Player Matchup

Chang'e
Chang'e
JøhnnySilverHand
Chang'e
Level 39
God Stats
3W - 4L
1,576 SR
Queue Stats
19W - 25L
1,490 Elo+
Party 1
Odin
Odin
SirSaltyPeanut
Odin
Level 127
God Stats
0W - 1L
1,772 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 1
Cabrakan
Cabrakan
TTVTCNasty
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,583 Elo+
Party 1
Team Averages
Level 75
1,616 SR
1,555 Elo+

VS

Team Averages
Level 97
1,523 SR
1,532 Elo+
Hercules
Hercules
ArmLock
Hercules
Level 121
God Stats
3W - 2L
1,450 SR
Queue Stats
174W - 167L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
HellWellRafael
Baron Samedi
Level 60
God Stats
16W - 18L
1,485 SR
Queue Stats
165W - 181L
1,501 Elo+
Party 2
Arachne
Arachne
Vanvirou
Arachne
Level 109
God Stats
13W - 9L
1,634 SR
Queue Stats
326W - 337L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,665
833
4,728
7,081
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
5,764
721
2,221
4,198
3,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cabrakan
TTVTCNasty
Cabrakan
11
1 / 2 / 0
6,270
784
2,784
7,770
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmLock
Hercules
12
1 / 1 / 5
6,989
874
4,828
5,853
4,494
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
HellWellRafael
Baron Samedi
12
0 / 0 / 5
6,717
840
4,990
1,936
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Vanvirou
Arachne
14
5 / 0 / 1
7,875
984
5,091
5,328
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArmLock
Hercules
1
1
5
3.5
W
Baron Samedi
HellWellRafael
Baron Samedi
0
0
5
2.5
L
0
3
1
0.17
L
0
1
1
0.5
L
Cabrakan
TTVTCNasty
Cabrakan
1
2
0
0.5
W
Arachne
Vanvirou
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
14,909
19,049
Taken
13,117
14,329
Mitigated
8,178
6,871
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArmLock
Hercules
4,828
942
30
2,397
5,853
4,494
289
3,118
2,527
0
13,640
W
Baron Samedi
HellWellRafael
Baron Samedi
4,990
333
1,011
1,198
1,936
1,451
270
976
960
21,708
0
L
4,728
443
1,809
2,929
7,081
3,105
0
1,855
5,199
30,318
0
L
2,221
483
0
874
4,198
3,463
0
1,360
2,803
0
13,020
L
Cabrakan
TTVTCNasty
Cabrakan
2,784
533
0
1,259
7,770
7,761
0
1,768
5,957
8,220
0
W
Arachne
Vanvirou
Arachne
5,091
2,463
0
1,647
5,328
2,233
792
3,169
2,044
0
21,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,699
Gold Earned
21,581
117
Minions Killed
102
0
Camps Cleared
0
423,738
Distance Traveled
513,784
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,989
874
18
2
0
166,470
4
W
Baron Samedi
6,717
840
37
5
0
157,145
3
L
Chang'e
6,665
833
77
10
0
150,508
0
L
Odin
5,764
721
24
3
0
130,481
0
L
Cabrakan
6,270
784
16
2
0
142,749
0
W
Arachne
7,875
984
47
6
0
190,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role