Player Matchup

Tyr
Tyr
CatOfSchrödinger
Tyr
Level 159
God Stats
2W - 0L
1,566 SR
Queue Stats
267W - 241L
1,563 Elo+
Party 1
Athena
Athena
Darknhess
Athena
Level 128
God Stats
9W - 9L
1,518 SR
Queue Stats
83W - 92L
1,470 Elo+
Party 1
Artemis
Artemis
IIIJadaaaIII
Artemis
Level 144
God Stats
2W - 2L
1,598 SR
Queue Stats
51W - 62L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,324 SR
Queue Stats
55W - 50L
1,499 Elo+
Party 1
Thanatos
Thanatos
somelostcause
Thanatos
Level 107
God Stats
2W - 0L
1,662 SR
Queue Stats
28W - 21L
1,573 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,512 Elo+

VS

Team Averages
Level 141
1,569 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
Datank1er
Cu Chulainn
Level 123
God Stats
1W - 3L
1,359 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 2
Hel
Hel
GipssyD
Hel
Level 136
God Stats
0W - 1L
1,740 SR
Queue Stats
66W - 73L
1,470 Elo+
Solo
Thanatos
Thanatos
TheAwesomeMudkip
Thanatos
Level 147
God Stats
1W - 3L
1,417 SR
Queue Stats
68W - 80L
1,462 Elo+
Party 2
Xbalanque
Xbalanque
The_Pidge501
Xbalanque
Level 143
God Stats
3W - 2L
1,734 SR
Queue Stats
65W - 75L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
V7 Trouble
Cthulhu
Level 155
God Stats
0W - 1L
1,594 SR
Queue Stats
16W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,936
903
10,332
13,357
10,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
Darknhess
Athena
15
2 / 1 / 15
9,277
843
5,736
10,855
17,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IIIJadaaaIII
Artemis
16
2 / 2 / 9
9,494
863
7,546
7,727
4,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
17
5 / 2 / 8
10,193
927
11,856
8,159
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
somelostcause
Thanatos
17
10 / 2 / 7
11,102
1,009
18,076
12,722
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Datank1er
Cu Chulainn
16
3 / 1 / 3
10,050
914
9,360
12,310
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hel
14
1 / 7 / 4
8,970
815
2,468
11,568
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 4
9,850
895
12,061
11,451
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
The_Pidge501
Xbalanque
14
0 / 8 / 3
8,659
787
7,105
12,336
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
V7 Trouble
Cthulhu
15
1 / 2 / 0
8,979
816
9,324
12,949
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
25
Kills
9
9
Deaths
25
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Athena
Darknhess
Athena
2
1
15
9.5
L
Cu Chulainn
Datank1er
Cu Chulainn
3
1
3
4.5
L
Hel
1
7
4
0.43
W
Artemis
IIIJadaaaIII
Artemis
2
2
9
3.25
W
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
5
2
8
4.5
L
4
7
4
0.86
L
Xbalanque
The_Pidge501
Xbalanque
0
8
3
0.19
L
Cthulhu
V7 Trouble
Cthulhu
1
2
0
0.5
W
Thanatos
somelostcause
Thanatos
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
40,318
52,820
Taken
60,614
41,064
Mitigated
30,658
18,125
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,332
718
0
4,992
13,357
10,404
0
2,848
10,509
0
24,745
W
Athena
Darknhess
Athena
5,736
1,376
0
1,574
10,855
17,518
0
3,073
7,782
10,828
0
L
Cu Chulainn
Datank1er
Cu Chulainn
9,360
526
0
968
12,310
8,984
0
3,149
9,066
0
24,709
L
Hel
2,468
253
2,370
3,292
11,568
4,180
0
2,420
9,100
13,804
0
W
Artemis
IIIJadaaaIII
Artemis
7,546
2,162
0
1,229
7,727
4,106
150
1,611
6,116
0
29,555
W
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
11,856
1,624
0
1,146
8,159
3,697
578
1,539
6,620
41,570
912
L
12,061
3,973
0
3,144
11,451
3,525
0
2,838
8,513
0
18,307
L
Xbalanque
The_Pidge501
Xbalanque
7,105
2,994
0
1,053
12,336
3,659
960
3,492
8,791
0
24,974
L
Cthulhu
V7 Trouble
Cthulhu
9,324
854
0
0
12,949
10,310
0
4,854
7,893
32,448
1,811
W
Thanatos
somelostcause
Thanatos
18,076
5,982
0
9,184
12,722
5,339
0
1,763
10,959
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
46,508
225
Minions Killed
185
0
Camps Cleared
0
1,107,377
Distance Traveled
953,196
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,936
903
24
2
0
250,433
5
W
Athena
9,277
843
16
1
0
213,729
0
L
Cu Chulainn
10,050
914
48
4
0
218,302
0
L
Hel
8,970
815
34
3
0
172,336
0
W
Artemis
9,494
863
61
6
0
193,777
6
W
Morgan Le Fay
10,193
927
72
7
0
201,754
1
L
Thanatos
9,850
895
16
1
0
171,883
3
L
Xbalanque
8,659
787
31
3
0
160,782
0
L
Cthulhu
8,979
816
56
5
0
229,893
0
W
Thanatos
11,102
1,009
52
5
0
247,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role