Player Matchup

Chiron
Chiron
DrPepperWizard02
Chiron
Level 127
God Stats
2W - 2L
1,584 SR
Queue Stats
101W - 115L
1,515 Elo+
Party 2
Khepri
Khepri
HurIey
Khepri
Level 154
God Stats
1W - 3L
1,199 SR
Queue Stats
204W - 278L
1,471 Elo+
Party 2
Loki
Loki
Rawrx3Susanowo
Loki
Level 120
God Stats
13W - 5L
1,672 SR
Queue Stats
157W - 214L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
kayle_85
Cabrakan
Level 179
God Stats
12W - 7L
1,607 SR
Queue Stats
609W - 590L
1,516 Elo+
Solo
Poseidon
Poseidon
wolfyzach
Poseidon
Level 68
God Stats
2W - 3L
1,452 SR
Queue Stats
136W - 212L
1,397 Elo+
Party 2
Team Averages
Level 130
1,503 SR
1,472 Elo+

VS

Team Averages
Level 109
1,509 SR
1,540 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BloodChains17
Cernunnos
Level 140
God Stats
1W - 2L
1,462 SR
Queue Stats
17W - 15L
1,567 Elo+
Party 1
Mulan
Mulan
Fr0hawk730
Mulan
Level 144
God Stats
25W - 23L
1,581 SR
Queue Stats
454W - 404L
1,529 Elo+
Solo
Arachne
Arachne
PoisonedNinja
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 115L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,562
630
8,039
6,665
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
HurIey
Khepri
10
1 / 3 / 8
6,656
555
4,249
12,667
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 4
6,996
583
6,690
8,025
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
kayle_85
Cabrakan
12
1 / 2 / 4
6,369
531
3,909
12,324
11,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
wolfyzach
Poseidon
14
4 / 1 / 3
7,377
615
6,044
6,109
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 0
7,003
584
5,405
6,622
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
11
2 / 1 / 2
6,668
556
4,658
8,315
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
BloodChains17
Cernunnos
12
0 / 3 / 0
6,525
544
6,087
7,835
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
10
1 / 5 / 2
6,388
532
9,402
12,703
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
10
2 / 5 / 1
5,983
499
6,201
13,435
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Cthulhu
 
Cthulhu
2
1
2
3
L
Cernunnos
BloodChains17
Cernunnos
0
3
0
0
W
5
0
1
5.5
L
Mulan
1
5
2
0.4
W
Khepri
HurIey
Khepri
1
3
8
1.67
L
Arachne
2
5
1
0.5
W
5
1
4
7
W
Cabrakan
kayle_85
Cabrakan
1
2
4
1.5
W
Poseidon
wolfyzach
Poseidon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
31,753
45,790
Taken
48,910
27,903
Mitigated
21,863
13,628
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,405
403
137
1,184
6,622
2,387
78
1,888
4,734
51,221
889
L
Cthulhu
 
Cthulhu
4,658
359
1,351
2,205
8,315
5,149
0
2,469
5,846
26,568
992
L
Cernunnos
BloodChains17
Cernunnos
6,087
3,319
0
1,394
7,835
2,546
0
1,301
6,534
0
53,400
W
8,039
3,825
505
2,435
6,665
2,285
0
1,185
5,480
0
51,772
L
Mulan
9,402
1,745
0
4,387
12,703
7,133
0
4,008
8,695
0
44,549
W
Khepri
HurIey
Khepri
4,249
522
0
1,912
12,667
9,996
0
4,714
7,910
19,639
1,119
L
Arachne
6,201
3,341
0
5,855
13,435
4,648
0
4,286
9,149
0
39,640
W
6,690
2,367
0
3,938
8,025
2,528
0
395
7,630
0
46,090
W
Cabrakan
kayle_85
Cabrakan
3,909
820
0
4,092
12,324
11,159
0
2,818
9,506
30,687
1,189
W
Poseidon
wolfyzach
Poseidon
6,044
327
0
746
6,109
1,935
0
1,058
5,030
59,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
32,567
403
Minions Killed
385
0
Camps Cleared
0
1,242,702
Distance Traveled
1,162,211
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,003
584
104
9
0
249,605
3
L
Cthulhu
6,668
556
56
5
0
224,280
2
L
Cernunnos
6,525
544
102
9
0
224,074
0
W
Chiron
7,562
630
99
8
0
228,132
0
L
Mulan
6,388
532
64
5
0
198,897
0
W
Khepri
6,656
555
34
3
0
241,348
4
L
Arachne
5,983
499
59
5
0
265,355
1
W
Loki
6,996
583
85
7
0
289,398
0
W
Cabrakan
6,369
531
63
5
0
208,706
4
W
Poseidon
7,377
615
122
10
0
275,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role