Player Matchup

Artemis
Artemis
ChinoChocks
Artemis
Level 109
God Stats
4W - 2L
1,628 SR
Queue Stats
122W - 115L
1,580 Elo+
Party 1
Sobek
Sobek
ElTamalito
Sobek
Level 87
God Stats
6W - 3L
1,609 SR
Queue Stats
167W - 156L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
Huachinange
Ratatoskr
Level 55
God Stats
4W - 0L
1,920 SR
Queue Stats
101W - 85L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
NoobNugget096
Baron Samedi
Level 139
God Stats
65W - 65L
1,567 SR
Queue Stats
357W - 331L
1,561 Elo+
Solo
King Arthur
King Arthur
StygianOrchid
King Arthur
Level 153
God Stats
6W - 5L
1,568 SR
Queue Stats
165W - 153L
1,548 Elo+
Solo
Team Averages
Level 109
1,659 SR
1,537 Elo+

VS

Team Averages
Level 128
1,497 SR
1,491 Elo+
Set
Set
AresUnit
Set
Level 149
God Stats
3W - 7L
1,223 SR
Queue Stats
60W - 59L
1,475 Elo+
Party 2
He Bo
He Bo
BmMelija
He Bo
Level 86
God Stats
6W - 3L
1,649 SR
Queue Stats
379W - 373L
1,429 Elo+
Party 2
Hades
Hades
FatSquirrel999
Hades
Level 129
God Stats
22W - 24L
1,517 SR
Queue Stats
23W - 26L
1,515 Elo+
Solo
Poseidon
Poseidon
SiiX0TvvO
Poseidon
Level 149
God Stats
104W - 102L
1,533 SR
Queue Stats
568W - 532L
1,498 Elo+
Solo
Horus
Horus
ninjikus
Horus
Level 127
God Stats
5W - 3L
1,565 SR
Queue Stats
167W - 119L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChinoChocks
Artemis
15
2 / 5 / 2
8,938
559
7,008
10,694
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
0 / 1 / 11
8,356
522
4,562
13,335
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Huachinange
Ratatoskr
15
6 / 0 / 3
8,972
561
7,331
9,514
3,276
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NoobNugget096
Baron Samedi
16
5 / 0 / 1
9,349
584
7,624
5,546
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
StygianOrchid
King Arthur
15
1 / 3 / 6
9,106
569
8,553
18,434
13,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
7,965
498
6,094
9,854
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
BmMelija
He Bo
15
2 / 4 / 1
7,815
488
6,538
10,183
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
7,836
490
7,985
10,150
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SiiX0TvvO
Poseidon
14
0 / 1 / 1
7,867
492
4,690
4,729
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ninjikus
Horus
13
3 / 3 / 2
7,921
495
6,509
14,413
13,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
9
9
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
He Bo
BmMelija
He Bo
2
4
1
0.63
W
Artemis
ChinoChocks
Artemis
2
5
2
0.6
W
Sobek
0
1
11
5.5
L
2
3
1
0.83
W
Ratatoskr
Huachinange
Ratatoskr
6
0
3
7.5
W
Baron Samedi
NoobNugget096
Baron Samedi
5
0
1
5.5
L
Poseidon
SiiX0TvvO
Poseidon
0
1
1
0.5
W
King Arthur
StygianOrchid
King Arthur
1
3
6
1.33
L
Horus
ninjikus
Horus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
31,816
57,523
Taken
49,329
33,612
Mitigated
28,563
20,503
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,094
2,745
0
3,231
9,854
5,310
0
1,391
8,463
0
55,626
L
He Bo
BmMelija
He Bo
6,538
639
0
1,015
10,183
3,694
0
2,784
7,080
63,929
1,347
W
Artemis
ChinoChocks
Artemis
7,008
3,755
0
3,477
10,694
3,521
576
887
9,807
0
67,645
W
Sobek
4,562
436
0
5,402
13,335
10,931
124
3,756
9,361
30,212
0
L
7,985
905
225
5,226
10,150
4,349
0
1,853
8,257
56,839
0
W
Ratatoskr
Huachinange
Ratatoskr
7,331
2,149
0
1,327
9,514
3,276
638
3,076
6,350
0
67,445
W
Baron Samedi
NoobNugget096
Baron Samedi
7,624
419
787
2,353
5,546
2,374
366
2,967
2,445
61,036
1,111
L
Poseidon
SiiX0TvvO
Poseidon
4,690
687
0
873
4,729
1,473
0
867
3,806
71,859
707
W
King Arthur
StygianOrchid
King Arthur
8,553
894
0
7,157
18,434
13,510
0
8,570
9,813
1,684
70,696
L
Horus
ninjikus
Horus
6,509
2,018
803
4,955
14,413
13,737
0
4,739
9,331
0
18,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
39,404
491
Minions Killed
493
0
Camps Cleared
0
1,615,503
Distance Traveled
1,622,191
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,965
498
99
6
0
346,466
3
L
He Bo
7,815
488
91
6
0
328,708
0
W
Artemis
8,938
559
109
7
0
273,576
0
W
Sobek
8,356
522
39
2
0
320,043
6
L
Hades
7,836
490
116
7
0
283,177
1
W
Ratatoskr
8,972
561
92
6
0
385,911
0
W
Baron Samedi
9,349
584
142
9
0
317,244
6
L
Poseidon
7,867
492
170
11
0
328,288
6
W
King Arthur
9,106
569
109
7
0
318,729
1
L
Horus
7,921
495
17
1
0
335,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role