Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FrostGamesHD
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 1
Erlang Shen
Erlang Shen
Saptaprun
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 1
Chronos
Chronos
ivancito2006
Chronos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 102L
1,522 Elo+
Solo
Cabrakan
Cabrakan
koolchuchi
Cabrakan
Level 105
God Stats
0W - 1L
1,277 SR
Queue Stats
171W - 186L
1,405 Elo+
Solo
Team Averages
Level 87
1,455 SR
1,389 Elo+

VS

Team Averages
Level 135
1,515 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeviousInk82
Surtr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 296L
1,389 Elo+
Solo
Jormungandr
Jormungandr
HondaCR5
Jormungandr
Level 86
God Stats
7W - 3L
1,684 SR
Queue Stats
247W - 226L
1,523 Elo+
Solo
Apollo
Apollo
Huasi
Apollo
Level 139
God Stats
8W - 13L
1,390 SR
Queue Stats
444W - 451L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 1
5,429
776
5,748
6,092
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
1 / 3 / 1
6,277
897
3,743
7,450
4,928
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Saptaprun
Erlang Shen
10
2 / 6 / 1
5,885
841
5,274
8,680
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
ivancito2006
Chronos
14
0 / 1 / 3
6,387
912
9,835
3,458
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
koolchuchi
Cabrakan
8
0 / 3 / 2
5,551
793
1,399
6,714
7,820
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 1 / 12
7,216
1,031
5,427
6,192
2,994
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 13
7,044
1,006
6,768
8,545
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 1 / 12
7,280
1,040
5,323
8,282
6,253
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
HondaCR5
Jormungandr
12
1 / 0 / 14
6,977
997
4,544
6,202
5,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Huasi
Apollo
13
5 / 0 / 12
7,442
1,063
6,353
5,253
2,146
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
3
Kills
18
18
Deaths
3
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Yemoja
 
Yemoja
4
1
12
10
W
Cu Chulainn
 
Cu Chulainn
3
1
13
9.5
W
5
1
12
11
L
Yemoja
1
3
1
0.5
W
Jormungandr
HondaCR5
Jormungandr
1
0
14
8
W
Apollo
Huasi
Apollo
5
0
12
11
L
Erlang Shen
Saptaprun
Erlang Shen
2
6
1
0.42
L
Chronos
ivancito2006
Chronos
0
1
3
1.5
L
Cabrakan
koolchuchi
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
28,415
32,394
Taken
34,474
21,378
Mitigated
24,551
5,911
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,748
1,487
288
289
6,092
2,003
0
2,265
3,714
0
12,514
W
Yemoja
 
Yemoja
5,427
2,105
7,653
1,494
6,192
2,994
1,123
2,340
3,779
12,233
205
W
Cu Chulainn
 
Cu Chulainn
6,768
1,058
1,133
1,186
8,545
7,786
227
3,936
4,487
0
10,760
W
5,323
1,861
1,324
1,296
8,282
6,253
436
4,372
3,833
2,030
7,466
L
Yemoja
3,743
733
920
1,337
7,450
4,928
0
2,368
4,861
8,603
0
W
Jormungandr
HondaCR5
Jormungandr
4,544
1,684
1,583
1,129
6,202
5,372
469
2,360
3,739
13,665
3,031
W
Apollo
Huasi
Apollo
6,353
4,669
1,976
778
5,253
2,146
388
1,785
3,429
0
15,526
L
Erlang Shen
Saptaprun
Erlang Shen
5,274
2,589
453
1,098
8,680
5,333
0
2,025
6,442
0
7,058
L
Chronos
ivancito2006
Chronos
9,835
2,115
0
777
3,458
1,294
0
1,247
2,175
23,054
469
L
Cabrakan
koolchuchi
Cabrakan
1,399
216
0
749
6,714
7,820
0
2,849
3,756
2,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
35,959
72
Minions Killed
85
0
Camps Cleared
0
559,408
Distance Traveled
650,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,429
776
21
3
0
90,920
0
W
Yemoja
7,216
1,031
12
2
0
105,646
0
W
Cu Chulainn
7,044
1,006
14
2
0
149,696
0
W
Surtr
7,280
1,040
12
2
0
130,311
0
L
Yemoja
6,277
897
9
1
0
116,707
3
W
Jormungandr
6,977
997
34
5
0
135,946
0
W
Apollo
7,442
1,063
13
2
0
129,301
0
L
Erlang Shen
5,885
841
3
0
0
130,702
0
L
Chronos
6,387
912
34
5
0
125,116
0
L
Cabrakan
5,551
793
5
1
0
95,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role