Player Matchup

Mulan
Mulan
ManWithBigNeck
Mulan
Level 128
God Stats
4W - 3L
1,602 SR
Queue Stats
95W - 72L
1,594 Elo+
Party 1
Nike
Nike
hello30
Nike
Level 82
God Stats
3W - 1L
1,742 SR
Queue Stats
157W - 111L
1,639 Elo+
Party 1
Aphrodite
Aphrodite
ioutdidmyself
Aphrodite
Level 184
God Stats
4W - 4L
1,656 SR
Queue Stats
304W - 274L
1,621 Elo+
Party 1
Team Averages
Level 131
1,667 SR
1,618 Elo+

VS

Team Averages
Level 137
1,687 SR
1,673 Elo+
Jormungandr
Jormungandr
GebGamer
Jormungandr
Level 103
God Stats
1W - 1L
1,495 SR
Queue Stats
69W - 61L
1,670 Elo+
Party 2
Ix Chel
Ix Chel
Yalovecici
Ix Chel
Level 148
God Stats
10W - 2L
1,823 SR
Queue Stats
92W - 78L
1,665 Elo+
Party 2
Hun Batz
Hun Batz
valtino3
Hun Batz
Level 160
God Stats
2W - 2L
1,743 SR
Queue Stats
81W - 61L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,035
670
7,175
14,155
17,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
hello30
Nike
15
0 / 3 / 0
8,081
673
9,860
10,933
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
ioutdidmyself
Aphrodite
14
0 / 2 / 0
8,425
702
5,381
9,720
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GebGamer
Jormungandr
16
0 / 0 / 7
9,339
778
11,701
13,287
13,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Yalovecici
Ix Chel
17
4 / 0 / 3
10,126
844
9,338
7,247
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
valtino3
Hun Batz
16
3 / 0 / 3
9,559
797
10,579
10,293
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GebGamer
Jormungandr
0
0
7
3.5
L
0
2
0
0
W
Ix Chel
Yalovecici
Ix Chel
4
0
3
5.5
L
Nike
hello30
Nike
0
3
0
0
L
Aphrodite
ioutdidmyself
Aphrodite
0
2
0
0
W
Hun Batz
valtino3
Hun Batz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
31,618
34,808
Taken
30,827
31,204
Mitigated
22,951
9,589
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GebGamer
Jormungandr
11,701
1,885
0
2,684
13,287
13,108
658
3,121
10,146
26,734
898
L
7,175
584
0
1,336
14,155
17,112
0
8,971
4,901
0
19,089
W
Ix Chel
Yalovecici
Ix Chel
9,338
1,563
4,703
2,855
7,247
3,561
915
885
6,350
44,552
0
L
Nike
hello30
Nike
9,860
351
0
448
10,933
9,445
0
6,163
4,590
106
25,354
L
Aphrodite
ioutdidmyself
Aphrodite
5,381
784
2,991
4,814
9,720
4,647
0
5,295
4,322
42,601
0
W
Hun Batz
valtino3
Hun Batz
10,579
973
0
701
10,293
6,282
489
1,463
8,818
0
37,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
29,024
147
Minions Killed
180
0
Camps Cleared
0
672,353
Distance Traveled
773,771
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,339
778
54
5
0
251,508
0
L
Mulan
8,035
670
36
3
0
224,367
0
W
Ix Chel
10,126
844
74
6
0
254,269
3
L
Nike
8,081
673
31
3
0
229,554
0
L
Aphrodite
8,425
702
80
7
0
218,432
0
W
Hun Batz
9,559
797
52
4
0
267,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role