Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SinArma
Mercury
Level 157
God Stats
0W - 2L
1,278 SR
Queue Stats
121W - 129L
1,520 Elo+
Solo
Tiamat
Tiamat
Sugar Tamales
Tiamat
Level 129
God Stats
8W - 14L
1,387 SR
Queue Stats
684W - 682L
1,604 Elo+
Solo
Jormungandr
Jormungandr
edrelcesar
Jormungandr
Level 159
God Stats
3W - 2L
1,760 SR
Queue Stats
203W - 207L
1,542 Elo+
Solo
Team Averages
Level 164
1,485 SR
1,533 Elo+

VS

Team Averages
Level 163
1,727 SR
1,715 Elo+
Chaac
Chaac
ADarkSamurai
Chaac
Level 149
God Stats
7W - 0L
1,926 SR
Queue Stats
414W - 38L
1,973 Elo+
Party 1
Ganesha
Ganesha
Aros Sros
Ganesha
Level 210
God Stats
10W - 12L
1,450 SR
Queue Stats
628W - 570L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
Galgorian
Jing Wei
Level 127
God Stats
3W - 0L
1,699 SR
Queue Stats
53W - 44L
1,556 Elo+
Solo
Anhur
Anhur
MrLilPenguin
Anhur
Level 159
God Stats
12W - 2L
1,957 SR
Queue Stats
465W - 73L
1,837 Elo+
Party 1
Kukulkan
Kukulkan
MrWhite1702
Kukulkan
Level 168
God Stats
4W - 2L
1,601 SR
Queue Stats
674W - 562L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 2
5,988
1,198
5,693
4,814
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
 
Athena
10
1 / 3 / 2
5,451
1,090
3,426
7,338
6,488
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
SinArma
Mercury
5
0 / 1 / 0
4,279
856
733
777
179
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 4
5,208
1,042
2,949
3,401
1,745
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
edrelcesar
Jormungandr
11
3 / 2 / 2
6,081
1,216
4,484
5,650
4,429
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
5,607
1,121
5,320
6,705
4,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Aros Sros
Ganesha
8
0 / 2 / 9
5,255
1,051
1,359
4,678
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Galgorian
Jing Wei
11
4 / 1 / 6
6,223
1,245
4,901
4,626
1,514
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 7
5,417
1,083
3,499
3,063
1,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MrWhite1702
Kukulkan
12
3 / 0 / 6
6,434
1,287
5,594
2,149
867
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
10
10
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
2
1.5
L
Athena
 
Athena
1
3
2
0.67
W
2
1
6
5
W
Ganesha
Aros Sros
Ganesha
0
2
9
2.25
W
Jing Wei
Galgorian
Jing Wei
4
1
6
7
W
1
2
7
2.25
W
Kukulkan
MrWhite1702
Kukulkan
3
0
6
6
L
Mercury
SinArma
Mercury
0
1
0
0
L
0
2
4
1
L
Jormungandr
edrelcesar
Jormungandr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
20,673
21,980
Taken
21,221
14,725
Mitigated
11,403
4,615
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,693
2,231
407
386
4,814
1,884
0
1,329
3,405
0
17,081
L
Athena
 
Athena
3,426
706
768
743
7,338
6,488
0
2,254
4,913
5,062
0
W
5,320
321
508
2,703
6,705
4,097
0
2,573
4,132
0
10,840
W
Ganesha
Aros Sros
Ganesha
1,359
111
0
1,068
4,678
3,728
0
2,038
2,640
2,636
0
W
Jing Wei
Galgorian
Jing Wei
4,901
4,087
1,149
2,182
4,626
1,514
66
1,796
2,830
0
9,328
W
3,499
1,730
0
240
3,063
1,197
252
2,511
552
0
7,490
W
Kukulkan
MrWhite1702
Kukulkan
5,594
601
0
485
2,149
867
136
1,731
418
14,609
0
L
Mercury
SinArma
Mercury
733
0
0
0
777
179
0
394
383
0
733
L
2,949
125
0
228
3,401
1,745
0
747
2,519
6,937
337
L
Jormungandr
edrelcesar
Jormungandr
4,484
341
396
1,687
5,650
4,429
0
2,032
3,426
9,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
28,936
54
Minions Killed
63
0
Camps Cleared
0
451,018
Distance Traveled
505,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,988
1,198
33
7
0
104,379
0
L
Athena
5,451
1,090
6
1
0
101,962
0
W
Chaac
5,607
1,121
11
2
0
105,703
0
W
Ganesha
5,255
1,051
0
0
0
85,941
0
W
Jing Wei
6,223
1,245
19
4
0
97,174
0
W
Anhur
5,417
1,083
10
2
0
98,201
0
W
Kukulkan
6,434
1,287
23
5
0
118,598
0
L
Mercury
4,279
856
0
0
0
37,612
0
L
Tiamat
5,208
1,042
8
2
0
101,266
0
L
Jormungandr
6,081
1,216
7
1
0
105,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role