Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DocRojas
Zhong Kui
Level 140
God Stats
5W - 9L
1,459 SR
Queue Stats
92W - 87L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
Gadimuca
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Risenhero98
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cleotrapa
Morgan Le Fay
Level 155
God Stats
3W - 5L
1,443 SR
Queue Stats
158W - 145L
1,512 Elo+
Party 1
Team Averages
Level 140
1,480 SR
1,505 Elo+

VS

Team Averages
Level 93
1,462 SR
1,492 Elo+
Ratatoskr
Ratatoskr
THRILLCOZBY
Ratatoskr
Level 127
God Stats
2W - 1L
1,518 SR
Queue Stats
18W - 24L
1,418 Elo+
Party 3
Sol
Sol
WinsomePopcorn
Sol
Level 107
God Stats
3W - 6L
1,264 SR
Queue Stats
95W - 78L
1,518 Elo+
Party 3
Ullr
Ullr
aBatlWithCancer
Ullr
Level 86
God Stats
4W - 1L
1,641 SR
Queue Stats
118W - 113L
1,518 Elo+
Solo
Maui
Maui
lawhonsilvers06
Maui
Level 81
God Stats
8W - 5L
1,560 SR
Queue Stats
132W - 124L
1,453 Elo+
Party 3
Janus
Janus
srturtless
Janus
Level 65
God Stats
4W - 8L
1,326 SR
Queue Stats
144W - 122L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 6 / 2
5,208
521
2,259
10,589
4,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
DocRojas
Zhong Kui
11
1 / 2 / 1
6,155
616
5,759
9,863
6,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Gadimuca
Heimdallr
9
1 / 4 / 0
5,342
534
1,828
6,112
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Risenhero98
Hun Batz
9
2 / 3 / 1
5,338
534
3,354
7,760
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
cleotrapa
Morgan Le Fay
9
1 / 3 / 0
5,321
532
4,016
5,068
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
THRILLCOZBY
Ratatoskr
11
3 / 2 / 1
6,308
631
5,943
7,545
5,015
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 0 / 2
7,038
704
4,867
4,842
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 8
5,809
581
5,243
8,767
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 6
5,480
548
4,127
6,368
4,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
4 / 1 / 3
6,489
649
5,721
4,944
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
18
18
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
2
0.33
L
Zhong Kui
DocRojas
Zhong Kui
1
2
1
0.75
L
Heimdallr
Gadimuca
Heimdallr
1
4
0
0.25
L
Hun Batz
Risenhero98
Hun Batz
2
3
1
0.83
W
Ratatoskr
THRILLCOZBY
Ratatoskr
3
2
1
1.75
W
6
0
2
7
W
2
1
8
6
L
Morgan Le Fay
cleotrapa
Morgan Le Fay
1
3
0
0.33
W
3
2
6
3
W
Janus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
25,901
39,392
Taken
32,466
17,558
Mitigated
15,649
10,748
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,259
843
0
2,233
10,589
4,951
0
4,801
5,634
0
12,558
L
Zhong Kui
DocRojas
Zhong Kui
5,759
1,057
0
5,229
9,863
6,637
0
321
9,020
38,473
1,680
L
Heimdallr
Gadimuca
Heimdallr
1,828
726
0
1,040
6,112
1,761
0
3,733
2,297
0
24,563
L
Hun Batz
Risenhero98
Hun Batz
3,354
642
0
1,336
7,760
2,749
0
1,982
5,716
0
31,650
W
Ratatoskr
THRILLCOZBY
Ratatoskr
5,943
1,415
0
3,363
7,545
5,015
0
4,286
3,259
0
37,880
W
4,867
2,488
0
3,437
4,842
1,320
1,313
780
4,062
45,077
0
W
5,243
2,046
0
4,169
8,767
2,822
0
1,627
7,140
0
34,673
L
Morgan Le Fay
cleotrapa
Morgan Le Fay
4,016
442
0
910
5,068
1,460
0
3,181
1,627
30,165
1,279
W
4,127
1,086
0
812
6,368
4,966
8
340
6,028
18,042
1,700
W
Janus
5,721
138
0
930
4,944
1,526
390
2,358
2,586
40,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
31,124
248
Minions Killed
334
0
Camps Cleared
0
1,000,423
Distance Traveled
1,021,136
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,208
521
20
2
0
200,471
1
L
Zhong Kui
6,155
616
73
7
0
166,473
0
L
Heimdallr
5,342
534
50
5
0
209,940
4
L
Hun Batz
5,338
534
50
5
0
230,606
0
W
Ratatoskr
6,308
631
72
7
0
203,474
1
W
Sol
7,038
704
92
9
0
198,263
0
W
Ullr
5,809
581
62
6
0
215,408
0
L
Morgan Le Fay
5,321
532
55
6
0
192,933
0
W
Maui
5,480
548
24
2
0
197,906
0
W
Janus
6,489
649
84
8
0
206,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role