Player Matchup

Ra
Ra
Silver II
B00tyTr00per98
Ra
Silver II
Level 92
God Stats
12W - 18L
1,448 SR
Queue Stats
273W - 330L
1,229 MMR
Solo
Chaac
Chaac
Gold IV
MANGMO1LNU5
Chaac
Gold IV
Level 130
God Stats
8W - 9L
1,562 SR
Queue Stats
69W - 78L
1,540 MMR
Party 2
Chiron
Chiron
Silver III
kesséso
Chiron
Silver III
Level 158
God Stats
12W - 21L
1,410 SR
Queue Stats
151W - 195L
813 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,473 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,459 SR
960 MMR
Cerberus
Cerberus
Silver I
Cobrakai5357
Cerberus
Silver I
Level 106
God Stats
3W - 1L
1,598 SR
Queue Stats
228W - 252L
1,251 MMR
Solo
Neith
Neith
Silver IV
Gaburoon
Neith
Silver IV
Level 65
God Stats
8W - 17L
1,388 SR
Queue Stats
194W - 270L
882 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
Tivi420
Baron Samedi
Silver V
Level 125
God Stats
35W - 43L
1,391 SR
Queue Stats
129W - 245L
747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,168
743
7,789
8,842
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 4 / 5
7,813
710
7,079
12,952
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
kesséso
Chiron
13
2 / 6 / 2
8,152
741
5,341
9,082
2,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
BacchusKumbhakarnaDiscordiaSurtrAchilles

VS

Bans
VulcanAh PuchHou YiHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cobrakai5357
Cerberus
15
1 / 2 / 10
9,161
833
9,504
15,878
14,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Gaburoon
Neith
18
9 / 1 / 3
10,967
997
11,783
7,139
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Tivi420
Baron Samedi
14
2 / 2 / 7
8,986
817
6,416
6,691
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Cerberus
Cobrakai5357
Cerberus
1
2
10
3
W
Neith
Gaburoon
Neith
9
1
3
10.5
L
0
4
5
0.63
W
Baron Samedi
Tivi420
Baron Samedi
2
2
7
2.75
L
Chiron
kesséso
Chiron
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
27,703
30,876
Taken
29,708
14,347
Mitigated
20,238
7,631
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,789
326
365
2,392
8,842
3,589
0
5,386
3,438
25,524
0
W
Cerberus
Cobrakai5357
Cerberus
9,504
108
0
5,129
15,878
14,608
386
4,377
11,299
27,810
541
W
Neith
Gaburoon
Neith
11,783
4,034
0
2,934
7,139
2,728
2,773
1,549
5,586
0
44,928
L
7,079
484
0
3,166
12,952
8,300
0
4,957
7,906
0
21,792
W
Baron Samedi
Tivi420
Baron Samedi
6,416
0
694
1,405
6,691
2,902
505
1,652
4,952
23,055
317
L
Chiron
kesséso
Chiron
5,341
2,597
252
1,456
9,082
2,458
184
5,245
3,777
0
21,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
29,114
111
Minions Killed
180
0
Camps Cleared
0
577,280
Distance Traveled
624,377
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,168
743
42
4
0
224,492
5
W
Cerberus
9,161
833
53
5
0
222,495
3
W
Neith
10,967
997
85
8
0
216,541
3
L
Chaac
7,813
710
34
3
0
192,814
0
W
Baron Samedi
8,986
817
42
4
0
185,341
1
L
Chiron
8,152
741
35
3
0
159,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role