Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Mark_0640
Surtr
Level 48
God Stats
0W - 2L
1,385 SR
Queue Stats
4W - 14L
1,275 Elo+
Solo
Ah Puch
Ah Puch
NO-SCOPED-U-YT
Ah Puch
Level 53
God Stats
3W - 3L
1,669 SR
Queue Stats
172W - 177L
1,509 Elo+
Solo
Loki
Loki
RazAlGhoulz
Loki
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 1
Mercury
Mercury
XManInTheSuitX
Mercury
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 82L
1,422 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,442 Elo+

VS

Team Averages
Level 77
1,627 SR
1,407 Elo+
Surtr
Surtr
AJ104259
Surtr
Level 106
God Stats
5W - 2L
1,756 SR
Queue Stats
81W - 86L
1,439 Elo+
Party 2
Neith
Neith
AlmightySalt
Neith
Level 64
God Stats
2W - 0L
1,891 SR
Queue Stats
2W - 1L
1,252 Elo+
Solo
Cernunnos
Cernunnos
Rohs Bros
Cernunnos
Level 68
God Stats
19W - 22L
1,536 SR
Queue Stats
57W - 66L
1,474 Elo+
Party 3
He Bo
He Bo
TACOmachine3000
He Bo
Level 104
God Stats
2W - 1L
1,510 SR
Queue Stats
136W - 118L
1,494 Elo+
Party 2
Hades
Hades
XXSmasHouse96XX
Hades
Level 43
God Stats
13W - 18L
1,441 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 1
5,216
522
4,589
7,430
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Mark_0640
Surtr
6
0 / 3 / 1
4,401
440
2,251
7,014
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 0
5,615
562
2,441
5,165
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 1
4,911
491
2,212
6,956
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,443
544
1,908
6,075
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AJ104259
Surtr
11
5 / 2 / 4
6,555
656
4,351
6,939
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 0 / 3
6,119
612
5,922
5,685
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Rohs Bros
Cernunnos
11
1 / 0 / 3
6,154
615
2,803
3,902
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
6,414
641
4,900
4,448
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 4
5,552
555
2,783
4,620
1,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Surtr
AJ104259
Surtr
5
2
4
3.5
W
6
0
3
7.5
L
Surtr
Mark_0640
Surtr
0
3
1
0.17
L
2
4
0
0.5
L
0
5
1
0.1
W
Cernunnos
Rohs Bros
Cernunnos
1
0
3
2.5
W
3
2
3
2.25
L
1
1
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,401
Damage
20,759
32,640
Taken
25,594
9,100
Mitigated
8,625
8,038
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,589
1,903
0
3,116
7,430
1,875
0
1,679
5,711
27,482
4,375
W
Surtr
AJ104259
Surtr
4,351
2,097
0
3,036
6,939
2,868
0
931
6,008
538
41,744
W
5,922
2,248
70
3,119
5,685
1,655
376
1,591
4,094
0
34,968
L
Surtr
Mark_0640
Surtr
2,251
1,446
0
1,738
7,014
2,218
0
1,798
5,172
397
16,230
L
2,441
171
0
994
5,165
1,261
0
2,647
2,202
29,724
737
L
2,212
291
0
1,112
6,956
1,866
0
382
6,552
0
20,094
W
Cernunnos
Rohs Bros
Cernunnos
2,803
1,212
0
2,073
3,902
1,152
662
0
3,902
0
33,949
W
4,900
145
0
710
4,448
1,298
0
2,370
2,078
29,334
0
L
1,908
1,000
0
1,078
6,075
1,880
0
732
5,245
0
27,444
W
2,783
282
120
1,781
4,620
1,652
138
1,954
2,666
12,618
2,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
30,794
239
Minions Killed
284
0
Camps Cleared
0
949,101
Distance Traveled
982,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,216
522
59
6
0
177,900
0
W
Surtr
6,555
656
78
8
0
225,940
2
W
Neith
6,119
612
58
6
0
203,741
0
L
Surtr
4,401
440
31
3
0
169,893
0
L
Ah Puch
5,615
562
53
5
0
159,556
0
L
Loki
4,911
491
44
4
0
186,966
2
W
Cernunnos
6,154
615
56
6
0
187,616
2
W
He Bo
6,414
641
61
6
0
201,640
0
L
Mercury
5,443
544
52
5
0
254,786
0
W
Hades
5,552
555
31
3
0
163,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role