Player Matchup

Medusa
Medusa
Ba Ba Booey3800
Medusa
Level 65
God Stats
4W - 1L
1,821 SR
Queue Stats
269W - 249L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
HighSageX
Sun Wukong
Level 64
God Stats
6W - 2L
1,681 SR
Queue Stats
232W - 238L
1,436 Elo+
Party 1
Ra
Ra
Jay420Rollin
Ra
Level 106
God Stats
6W - 8L
1,393 SR
Queue Stats
714W - 707L
1,495 Elo+
Party 1
Maui
Maui
LordSqueaker
Maui
Level 96
God Stats
2W - 4L
1,367 SR
Queue Stats
519W - 481L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
TYP2diabetes524
Kukulkan
Level 61
God Stats
2W - 1L
1,431 SR
Queue Stats
108W - 108L
1,450 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,478 Elo+

VS

Team Averages
Level 95
1,418 SR
1,518 Elo+
Neith
Neith
Arvak1
Neith
Level 123
God Stats
1W - 3L
1,298 SR
Queue Stats
100W - 87L
1,530 Elo+
Solo
Hera
Hera
DarthLudicrous
Hera
Level 28
God Stats
1W - 3L
1,380 SR
Queue Stats
85W - 113L
1,447 Elo+
Solo
Chang'e
Chang'e
Pinguinman5
Chang'e
Level 135
God Stats
3W - 2L
1,610 SR
Queue Stats
151W - 161L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Xx_Galdi_xX
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
pingeddog84
Jing Wei
Level 121
God Stats
0W - 2L
1,301 SR
Queue Stats
163W - 164L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
9,781
889
14,222
11,748
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
HighSageX
Sun Wukong
15
4 / 4 / 9
9,005
819
8,054
12,642
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 4 / 11
9,829
894
9,567
8,449
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 3 / 19
9,695
881
9,797
17,937
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
18
5 / 1 / 14
10,287
935
19,429
8,830
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arvak1
Neith
14
6 / 6 / 4
8,556
778
17,478
11,868
4,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 4 / 6
7,983
726
8,042
8,867
3,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Pinguinman5
Chang'e
14
1 / 4 / 8
7,601
691
4,543
13,604
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xx_Galdi_xX
Cthulhu
16
2 / 4 / 8
9,113
828
7,816
20,576
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
pingeddog84
Jing Wei
15
2 / 6 / 9
8,393
763
7,832
11,425
4,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
24
Kills
13
14
Deaths
24
62
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Arvak1
Neith
6
6
4
1.33
W
7
2
9
5.75
L
2
4
6
1.25
W
Sun Wukong
HighSageX
Sun Wukong
4
4
9
2.13
W
6
4
11
2.88
W
2
3
19
3.83
L
Chang'e
Pinguinman5
Chang'e
1
4
8
1.25
W
Kukulkan
5
1
14
12
L
Cthulhu
Xx_Galdi_xX
Cthulhu
2
4
8
1.5
L
Jing Wei
pingeddog84
Jing Wei
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
45,711
59,606
Taken
66,340
43,283
Mitigated
33,075
29,168
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arvak1
Neith
17,478
4,038
602
1,276
11,868
4,079
0
8,005
3,863
0
33,130
W
14,222
4,576
1,300
1,772
11,748
5,595
64
4,008
7,740
0
28,124
L
8,042
1,788
1,527
1,258
8,867
3,201
0
4,626
4,241
16,391
0
W
Sun Wukong
HighSageX
Sun Wukong
8,054
610
288
886
12,642
12,230
427
4,354
8,288
0
14,882
W
9,567
614
14,598
3,296
8,449
4,116
997
2,957
5,492
21,587
0
W
9,797
1,058
967
4,696
17,937
16,915
220
5,025
12,912
11,583
1,002
L
Chang'e
Pinguinman5
Chang'e
4,543
447
8,069
6,706
13,604
4,967
0
6,706
6,742
12,909
0
W
Kukulkan
19,429
1,678
793
572
8,830
4,427
1,273
3,880
4,950
39,561
798
L
Cthulhu
Xx_Galdi_xX
Cthulhu
7,816
434
370
4,850
20,576
16,511
0
12,120
8,257
14,116
1,148
L
Jing Wei
pingeddog84
Jing Wei
7,832
3,761
566
1,288
11,425
4,317
0
6,020
5,336
0
19,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,597
Gold Earned
41,646
132
Minions Killed
107
0
Camps Cleared
0
1,097,688
Distance Traveled
1,011,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,556
778
29
3
0
175,644
0
W
Medusa
9,781
889
31
3
0
210,259
0
L
Hera
7,983
726
12
1
0
216,361
0
W
Sun Wukong
9,005
819
14
1
0
231,541
0
W
Ra
9,829
894
28
3
0
222,018
0
W
Maui
9,695
881
4
0
0
222,708
0
L
Chang'e
7,601
691
22
2
0
223,530
1
W
Kukulkan
10,287
935
55
5
0
211,162
0
L
Cthulhu
9,113
828
19
2
0
208,448
0
L
Jing Wei
8,393
763
25
2
0
187,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role