Player Matchup

Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angel DKO
Neith
Level 97
God Stats
303W - 228L
1,616 SR
Queue Stats
433W - 398L
1,456 Elo+
Solo
Surtr
Surtr
N Stross
Surtr
Level 119
God Stats
10W - 10L
1,503 SR
Queue Stats
128W - 131L
1,483 Elo+
Solo
Kali
Kali
diamondfears
Kali
Level 44
God Stats
3W - 2L
1,607 SR
Queue Stats
53W - 75L
1,451 Elo+
Solo
Sylvanus
Sylvanus
zergiorive
Sylvanus
Level 127
God Stats
5W - 0L
1,855 SR
Queue Stats
58W - 61L
1,480 Elo+
Solo
Team Averages
Level 94
1,616 SR
1,474 Elo+

VS

Team Averages
Level 120
1,580 SR
1,509 Elo+
Thanatos
Thanatos
B37a
Thanatos
Level 120
God Stats
15W - 9L
1,655 SR
Queue Stats
67W - 87L
1,425 Elo+
Solo
Ra
Ra
Hiphoppinhippo1
Ra
Level 123
God Stats
2W - 2L
1,561 SR
Queue Stats
236W - 221L
1,558 Elo+
Party 1
Skadi
Skadi
KJsinx
Skadi
Level 102
God Stats
6W - 4L
1,655 SR
Queue Stats
110W - 107L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
Quickmepg115
Jormungandr
Level 125
God Stats
10W - 13L
1,485 SR
Queue Stats
166W - 163L
1,498 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RedVelvet107077
Kumbhakarna
Level 129
God Stats
3W - 3L
1,543 SR
Queue Stats
277W - 254L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 5
8,395
560
8,232
7,877
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Angel DKO
Neith
14
5 / 2 / 6
8,090
539
12,162
10,060
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
N Stross
Surtr
15
2 / 1 / 4
7,947
530
8,105
15,596
10,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
3 / 2 / 2
7,717
514
4,332
13,270
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
zergiorive
Sylvanus
14
3 / 1 / 10
7,577
505
10,823
16,242
10,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B37a
Thanatos
13
3 / 5 / 3
7,686
512
6,398
12,041
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 2
7,633
509
7,707
10,403
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
KJsinx
Skadi
13
3 / 2 / 2
7,807
520
8,964
7,202
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Quickmepg115
Jormungandr
15
1 / 2 / 0
8,765
584
13,572
16,573
12,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
RedVelvet107077
Kumbhakarna
10
0 / 4 / 0
6,396
426
4,608
17,482
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
7
7
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
5
6.5
W
Neith
Angel DKO
Neith
5
2
6
4
L
Thanatos
B37a
Thanatos
3
5
3
0.9
L
0
5
2
0.2
L
Skadi
KJsinx
Skadi
3
2
2
2
W
Surtr
N Stross
Surtr
2
1
4
4
L
Jormungandr
Quickmepg115
Jormungandr
1
2
0
0.5
L
Kumbhakarna
RedVelvet107077
Kumbhakarna
0
4
0
0
W
3
2
2
2
W
Sylvanus
zergiorive
Sylvanus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
41,249
63,045
Taken
63,701
32,199
Mitigated
32,529
27,521
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,232
875
0
2,217
7,877
2,414
0
3,414
4,355
60,406
0
W
Neith
Angel DKO
Neith
12,162
6,484
0
4,455
10,060
3,636
1,728
3,819
6,241
0
65,352
L
Thanatos
B37a
Thanatos
6,398
1,918
0
8,205
12,041
3,992
0
1,852
10,189
0
54,705
L
7,707
1,059
516
3,111
10,403
3,320
0
4,257
6,146
58,390
1,500
L
Skadi
KJsinx
Skadi
8,964
2,901
0
1,003
7,202
1,829
599
2,920
4,282
0
57,717
W
Surtr
N Stross
Surtr
8,105
2,844
0
6,362
15,596
10,089
0
8,563
7,033
1,022
57,924
L
Jormungandr
Quickmepg115
Jormungandr
13,572
4,295
0
6,066
16,573
12,215
0
3,685
12,888
76,178
3,023
L
Kumbhakarna
RedVelvet107077
Kumbhakarna
4,608
317
0
3,901
17,482
11,173
0
6,221
11,261
20,361
961
W
4,332
2,218
0
4,748
13,270
5,501
0
2,474
10,796
0
64,996
W
Sylvanus
zergiorive
Sylvanus
10,823
3,547
2,125
7,614
16,242
10,559
320
6,465
9,777
31,833
8,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
38,287
447
Minions Killed
482
0
Camps Cleared
0
1,445,348
Distance Traveled
1,460,050
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,395
560
109
7
0
321,649
2
W
Neith
8,090
539
102
7
0
267,728
0
L
Thanatos
7,686
512
85
6
0
333,810
5
L
Ra
7,633
509
114
8
0
280,645
3
L
Skadi
7,807
520
103
7
0
291,001
0
W
Surtr
7,947
530
86
6
0
278,275
0
L
Jormungandr
8,765
584
148
10
0
254,754
0
L
Kumbhakarna
6,396
426
32
2
0
299,840
6
W
Kali
7,717
514
96
6
0
324,011
0
W
Sylvanus
7,577
505
54
4
0
253,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role