Player Matchup

Bacchus
Bacchus
Blackhawk7247
Bacchus
Level 137
God Stats
7W - 8L
1,605 SR
Queue Stats
260W - 311L
1,448 Elo+
Party 1
Pele
Pele
GORYL 7
Pele
Level 127
God Stats
2W - 2L
1,651 SR
Queue Stats
153W - 205L
1,479 Elo+
Party 1
Arachne
Arachne
Garmanarnar2631
Arachne
Level 146
God Stats
7W - 7L
1,589 SR
Queue Stats
313W - 365L
1,472 Elo+
Party 1
Cupid
Cupid
SCHPUPEL1
Cupid
Level 121
God Stats
3W - 3L
1,664 SR
Queue Stats
143W - 158L
1,508 Elo+
Party 1
Scylla
Scylla
Zwattz7700
Scylla
Level 127
God Stats
17W - 22L
1,465 SR
Queue Stats
199W - 225L
1,453 Elo+
Party 1
Team Averages
Level 132
1,595 SR
1,472 Elo+

VS

Team Averages
Level 98
1,691 SR
1,588 Elo+
Heimdallr
Heimdallr
EzraGlow
Heimdallr
Level 148
God Stats
1W - 0L
1,644 SR
Queue Stats
89W - 64L
1,672 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IDXenogears
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,666 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
punk_gotosleep
Cthulhu
Level 103
God Stats
40W - 20L
1,692 SR
Queue Stats
355W - 352L
1,539 Elo+
Party 3
Shiva
Shiva
xPhives
Shiva
Level 86
God Stats
3W - 0L
1,953 SR
Queue Stats
161W - 108L
1,670 Elo+
Party 2
Thanatos
Thanatos
xquinkx
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 1 / 3
8,539
474
5,730
13,490
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
GORYL 7
Pele
14
1 / 8 / 0
9,194
511
5,427
17,420
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

13
3 / 7 / 1
7,982
443
8,637
19,977
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
SCHPUPEL1
Cupid
14
1 / 4 / 1
8,560
476
8,660
16,094
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Zwattz7700
Scylla
16
3 / 4 / 2
9,110
506
11,325
10,871
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EzraGlow
Heimdallr
17
3 / 1 / 4
9,952
553
14,610
11,908
5,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
IDXenogears
Morgan Le Fay
16
5 / 3 / 1
9,705
539
11,633
10,736
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 5
9,295
516
9,102
14,124
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
xPhives
Shiva
19
11 / 1 / 2
12,215
679
16,416
20,234
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
xquinkx
Thanatos
15
4 / 2 / 5
9,520
529
6,672
14,137
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
24
24
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
3
2.5
W
Heimdallr
EzraGlow
Heimdallr
3
1
4
5
L
Pele
GORYL 7
Pele
1
8
0
0.13
L
3
7
1
0.5
W
Morgan Le Fay
IDXenogears
Morgan Le Fay
5
3
1
1.83
L
Cupid
SCHPUPEL1
Cupid
1
4
1
0.38
L
Scylla
Zwattz7700
Scylla
3
4
2
1
W
1
2
5
1.75
W
Shiva
xPhives
Shiva
11
1
2
12
W
Thanatos
xquinkx
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
58,433
77,852
Taken
71,139
39,580
Mitigated
46,207
29,587
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,730
695
0
2,693
13,490
14,073
0
5,639
7,463
25,701
1,591
W
Heimdallr
EzraGlow
Heimdallr
14,610
7,759
0
5,753
11,908
5,206
0
2,273
9,635
0
94,149
L
Pele
GORYL 7
Pele
5,427
1,060
0
4,796
17,420
9,276
0
1,925
14,684
0
74,039
L
8,637
5,094
0
10,196
19,977
6,767
0
2,671
16,988
0
55,198
W
Morgan Le Fay
IDXenogears
Morgan Le Fay
11,633
747
0
3,001
10,736
3,811
315
6,962
3,774
54,290
1,396
L
Cupid
SCHPUPEL1
Cupid
8,660
5,261
669
8,606
16,094
5,742
0
2,905
12,997
0
70,829
L
Scylla
Zwattz7700
Scylla
11,325
688
0
2,627
10,871
3,722
0
6,338
3,747
71,239
0
W
9,102
430
56
3,246
14,124
12,713
0
5,568
8,556
37,576
714
W
Shiva
xPhives
Shiva
16,416
2,320
110
9,009
20,234
18,678
154
648
19,586
580
95,763
W
Thanatos
xquinkx
Thanatos
6,672
1,684
0
10,209
14,137
5,799
0
2,798
11,339
0
62,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
50,687
503
Minions Killed
581
0
Camps Cleared
0
1,870,321
Distance Traveled
1,914,148
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,539
474
30
2
0
393,364
4
W
Heimdallr
9,952
553
154
9
0
356,822
2
L
Pele
9,194
511
137
8
0
345,724
0
L
Arachne
7,982
443
75
4
0
435,689
0
W
Morgan Le Fay
9,705
539
109
6
0
366,811
6
L
Cupid
8,560
476
130
7
0
337,452
0
L
Scylla
9,110
506
131
7
0
358,092
5
W
Cthulhu
9,295
516
66
4
0
389,544
4
W
Shiva
12,215
679
149
8
0
381,375
4
W
Thanatos
9,520
529
103
6
0
419,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role