Player Matchup

Nike
Nike
ARandomLoser
Nike
Level 144
God Stats
6W - 6L
1,692 SR
Queue Stats
34W - 45L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
CaIIMeHappy
Hun Batz
Level 158
God Stats
5W - 1L
1,890 SR
Queue Stats
73W - 72L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
DuhLatino
Baron Samedi
Level 158
God Stats
6W - 5L
1,821 SR
Queue Stats
50W - 44L
1,555 Elo+
Party 1
Fafnir
Fafnir
StrongestBeard
Fafnir
Level 121
God Stats
4W - 4L
1,871 SR
Queue Stats
64W - 49L
1,552 Elo+
Party 1
Ishtar
Ishtar
Tunel_vital2
Ishtar
Level 93
God Stats
5W - 2L
1,700 SR
Queue Stats
107W - 159L
1,455 Elo+
Solo
Team Averages
Level 135
1,795 SR
1,506 Elo+

VS

Team Averages
Level 110
1,497 SR
1,550 Elo+
Chiron
Chiron
Clemsauce
Chiron
Level 155
God Stats
1W - 4L
1,440 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Anubis
Anubis
Salvos
Anubis
Level 138
God Stats
38W - 41L
1,472 SR
Queue Stats
304W - 334L
1,494 Elo+
Solo
Ra
Ra
TriggerSCLA
Ra
Level 147
God Stats
2W - 11L
1,260 SR
Queue Stats
288W - 294L
1,519 Elo+
Solo
Bastet
Bastet
ethan7656
Bastet
Level 25
God Stats
1W - 3L
1,714 SR
Queue Stats
3W - 3L
1,716 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gurl_i_farted
Morgan Le Fay
Level 84
God Stats
6W - 8L
1,596 SR
Queue Stats
43W - 38L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,319
860
10,989
14,389
10,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
CaIIMeHappy
Hun Batz
18
6 / 0 / 6
11,371
948
16,404
13,433
8,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
DuhLatino
Baron Samedi
19
7 / 1 / 6
12,029
1,002
13,075
10,285
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 8
10,536
878
5,222
12,389
14,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
14
0 / 6 / 1
8,883
740
2,219
10,222
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Clemsauce
Chiron
15
3 / 2 / 2
9,844
820
10,503
12,589
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Salvos
Anubis
15
1 / 7 / 4
9,555
796
7,268
10,203
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
2 / 3 / 1
10,488
874
7,235
7,593
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ethan7656
Bastet
15
3 / 4 / 2
9,919
827
13,928
12,713
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
gurl_i_farted
Morgan Le Fay
15
1 / 4 / 3
9,535
795
10,131
11,540
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Hun Batz
CaIIMeHappy
Hun Batz
6
0
6
9
L
Chiron
Clemsauce
Chiron
3
2
2
2
W
Baron Samedi
DuhLatino
Baron Samedi
7
1
6
10
L
Anubis
Salvos
Anubis
1
7
4
0.43
W
4
0
8
8
L
2
3
1
0.83
W
Ishtar
0
6
1
0.08
L
Bastet
ethan7656
Bastet
3
4
2
1
L
Morgan Le Fay
gurl_i_farted
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
49,065
60,718
Taken
54,638
44,425
Mitigated
21,601
14,609
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,989
551
0
995
14,389
10,619
0
5,894
8,251
3,632
20,236
W
Hun Batz
CaIIMeHappy
Hun Batz
16,404
4,231
0
3,665
13,433
8,644
837
6,136
6,973
0
50,037
L
Chiron
Clemsauce
Chiron
10,503
3,887
242
2,842
12,589
4,071
290
5,020
7,439
0
27,850
W
Baron Samedi
DuhLatino
Baron Samedi
13,075
325
1,893
3,326
10,285
4,592
0
3,834
6,304
48,803
0
L
Anubis
Salvos
Anubis
7,268
79
0
515
10,203
4,184
0
3,639
6,484
26,478
0
W
5,222
1,060
0
2,959
12,389
14,586
334
4,252
7,779
17,128
0
L
7,235
110
1,005
1,466
7,593
2,386
0
4,495
3,067
36,099
432
W
Ishtar
2,219
632
139
1,632
10,222
5,984
0
2,869
7,083
0
10,730
L
Bastet
ethan7656
Bastet
13,928
2,462
0
1,868
12,713
7,050
0
3,302
9,344
0
33,380
L
Morgan Le Fay
gurl_i_farted
Morgan Le Fay
10,131
766
0
808
11,540
3,910
217
3,059
8,300
24,585
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
49,341
229
Minions Killed
255
0
Camps Cleared
0
1,106,262
Distance Traveled
1,182,459
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,319
860
20
2
0
222,995
0
W
Hun Batz
11,371
948
82
7
0
274,180
0
L
Chiron
9,844
820
51
4
0
241,386
0
W
Baron Samedi
12,029
1,002
77
6
0
238,435
0
L
Anubis
9,555
796
34
3
0
214,726
0
W
Fafnir
10,536
878
20
2
0
220,793
3
L
Ra
10,488
874
76
6
0
237,537
7
W
Ishtar
8,883
740
30
3
0
149,859
0
L
Bastet
9,919
827
43
4
0
259,575
0
L
Morgan Le Fay
9,535
795
51
4
0
229,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role