Player Matchup

Nu Wa
Nu Wa
Gold III
Clumsyraz
Nu Wa
Gold III
Level 147
God Stats
15W - 16L
1,508 SR
Queue Stats
147W - 146L
1,491 MMR
Solo
Olorun
Olorun
Gold III
IcyCereal
Olorun
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,446 MMR
Solo
Hun Batz
Hun Batz
Silver III
RalphPG2128
Hun Batz
Silver III
Level 147
God Stats
2W - 1L
1,587 SR
Queue Stats
113W - 140L
887 MMR
Solo
Hercules
Hercules
Gold III
RegretZen
Hercules
Gold III
Level 154
God Stats
7W - 3L
1,522 SR
Queue Stats
30W - 29L
1,468 MMR
Solo
Bellona
Bellona
Gold IV
W00ly
Bellona
Gold IV
Level 102
God Stats
13W - 10L
1,530 SR
Queue Stats
201W - 199L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,530 SR
1,347 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,565 SR
1,328 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
BLZFlyX
Chaac
Gold V
Level 133
God Stats
25W - 35L
1,469 SR
Queue Stats
276W - 284L
1,188 MMR
Solo
Sylvanus
Sylvanus
Silver III
Gunnar_0507
Sylvanus
Silver III
Level 148
God Stats
7W - 4L
1,546 SR
Queue Stats
139W - 167L
873 MMR
Solo
Pele
Pele
Gold I
Sebby TZE
Pele
Gold I
Level 152
God Stats
8W - 4L
1,770 SR
Queue Stats
234W - 240L
1,578 MMR
Solo
Neith
Neith
Bronze III
pichtuhq
Neith
Bronze III
Level 123
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 4L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clumsyraz
Nu Wa
12
1 / 4 / 3
6,993
538
5,991
6,228
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
IcyCereal
Olorun
13
2 / 0 / 1
7,258
558
6,112
5,332
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
RalphPG2128
Hun Batz
12
0 / 2 / 3
6,255
481
4,243
9,895
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
RegretZen
Hercules
11
2 / 1 / 1
7,227
556
6,185
8,677
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
W00ly
Bellona
13
2 / 1 / 0
7,512
578
5,158
12,380
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniLancelotBakasuraCupidSurtr

VS

Bans
Sun WukongCthulhuJormungandrHe BoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 2
8,243
634
5,779
9,030
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BLZFlyX
Chaac
10
0 / 1 / 1
6,238
480
6,825
8,623
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Gunnar_0507
Sylvanus
11
0 / 0 / 1
6,251
481
3,099
8,751
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
13
4 / 1 / 4
7,274
560
7,436
10,058
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
pichtuhq
Neith
10
0 / 3 / 2
5,749
442
3,619
8,104
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
8
8
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
2
2.5
L
Chaac
BLZFlyX
Chaac
0
1
1
0.5
W
Nu Wa
Clumsyraz
Nu Wa
1
4
3
0.63
L
Sylvanus
Gunnar_0507
Sylvanus
0
0
1
0.5
W
Olorun
IcyCereal
Olorun
2
0
1
2.5
W
Hun Batz
RalphPG2128
Hun Batz
0
2
3
0.75
W
Hercules
RegretZen
Hercules
2
1
1
2.5
L
Pele
4
1
4
6
W
Bellona
W00ly
Bellona
2
1
0
2
L
Neith
pichtuhq
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
26,758
42,512
Taken
44,566
19,904
Mitigated
20,499
15,783
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,779
315
520
4,651
9,030
2,666
0
3,675
5,043
58,665
1,172
L
Chaac
BLZFlyX
Chaac
6,825
959
0
3,499
8,623
4,936
0
393
8,132
0
43,128
W
Nu Wa
Clumsyraz
Nu Wa
5,991
2,127
0
1,185
6,228
1,652
11
2,061
3,953
44,471
0
L
Sylvanus
Gunnar_0507
Sylvanus
3,099
998
948
4,584
8,751
6,003
0
1,959
6,694
25,496
0
W
Olorun
IcyCereal
Olorun
6,112
3,472
80
3,738
5,332
2,012
342
632
4,700
60,256
1,824
W
Hun Batz
RalphPG2128
Hun Batz
4,243
929
0
2,619
9,895
3,546
0
1,722
7,997
0
43,849
W
Hercules
RegretZen
Hercules
6,185
2,061
0
4,287
8,677
6,063
0
2,753
5,743
0
27,588
L
Pele
7,436
2,257
0
4,016
10,058
4,276
0
823
9,086
0
53,837
W
Bellona
W00ly
Bellona
5,158
1,441
0
3,874
12,380
6,631
0
918
11,462
0
50,198
L
Neith
pichtuhq
Neith
3,619
408
0
1,660
8,104
2,618
0
4,509
3,537
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
33,755
423
Minions Killed
427
0
Camps Cleared
0
1,276,002
Distance Traveled
1,228,115
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,243
634
159
12
0
271,351
4
L
Chaac
6,238
480
75
6
0
183,364
0
W
Nu Wa
6,993
538
80
6
0
237,318
3
L
Sylvanus
6,251
481
45
3
0
229,903
2
W
Olorun
7,258
558
116
9
0
235,267
0
W
Hun Batz
6,255
481
75
6
0
281,022
1
W
Hercules
7,227
556
50
4
0
273,095
6
L
Pele
7,274
560
75
6
0
299,632
0
W
Bellona
7,512
578
102
8
0
249,300
4
L
Neith
5,749
442
73
6
0
243,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role