Player Matchup

Kuzenbo
Kuzenbo
R4NCHSOLO
Kuzenbo
Level 67
God Stats
1W - 3L
1,311 SR
Queue Stats
117W - 122L
1,494 Elo+
Party 1
Medusa
Medusa
TsunamiFour
Medusa
Level 39
God Stats
60W - 37L
1,618 SR
Queue Stats
103W - 87L
1,511 Elo+
Party 1
Raijin
Raijin
Way2CrispyYa
Raijin
Level 146
God Stats
3W - 3L
1,603 SR
Queue Stats
104W - 122L
1,455 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,486 Elo+

VS

Team Averages
Level 38
1,566 SR
1,435 Elo+
Hou Yi
Hou Yi
B1GAl22
Hou Yi
Level 48
God Stats
24W - 13L
1,620 SR
Queue Stats
101W - 108L
1,498 Elo+
Party 2
Cerberus
Cerberus
Ballen957
Cerberus
Level 17
God Stats
5W - 8L
1,360 SR
Queue Stats
7W - 12L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
IIDrac0II
Kukulkan
Level 48
God Stats
3W - 0L
1,719 SR
Queue Stats
36W - 41L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
R4NCHSOLO
Kuzenbo
16
0 / 4 / 3
10,033
669
6,458
18,511
24,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
18
2 / 4 / 0
11,344
756
9,137
13,317
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
1 / 6 / 2
10,356
690
14,873
11,428
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B1GAl22
Hou Yi
18
6 / 1 / 5
11,987
799
14,718
12,196
4,612
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ballen957
Cerberus
18
0 / 2 / 10
11,148
743
8,524
16,930
16,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
IIDrac0II
Kukulkan
20
7 / 0 / 6
13,253
884
14,650
8,247
3,230
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
B1GAl22
Hou Yi
6
1
5
8.5
W
Cerberus
Ballen957
Cerberus
0
2
10
2.5
W
Kukulkan
IIDrac0II
Kukulkan
7
0
6
10
L
Kuzenbo
R4NCHSOLO
Kuzenbo
0
4
3
0.38
L
Medusa
2
4
0
0.5
L
Raijin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
37,892
43,256
Taken
37,373
33,804
Mitigated
24,794
6,502
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
B1GAl22
Hou Yi
14,718
8,130
94
3,390
12,196
4,612
2,703
6,571
5,148
0
51,921
W
Cerberus
Ballen957
Cerberus
8,524
673
0
3,788
16,930
16,952
586
8,976
7,118
26,215
3,052
W
Kukulkan
IIDrac0II
Kukulkan
14,650
319
0
868
8,247
3,230
0
3,813
4,122
61,620
360
L
Kuzenbo
R4NCHSOLO
Kuzenbo
6,458
1,873
416
1,948
18,511
24,804
81
8,319
9,527
14,634
483
L
Medusa
9,137
3,907
0
3,575
13,317
5,076
812
6,186
6,943
0
48,670
L
Raijin
14,873
1,036
0
563
11,428
3,924
438
6,004
5,161
42,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
36,388
178
Minions Killed
257
0
Camps Cleared
0
762,682
Distance Traveled
799,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,987
799
71
5
0
241,926
0
W
Cerberus
11,148
743
65
4
0
279,235
0
W
Kukulkan
13,253
884
121
8
0
278,588
0
L
Kuzenbo
10,033
669
19
1
0
269,541
0
L
Medusa
11,344
756
77
5
0
277,740
0
L
Raijin
10,356
690
82
5
0
215,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role