Player Matchup

Scylla
Scylla
Gold V
TheHoneyBoy
Scylla
Gold V
Level 142
God Stats
4W - 3L
1,380 SR
Queue Stats
12W - 10L
1,515 MMR
Party 2
Bacchus
Bacchus
Gold IV
mojitas
Bacchus
Gold IV
Level 156
God Stats
6W - 5L
1,614 SR
Queue Stats
24W - 22L
1,554 MMR
Party 2
Cupid
Cupid
Gold II
tejita
Cupid
Gold II
Level 148
God Stats
7W - 3L
1,540 SR
Queue Stats
22W - 16L
1,721 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,511 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,643 SR
1,550 MMR
Maui
Maui
Gold II
corsairqc
Maui
Gold II
Level 109
God Stats
12W - 12L
1,562 SR
Queue Stats
108W - 98L
1,556 MMR
Party 1
Skadi
Skadi
Gold II
grumpycat18
Skadi
Gold II
Level 98
God Stats
1W - 3L
1,577 SR
Queue Stats
108W - 99L
1,539 MMR
Party 1
Janus
Janus
Gold II
srantonio88
Janus
Gold II
Level 156
God Stats
3W - 3L
1,789 SR
Queue Stats
108W - 98L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 1 / 11
9,575
958
6,374
3,826
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mojitas
Bacchus
16
5 / 1 / 7
9,279
928
8,206
10,605
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
tejita
Cupid
15
7 / 1 / 5
10,003
1,000
5,888
9,096
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
MulanAphroditeCthulhuThothUllr

VS

Bans
DiscordiaHou YiBaron SamediAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 5 / 2
7,319
732
3,602
8,551
7,180
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,209
821
5,935
7,641
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 0
7,809
781
5,477
9,423
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
11
8.5
L
Maui
0
5
2
0.2
L
1
3
1
0.5
W
Bacchus
mojitas
Bacchus
5
1
7
8.5
L
2
7
0
0.29
W
Cupid
tejita
Cupid
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
15,014
23,527
Taken
25,615
16,647
Mitigated
13,149
10,546
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,374
581
0
940
3,826
1,196
1,211
1,941
1,735
44,263
0
L
Maui
3,602
916
0
250
8,551
7,180
0
3,305
4,952
11,015
189
L
5,935
1,479
0
501
7,641
2,827
0
4,857
2,566
0
27,851
W
Bacchus
mojitas
Bacchus
8,206
607
0
1,888
10,605
12,220
120
2,108
8,202
12,302
3,493
L
5,477
273
0
601
9,423
3,142
0
4,685
4,463
26,068
0
W
Cupid
tejita
Cupid
5,888
3,349
1,438
6,280
9,096
3,231
2,198
4,188
4,604
0
37,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
23,337
154
Minions Killed
107
0
Camps Cleared
0
596,699
Distance Traveled
515,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,575
958
77
8
0
189,733
0
L
Maui
7,319
732
13
1
0
175,889
0
L
Skadi
8,209
821
47
5
0
180,716
2
W
Bacchus
9,279
928
14
1
0
199,329
0
L
Janus
7,809
781
47
5
0
158,631
0
W
Cupid
10,003
1,000
63
6
0
207,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role