Player Matchup

Da Ji
Da Ji
Crazy85000
Da Ji
Level 97
God Stats
2W - 4L
1,367 SR
Queue Stats
606W - 601L
1,495 Elo+
Solo
Bacchus
Bacchus
DolphinCaviar12
Bacchus
Level 54
God Stats
15W - 20L
1,426 SR
Queue Stats
221W - 219L
1,409 Elo+
Party 3
Hachiman
Hachiman
Vulque
Hachiman
Level 120
God Stats
6W - 3L
1,711 SR
Queue Stats
259W - 232L
1,537 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WorldEater337
Morgan Le Fay
Level 84
God Stats
95W - 75L
1,535 SR
Queue Stats
340W - 304L
1,471 Elo+
Party 3
Nut
Nut
xoRuthie
Nut
Level 37
God Stats
1W - 5L
1,186 SR
Queue Stats
8W - 16L
1,250 Elo+
Solo
Team Averages
Level 78
1,445 SR
1,432 Elo+

VS

Team Averages
Level 97
1,406 SR
1,463 Elo+
Athena
Athena
BimPapi246
Athena
Level 118
God Stats
16W - 10L
1,548 SR
Queue Stats
97W - 85L
1,458 Elo+
Party 2
Vulcan
Vulcan
Hard Labor7
Vulcan
Level 105
God Stats
1W - 5L
1,052 SR
Queue Stats
25W - 28L
1,446 Elo+
Party 1
Achilles
Achilles
MikeySweg
Achilles
Level 34
God Stats
5W - 7L
1,214 SR
Queue Stats
112W - 118L
1,415 Elo+
Party 1
Fenrir
Fenrir
ParrisWho
Fenrir
Level 121
God Stats
19W - 13L
1,580 SR
Queue Stats
62W - 52L
1,484 Elo+
Party 2
Freya
Freya
TooLooney__
Freya
Level 109
God Stats
3W - 1L
1,634 SR
Queue Stats
42W - 33L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 5 / 2
8,063
504
6,768
14,808
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
7 / 5 / 6
9,741
609
8,208
13,710
14,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Vulque
Hachiman
13
3 / 6 / 5
7,748
484
9,685
12,185
3,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
WorldEater337
Morgan Le Fay
14
3 / 3 / 6
8,034
502
14,465
8,636
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 0
6,548
409
3,399
12,549
7,843
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BimPapi246
Athena
13
3 / 2 / 11
8,766
548
8,416
18,153
18,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
13
1 / 4 / 4
8,318
520
6,217
9,622
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MikeySweg
Achilles
16
10 / 2 / 4
10,033
627
9,471
12,629
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
ParrisWho
Fenrir
15
9 / 6 / 5
9,279
580
8,662
13,071
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 6 / 7
7,631
477
7,360
10,282
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
20
Kills
26
26
Deaths
20
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
BimPapi246
Athena
3
2
11
4.25
L
Da Ji
5
5
2
1.2
L
7
5
6
2
W
Vulcan
1
4
4
0.75
W
Achilles
MikeySweg
Achilles
10
2
4
6
W
Fenrir
ParrisWho
Fenrir
9
6
5
1.92
W
3
6
7
1.08
L
Hachiman
Vulque
Hachiman
3
6
5
0.92
L
Morgan Le Fay
WorldEater337
Morgan Le Fay
3
3
6
2
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
40,126
61,888
Taken
63,757
35,166
Mitigated
42,354
10,033
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BimPapi246
Athena
8,416
1,855
0
3,368
18,153
18,112
316
5,447
12,452
29,615
0
L
Da Ji
6,768
862
0
3,082
14,808
5,951
0
2,706
11,868
0
43,683
L
8,208
1,325
0
1,284
13,710
14,409
0
7,272
5,913
19,321
0
W
Vulcan
6,217
289
0
1,500
9,622
2,577
0
7,267
1,697
49,695
1,387
W
Achilles
MikeySweg
Achilles
9,471
2,354
0
4,970
12,629
12,046
96
3,408
9,096
0
57,588
W
Fenrir
ParrisWho
Fenrir
8,662
1,290
0
1,849
13,071
6,090
311
3,339
9,541
0
61,760
W
7,360
2,375
0
1,795
10,282
3,529
1,201
2,155
8,127
28,956
0
L
Hachiman
Vulque
Hachiman
9,685
6,226
0
3,952
12,185
3,940
0
5,228
6,577
0
61,318
L
Morgan Le Fay
WorldEater337
Morgan Le Fay
14,465
1,025
0
1,715
8,636
3,023
0
3,956
4,498
54,795
0
L
3,399
2,210
0
0
12,549
7,843
0
1,808
10,117
429
22,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
44,027
300
Minions Killed
365
0
Camps Cleared
0
1,457,047
Distance Traveled
1,571,115
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,766
548
37
2
0
366,978
6
L
Da Ji
8,063
504
66
4
0
323,465
0
L
Bacchus
9,741
609
20
1
0
322,332
0
W
Vulcan
8,318
520
99
6
0
301,489
0
W
Achilles
10,033
627
92
6
0
284,140
0
W
Fenrir
9,279
580
85
5
0
334,205
0
W
Freya
7,631
477
52
3
0
284,303
2
L
Hachiman
7,748
484
82
5
0
281,721
0
L
Morgan Le Fay
8,034
502
98
6
0
306,693
0
L
Nut
6,548
409
34
2
0
222,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role