Player Matchup

Sobek
Sobek
 
Sobek
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lun4ticsSong
Sylvanus
Level 217
God Stats
2W - 2L
1,517 SR
Queue Stats
205W - 299L
1,455 Elo+
Party 3
Ra
Ra
Qaleb
Ra
Level 159
God Stats
8W - 6L
1,674 SR
Queue Stats
276W - 348L
1,442 Elo+
Party 3
Susano
Susano
YeetAbysmal
Susano
Level 159
God Stats
7W - 0L
1,934 SR
Queue Stats
19W - 15L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
m2hard2guard
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 211L
1,532 Elo+
Solo
Team Averages
Level 181
1,625 SR
1,504 Elo+

VS

Team Averages
Level 171
1,472 SR
1,536 Elo+
Bastet
Bastet
D1ss3d3n7
Bastet
Level 142
God Stats
10W - 17L
1,489 SR
Queue Stats
285W - 254L
1,576 Elo+
Solo
Sol
Sol
Khärö
Sol
Level 168
God Stats
0W - 1L
1,426 SR
Queue Stats
48W - 53L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
matapatos2000
Morgan Le Fay
Level 107
God Stats
15W - 26L
1,411 SR
Queue Stats
598W - 541L
1,512 Elo+
Solo
Horus
Horus
nryyy
Horus
Level 291
God Stats
0W - 1L
1,448 SR
Queue Stats
31W - 34L
1,581 Elo+
Party 2
Mercury
Mercury
terrup987
Mercury
Level 149
God Stats
83W - 73L
1,586 SR
Queue Stats
368W - 340L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 4 / 6
8,003
616
10,778
18,592
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Lun4ticsSong
Sylvanus
12
3 / 3 / 9
7,860
605
5,310
10,393
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ra
15
6 / 1 / 4
8,577
660
8,257
6,661
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
7 / 2 / 5
8,058
620
9,524
10,716
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
m2hard2guard
Cernunnos
12
0 / 2 / 4
6,707
516
2,422
5,436
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
D1ss3d3n7
Bastet
11
3 / 7 / 0
6,970
536
11,070
14,928
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
13
3 / 4 / 1
7,591
584
6,642
8,480
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
matapatos2000
Morgan Le Fay
9
0 / 2 / 0
5,802
446
2,426
3,738
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
nryyy
Horus
11
2 / 2 / 5
7,682
591
7,124
12,578
11,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mercury
terrup987
Mercury
13
4 / 4 / 3
7,304
562
6,307
12,662
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
12
12
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
6
1.5
L
Bastet
D1ss3d3n7
Bastet
3
7
0
0.43
L
Sol
3
4
1
0.88
W
Sylvanus
Lun4ticsSong
Sylvanus
3
3
9
2.5
W
Ra
6
1
4
8
W
Susano
7
2
5
4.75
W
Cernunnos
m2hard2guard
Cernunnos
0
2
4
1
L
Morgan Le Fay
matapatos2000
Morgan Le Fay
0
2
0
0
L
Horus
nryyy
Horus
2
2
5
2.25
L
Mercury
terrup987
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
33,569
51,798
Taken
52,386
31,672
Mitigated
22,917
19,192
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,778
685
0
8,593
18,592
14,387
0
0
18,592
47,434
3,297
L
Bastet
D1ss3d3n7
Bastet
11,070
2,349
0
4,683
14,928
4,366
0
9,225
4,870
0
36,597
L
Sol
6,642
3,325
0
3,031
8,480
2,200
830
2,609
5,851
53,710
7,787
W
Sylvanus
Lun4ticsSong
Sylvanus
5,310
1,149
602
3,377
10,393
8,417
81
2,588
7,805
18,803
0
W
Ra
8,257
67
862
3,144
6,661
2,658
0
1,162
5,379
58,166
333
W
Susano
9,524
2,538
0
820
10,716
4,592
436
2,802
7,804
0
47,534
W
Cernunnos
m2hard2guard
Cernunnos
2,422
1,056
0
1,794
5,436
1,618
775
1,769
3,667
0
45,294
L
Morgan Le Fay
matapatos2000
Morgan Le Fay
2,426
40
0
1,143
3,738
944
0
2,247
1,164
23,127
56
L
Horus
nryyy
Horus
7,124
2,798
427
3,687
12,578
11,177
0
4,312
7,997
0
24,726
L
Mercury
terrup987
Mercury
6,307
3,847
0
910
12,662
4,230
207
3,816
8,526
0
48,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
35,349
387
Minions Killed
343
0
Camps Cleared
0
1,362,335
Distance Traveled
1,237,250
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,003
616
86
7
0
238,512
6
L
Bastet
6,970
536
57
4
0
251,337
0
L
Sol
7,591
584
114
9
0
231,560
6
W
Sylvanus
7,860
605
16
1
0
283,142
3
W
Ra
8,577
660
131
10
0
316,865
2
W
Susano
8,058
620
62
5
0
323,536
0
W
Cernunnos
6,707
516
92
7
0
200,280
1
L
Morgan Le Fay
5,802
446
57
4
0
127,920
0
L
Horus
7,682
591
32
2
0
301,917
3
L
Mercury
7,304
562
83
6
0
324,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role