Player Matchup

Surtr
Surtr
Baxter97x
Surtr
Level 64
God Stats
66W - 60L
1,532 SR
Queue Stats
85W - 73L
1,443 Elo+
Party 2
Sol
Sol
Deliriufu
Sol
Level 136
God Stats
8W - 9L
1,555 SR
Queue Stats
113W - 117L
1,419 Elo+
Solo
Raijin
Raijin
GSD2x
Raijin
Level 45
God Stats
0W - 1L
1,223 SR
Queue Stats
30W - 29L
1,441 Elo+
Solo
Jormungandr
Jormungandr
SafeGnat2736682
Jormungandr
Level 34
God Stats
36W - 31L
1,480 SR
Queue Stats
39W - 40L
1,405 Elo+
Party 2
Loki
Loki
Wocker1000
Loki
Level 102
God Stats
7W - 7L
1,638 SR
Queue Stats
94W - 79L
1,437 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,429 Elo+

VS

Team Averages
Level 75
1,471 SR
1,406 Elo+
Arachne
Arachne
PKSlush
Arachne
Level 84
God Stats
26W - 10L
1,469 SR
Queue Stats
71W - 82L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
WasItActuallyLag
Baron Samedi
Level 100
God Stats
9W - 2L
1,454 SR
Queue Stats
82W - 88L
1,331 Elo+
Party 1
Anubis
Anubis
WolfNeymar11
Anubis
Level 69
God Stats
17W - 8L
1,490 SR
Queue Stats
126W - 120L
1,438 Elo+
Solo
Cernunnos
Cernunnos
jvin921
Cernunnos
Level 43
God Stats
3W - 2L
1,527 SR
Queue Stats
57W - 58L
1,381 Elo+
Party 1
Nike
Nike
tw2nty
Nike
Level 81
God Stats
1W - 1L
1,416 SR
Queue Stats
135W - 124L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baxter97x
Surtr
15
2 / 9 / 0
9,583
504
13,667
22,337
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
9,368
493
8,964
11,056
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
GSD2x
Raijin
17
3 / 5 / 1
9,438
497
7,361
12,926
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SafeGnat2736682
Jormungandr
12
0 / 6 / 3
8,574
451
6,190
16,441
12,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 3
7,243
381
3,927
10,645
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PKSlush
Arachne
18
16 / 2 / 4
11,633
612
15,483
16,582
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WasItActuallyLag
Baron Samedi
15
1 / 2 / 13
9,304
490
7,561
11,287
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
17
4 / 1 / 3
11,067
582
6,304
8,630
3,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
jvin921
Cernunnos
16
3 / 1 / 7
10,412
548
7,171
9,260
3,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
tw2nty
Nike
18
7 / 1 / 6
11,809
622
14,353
19,406
25,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
31
31
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Surtr
Baxter97x
Surtr
2
9
0
0.22
L
1
3
3
0.83
L
Raijin
GSD2x
Raijin
3
5
1
0.7
W
Arachne
PKSlush
Arachne
16
2
4
9
L
Jormungandr
SafeGnat2736682
Jormungandr
0
6
3
0.25
W
Baron Samedi
WasItActuallyLag
Baron Samedi
1
2
13
3.75
L
1
8
3
0.31
W
Anubis
4
1
3
5.5
W
Cernunnos
jvin921
Cernunnos
3
1
7
6.5
W
Nike
tw2nty
Nike
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
50,872
73,405
Taken
65,165
34,310
Mitigated
46,229
21,695
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Baxter97x
Surtr
13,667
5,983
23
8,355
22,337
11,506
0
3,357
17,923
2,378
67,081
L
8,964
3,251
0
6,146
11,056
3,223
0
2,336
8,720
74,748
11,807
L
Raijin
GSD2x
Raijin
7,361
506
0
2,350
12,926
4,499
0
3,952
8,928
74,560
1,183
W
Arachne
PKSlush
Arachne
15,483
12,773
0
7,226
16,582
7,370
1,399
3,923
12,571
0
87,705
L
Jormungandr
SafeGnat2736682
Jormungandr
6,190
1,570
0
2,813
16,441
12,198
180
4,284
11,852
38,205
600
W
Baron Samedi
WasItActuallyLag
Baron Samedi
7,561
783
949
3,510
11,287
6,465
91
6,076
5,083
35,072
694
L
3,927
715
0
2,008
10,645
2,884
0
1,763
8,804
0
21,727
W
Anubis
6,304
1,009
0
5,752
8,630
3,732
684
4,464
4,166
84,459
1,200
W
Cernunnos
jvin921
Cernunnos
7,171
4,174
0
4,655
9,260
3,324
562
4,815
4,445
0
69,283
W
Nike
tw2nty
Nike
14,353
1,956
0
1,843
19,406
25,338
176
3,853
14,379
4,290
77,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
54,225
482
Minions Killed
579
0
Camps Cleared
0
1,770,737
Distance Traveled
1,865,595
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,583
504
118
6
0
333,699
0
L
Sol
9,368
493
151
8
0
368,737
6
L
Raijin
9,438
497
125
7
0
341,268
4
W
Arachne
11,633
612
109
6
0
449,044
0
L
Jormungandr
8,574
451
62
3
0
361,806
0
W
Baron Samedi
9,304
490
60
3
0
380,881
0
L
Loki
7,243
381
26
1
0
365,227
0
W
Anubis
11,067
582
140
7
0
309,078
0
W
Cernunnos
10,412
548
121
6
0
378,228
0
W
Nike
11,809
622
149
8
0
348,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role