Player Matchup

Chaac
Chaac
BlimpXpimp
Chaac
Level 85
God Stats
10W - 8L
1,551 SR
Queue Stats
268W - 256L
1,443 Elo+
Solo
Eset
Eset
Dropdehhdd
Eset
Level 156
God Stats
28W - 12L
1,744 SR
Queue Stats
131W - 115L
1,560 Elo+
Solo
Medusa
Medusa
Guspitag
Medusa
Level 152
God Stats
10W - 6L
1,640 SR
Queue Stats
131W - 106L
1,571 Elo+
Solo
Merlin
Merlin
ThePapaBigSmoke
Merlin
Level 118
God Stats
49W - 55L
1,514 SR
Queue Stats
193W - 208L
1,524 Elo+
Solo
Charon
Charon
lalopajaron
Charon
Level 85
God Stats
23W - 11L
1,651 SR
Queue Stats
171W - 168L
1,516 Elo+
Solo
Team Averages
Level 119
1,620 SR
1,523 Elo+

VS

Team Averages
Level 103
1,497 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EmperorLoli
Shiva
Level 88
God Stats
14W - 11L
1,468 SR
Queue Stats
183W - 185L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
QueenAnarchy
Aphrodite
Level 36
God Stats
18W - 19L
1,505 SR
Queue Stats
36W - 39L
1,475 Elo+
Solo
Pele
Pele
lewis0282
Pele
Level 146
God Stats
3W - 7L
1,513 SR
Queue Stats
519W - 533L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 5
5,663
1,133
4,152
2,169
1,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 6
5,580
1,116
3,521
1,397
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Guspitag
Medusa
11
0 / 0 / 5
5,663
1,133
2,874
1,792
863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 3
6,609
1,322
4,860
1,281
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
11
3 / 0 / 2
6,937
1,387
2,409
1,335
803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

404

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 0
5,346
1,069
1,012
2,840
879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
 
Hel
9
0 / 1 / 0
5,007
1,001
452
1,864
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,263
1,053
3,496
7,064
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
QueenAnarchy
Aphrodite
10
0 / 2 / 0
5,349
1,070
732
4,610
2,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Pele
10
0 / 1 / 0
5,193
1,039
451
3,078
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
7
Kills
0
0
Deaths
7
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Hel
 
Hel
0
1
0
0
W
Chaac
1
0
5
3.5
W
0
0
6
3
L
0
1
0
0
W
Medusa
Guspitag
Medusa
0
0
5
2.5
L
Aphrodite
QueenAnarchy
Aphrodite
0
2
0
0
W
3
0
3
4.5
W
Charon
3
0
2
4
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
6,143
7,974
Taken
19,456
3,950
Mitigated
9,831
1,888
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,012
79
0
9
2,840
879
0
1,000
1,720
0
14,206
L
Hel
 
Hel
452
0
773
396
1,864
479
0
859
885
6,871
0
W
Chaac
4,152
147
0
1,027
2,169
1,428
0
771
1,359
0
12,795
W
3,521
165
0
0
1,397
444
0
182
1,141
8,964
0
L
3,496
329
0
280
7,064
5,334
0
3,999
2,807
0
6,061
W
Medusa
Guspitag
Medusa
2,874
187
0
221
1,792
863
0
77
1,612
0
14,298
L
Aphrodite
QueenAnarchy
Aphrodite
732
71
1,457
1,405
4,610
2,179
0
2,533
1,774
11,377
0
W
4,860
127
0
0
1,281
412
0
0
1,211
16,058
0
W
Charon
2,409
161
0
640
1,335
803
0
154
1,114
8,230
1,218
L
Pele
451
151
0
83
3,078
960
0
1,416
1,560
0
5,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
26,158
93
Minions Killed
94
8
Camps Cleared
4
484,012
Distance Traveled
403,785
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,346
1,069
40
8
3
75,966
0
L
Hel
5,007
1,001
11
2
1
47,053
0
W
Chaac
5,663
1,133
11
2
0
109,738
0
W
Eset
5,580
1,116
12
2
3
104,163
0
L
Shiva
5,263
1,053
7
1
0
102,950
0
W
Medusa
5,663
1,133
26
5
1
83,567
1
L
Aphrodite
5,349
1,070
29
6
0
96,509
0
W
Merlin
6,609
1,322
31
6
3
97,177
0
W
Charon
6,937
1,387
13
3
1
89,367
0
L
Pele
5,193
1,039
7
1
0
81,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role