Player Matchup

Artemis
Artemis
DatProRecon9
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Xing Tian
Xing Tian
Mercenary769
Xing Tian
Level 48
God Stats
13W - 5L
1,606 SR
Queue Stats
49W - 55L
1,381 Elo+
Solo
Ah Puch
Ah Puch
capow360
Ah Puch
Level 48
God Stats
4W - 12L
1,295 SR
Queue Stats
136W - 144L
1,428 Elo+
Solo
Team Averages
Level 46
1,467 SR
1,333 Elo+

VS

Team Averages
Level 71
1,404 SR
1,450 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dappersky10
Charon
Level 69
God Stats
2W - 3L
1,237 SR
Queue Stats
41W - 57L
1,402 Elo+
Solo
Nike
Nike
SulZard
Nike
Level 78
God Stats
3W - 1L
1,476 SR
Queue Stats
7W - 7L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DatProRecon9
Artemis
11
0 / 6 / 0
6,496
650
6,847
11,202
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Mercenary769
Xing Tian
12
1 / 4 / 0
7,308
731
4,887
11,788
9,095
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
capow360
Ah Puch
13
1 / 6 / 1
7,564
756
8,136
7,410
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 0 / 9
9,176
918
8,513
7,632
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon
15
5 / 1 / 10
9,302
930
10,576
7,804
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
SulZard
Nike
14
5 / 1 / 11
8,718
872
6,734
11,866
10,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
16
16
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
9
10.5
W
Charon
5
1
10
10
L
Artemis
DatProRecon9
Artemis
0
6
0
0
L
Xing Tian
Mercenary769
Xing Tian
1
4
0
0.25
W
Nike
SulZard
Nike
5
1
11
10.5
L
Ah Puch
capow360
Ah Puch
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
25,823
30,400
Taken
27,302
13,986
Mitigated
17,283
2,066
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,513
6,209
0
1,785
7,632
2,963
2,108
3,149
4,429
0
26,063
W
Charon
10,576
1,368
0
504
7,804
3,511
555
3,553
4,251
32,870
830
L
Artemis
DatProRecon9
Artemis
6,847
3,718
0
1,627
11,202
2,675
81
3,899
6,945
0
13,654
L
Xing Tian
Mercenary769
Xing Tian
4,887
175
0
167
11,788
9,095
0
3,776
7,555
15,081
731
W
Nike
SulZard
Nike
6,734
488
284
2,337
11,866
10,809
144
5,223
6,625
0
13,513
L
Ah Puch
capow360
Ah Puch
8,136
34
0
272
7,410
2,216
189
1,952
5,218
26,499
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
27,196
74
Minions Killed
117
0
Camps Cleared
0
466,746
Distance Traveled
532,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,176
918
43
4
0
182,064
0
W
Charon
9,302
930
48
5
0
177,062
0
L
Artemis
6,496
650
17
2
0
145,916
0
L
Xing Tian
7,308
731
15
2
0
176,230
0
W
Nike
8,718
872
26
3
0
173,068
0
L
Ah Puch
7,564
756
42
4
0
144,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role