Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Javivisan
Jing Wei
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
LEO23YT
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
OtherSeaweedslap
Ix Chel
Level 117
God Stats
3W - 9L
1,442 SR
Queue Stats
142W - 135L
1,532 Elo+
Solo
Sobek
Sobek
kurumayt
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,488 SR
1,504 Elo+

VS

Team Averages
Level 113
1,489 SR
1,502 Elo+
Ares
Ares
F7 Tsukuyomi
Ares
Level 109
God Stats
1W - 1L
1,275 SR
Queue Stats
61W - 67L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
Meiokiumi
Ah Puch
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 170L
1,535 Elo+
Party 3
Hou Yi
Hou Yi
NRC SANJO
Hou Yi
Level 159
God Stats
7W - 6L
1,430 SR
Queue Stats
214W - 219L
1,536 Elo+
Party 3
Erlang Shen
Erlang Shen
O-man0615
Erlang Shen
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ichangedmyname09
Tsukuyomi
Level 9
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 2 / 0
4,132
459
2,647
7,448
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Javivisan
Jing Wei
7
0 / 6 / 0
4,029
448
2,345
6,011
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
LEO23YT
Chaac
9
0 / 1 / 0
5,066
563
4,143
7,773
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
4,511
501
3,669
6,549
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
kurumayt
Sobek
3
0 / 3 / 0
3,597
400
532
2,607
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 10
6,297
700
2,524
6,839
5,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Meiokiumi
Ah Puch
11
7 / 0 / 1
6,543
727
5,942
4,974
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
NRC SANJO
Hou Yi
12
8 / 0 / 1
7,400
822
6,603
4,465
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
O-man0615
Erlang Shen
11
0 / 0 / 1
6,384
709
5,693
8,887
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
8
1 / 0 / 3
4,955
551
438
3,364
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
17
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
1
0
10
6
L
Jing Wei
Javivisan
Jing Wei
0
6
0
0
L
Chaac
LEO23YT
Chaac
0
1
0
0
W
Ah Puch
Meiokiumi
Ah Puch
7
0
1
7.5
W
Hou Yi
NRC SANJO
Hou Yi
8
0
1
8.5
W
Erlang Shen
O-man0615
Erlang Shen
0
0
1
0.5
L
0
5
0
0
W
Tsukuyomi
1
0
3
2.5
L
Sobek
kurumayt
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,336
Damage
21,200
30,388
Taken
28,529
13,030
Mitigated
16,318
5,168
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,647
640
0
895
7,448
2,369
0
1,834
5,614
0
23,035
W
2,524
408
0
1,377
6,839
5,035
0
1,696
4,946
13,441
0
L
Jing Wei
Javivisan
Jing Wei
2,345
2,025
0
395
6,011
1,489
0
1,686
4,325
0
15,336
L
Chaac
LEO23YT
Chaac
4,143
1,452
0
2,635
7,773
5,834
0
0
7,773
0
33,062
W
Ah Puch
Meiokiumi
Ah Puch
5,942
58
0
1,068
4,974
1,541
0
1,558
3,116
36,871
934
W
Hou Yi
NRC SANJO
Hou Yi
6,603
3,532
0
1,619
4,465
1,367
2,582
124
4,341
0
49,088
W
Erlang Shen
O-man0615
Erlang Shen
5,693
3,531
0
4,960
8,887
7,506
0
0
8,887
0
43,196
L
3,669
356
92
998
6,549
1,543
0
4,008
2,541
21,350
931
W
Tsukuyomi
438
59
0
2,388
3,364
869
0
165
3,189
0
21,005
L
Sobek
kurumayt
Sobek
532
236
0
153
2,607
1,795
0
697
1,910
1,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
31,579
182
Minions Killed
293
0
Camps Cleared
0
840,816
Distance Traveled
919,581
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,132
459
42
5
0
206,716
0
W
Ares
6,297
700
13
1
0
194,762
0
L
Jing Wei
4,029
448
28
3
0
184,601
0
L
Chaac
5,066
563
59
7
0
195,667
2
W
Ah Puch
6,543
727
78
9
0
193,268
2
W
Hou Yi
7,400
822
93
10
0
171,465
1
W
Erlang Shen
6,384
709
69
8
0
170,723
1
L
Ix Chel
4,511
501
52
6
0
162,244
0
W
Tsukuyomi
4,955
551
40
4
0
189,363
0
L
Sobek
3,597
400
1
0
0
91,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role