Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Atomic__Toaster
Chernobog
Level 93
God Stats
2W - 1L
1,495 SR
Queue Stats
291W - 268L
1,454 Elo+
Solo
Janus
Janus
ElDhez
Janus
Level 87
God Stats
5W - 3L
1,511 SR
Queue Stats
64W - 44L
1,586 Elo+
Solo
Cerberus
Cerberus
Mexicato
Cerberus
Level 157
God Stats
2W - 0L
1,521 SR
Queue Stats
72W - 57L
1,552 Elo+
Party 1
Osiris
Osiris
toosolidshadow
Osiris
Level 154
God Stats
1W - 1L
1,849 SR
Queue Stats
72W - 57L
1,552 Elo+
Party 1
Team Averages
Level 114
1,575 SR
1,529 Elo+

VS

Team Averages
Level 107
1,504 SR
1,485 Elo+
Anubis
Anubis
Angel DKO
Anubis
Level 97
God Stats
59W - 82L
1,451 SR
Queue Stats
433W - 398L
1,464 Elo+
Solo
Lancelot
Lancelot
CHUPETIN1
Lancelot
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Mulan
Mulan
N Stross
Mulan
Level 119
God Stats
2W - 3L
1,567 SR
Queue Stats
128W - 131L
1,493 Elo+
Solo
Medusa
Medusa
allywaaa
Medusa
Level 157
God Stats
0W - 2L
1,478 SR
Queue Stats
152W - 155L
1,503 Elo+
Solo
Jormungandr
Jormungandr
zeggerat00
Jormungandr
Level 120
God Stats
19W - 18L
1,522 SR
Queue Stats
66W - 70L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
10 / 0 / 4
9,253
661
10,130
6,973
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Atomic__Toaster
Chernobog
13
0 / 3 / 2
7,514
537
3,440
7,253
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ElDhez
Janus
14
6 / 5 / 3
8,358
597
9,794
8,306
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mexicato
Cerberus
14
5 / 0 / 4
9,119
651
8,176
9,723
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 9
7,161
512
5,121
12,131
11,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angel DKO
Anubis
12
0 / 7 / 4
7,034
502
3,513
10,516
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
CHUPETIN1
Lancelot
13
7 / 4 / 0
7,556
540
10,823
14,223
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
N Stross
Mulan
11
3 / 3 / 3
6,685
478
6,415
12,715
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
allywaaa
Medusa
13
2 / 2 / 3
7,769
555
5,103
6,769
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
zeggerat00
Jormungandr
11
0 / 5 / 2
7,035
503
4,795
10,104
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
12
12
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
0
4
12
L
Anubis
Angel DKO
Anubis
0
7
4
0.29
W
Chernobog
Atomic__Toaster
Chernobog
0
3
2
0.33
L
Lancelot
CHUPETIN1
Lancelot
7
4
0
1.75
W
Janus
ElDhez
Janus
6
5
3
1.5
W
Cerberus
Mexicato
Cerberus
5
0
4
7
L
Mulan
N Stross
Mulan
3
3
3
1.5
L
Medusa
allywaaa
Medusa
2
2
3
1.75
W
0
4
9
1.13
L
Jormungandr
zeggerat00
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
30,649
44,386
Taken
54,327
22,375
Mitigated
19,086
9,331
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,130
1,897
0
950
6,973
2,211
641
607
6,366
73,975
0
L
Anubis
Angel DKO
Anubis
3,513
88
0
1,404
10,516
3,137
0
7,811
2,249
43,396
0
W
Chernobog
Atomic__Toaster
Chernobog
3,440
1,555
0
2,216
7,253
2,178
0
124
7,129
0
56,531
L
Lancelot
CHUPETIN1
Lancelot
10,823
2,443
0
4,242
14,223
4,866
0
7,065
6,922
0
59,707
W
Janus
ElDhez
Janus
9,794
855
0
670
8,306
1,987
184
3,005
5,301
54,043
466
W
Cerberus
Mexicato
Cerberus
8,176
154
0
4,199
9,723
4,343
0
3,561
6,162
55,230
1,866
L
Mulan
N Stross
Mulan
6,415
1,229
109
3,439
12,715
5,307
0
4,754
7,734
0
25,121
L
Medusa
allywaaa
Medusa
5,103
1,132
0
1,841
6,769
2,117
508
1,592
5,139
0
62,993
W
5,121
1,001
0
1,296
12,131
11,656
0
1,274
10,857
0
21,234
L
Jormungandr
zeggerat00
Jormungandr
4,795
1,386
0
977
10,104
3,659
333
5,035
4,499
40,141
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
36,079
488
Minions Killed
382
0
Camps Cleared
0
1,528,329
Distance Traveled
1,417,076
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,253
661
102
7
0
346,132
1
L
Anubis
7,034
502
77
6
0
259,330
0
W
Chernobog
7,514
537
104
7
0
282,141
0
L
Lancelot
7,556
540
84
6
0
342,579
0
W
Janus
8,358
597
110
8
0
303,959
6
W
Cerberus
9,119
651
140
10
0
281,434
0
L
Mulan
6,685
478
34
2
0
266,173
2
L
Medusa
7,769
555
105
8
0
277,079
5
W
Osiris
7,161
512
32
2
0
314,663
0
L
Jormungandr
7,035
503
82
6
0
271,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role