Player Matchup

Achilles
Achilles
Delta133
Achilles
Level 64
God Stats
2W - 0L
1,540 SR
Queue Stats
7W - 11L
1,475 Elo+
Party 1
Chang'e
Chang'e
MissJxFRAT
Chang'e
Level 108
God Stats
1W - 0L
1,520 SR
Queue Stats
17W - 27L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rallyflag
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,405 SR
Queue Stats
7W - 13L
1,420 Elo+
Party 1
Rama
Rama
WickDiggles
Rama
Level 126
God Stats
3W - 7L
1,312 SR
Queue Stats
484W - 554L
1,461 Elo+
Solo
Maui
Maui
tw2nty
Maui
Level 80
God Stats
2W - 0L
1,749 SR
Queue Stats
43W - 37L
1,500 Elo+
Solo
Team Averages
Level 105
1,505 SR
1,440 Elo+

VS

Team Averages
Level 96
1,479 SR
1,383 Elo+
Bellona
Bellona
Beef boloney
Bellona
Level 19
God Stats
1W - 1L
1,702 SR
Queue Stats
33W - 43L
1,371 Elo+
Party 2
Martichoras
Martichoras
Bloodygash99
Martichoras
Level 144
God Stats
4W - 4L
1,663 SR
Queue Stats
245W - 240L
1,426 Elo+
Party 2
Arachne
Arachne
DeltaMatter31
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
bbaits1337
Sun Wukong
Level 66
God Stats
0W - 2L
1,248 SR
Queue Stats
119W - 119L
1,459 Elo+
Party 2
Ix Chel
Ix Chel
jhoncelll
Ix Chel
Level 215
God Stats
6W - 10L
1,282 SR
Queue Stats
338W - 347L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Delta133
Achilles
19
12 / 2 / 13
12,245
816
14,996
16,079
22,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MissJxFRAT
Chang'e
18
4 / 2 / 18
11,235
749
13,136
12,396
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Rallyflag
Morgan Le Fay
19
6 / 0 / 21
11,714
781
18,209
9,011
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 18
11,097
740
12,406
11,327
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
tw2nty
Maui
18
4 / 3 / 20
11,815
788
13,664
22,116
32,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beef boloney
Bellona
13
0 / 6 / 4
8,628
575
5,621
15,176
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Martichoras
Bloodygash99
Martichoras
20
4 / 3 / 3
11,385
759
12,923
13,631
6,546
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
15
1 / 8 / 4
8,698
580
10,869
19,505
15,735
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
bbaits1337
Sun Wukong
15
1 / 4 / 2
8,426
562
7,982
14,522
12,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
jhoncelll
Ix Chel
13
3 / 8 / 3
8,662
577
11,293
15,232
6,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
25
29
Kills
9
10
Deaths
29
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beef boloney
Bellona
0
6
4
0.33
L
Martichoras
Bloodygash99
Martichoras
4
3
3
1.83
W
Achilles
Delta133
Achilles
12
2
13
9.25
L
Arachne
1
8
4
0.38
W
Chang'e
MissJxFRAT
Chang'e
4
2
18
6.5
W
Morgan Le Fay
Rallyflag
Morgan Le Fay
6
0
21
16.5
W
3
3
18
4
L
Sun Wukong
bbaits1337
Sun Wukong
1
4
2
0.5
L
Ix Chel
jhoncelll
Ix Chel
3
8
3
0.56
W
Maui
tw2nty
Maui
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,411
Damage
48,688
70,929
Taken
78,066
69,321
Mitigated
48,946
35,636
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beef boloney
Bellona
5,621
714
2,039
3,381
15,176
8,520
0
7,442
6,647
0
10,346
L
Martichoras
Bloodygash99
Martichoras
12,923
4,008
1,156
3,789
13,631
6,546
0
8,766
4,392
0
47,418
W
Achilles
Delta133
Achilles
14,996
1,659
1,071
2,256
16,079
22,830
194
2,565
13,310
70
22,368
L
Arachne
10,869
8,220
670
2,634
19,505
15,735
0
11,476
7,200
0
16,076
W
Chang'e
MissJxFRAT
Chang'e
13,136
971
13,590
6,719
12,396
5,318
496
1,134
11,076
35,308
942
W
Morgan Le Fay
Rallyflag
Morgan Le Fay
18,209
1,463
1,062
2,598
9,011
4,605
1,221
952
7,982
36,942
0
W
12,406
6,686
2,081
1,746
11,327
4,511
4,863
2,173
9,032
0
36,163
L
Sun Wukong
bbaits1337
Sun Wukong
7,982
816
198
3,415
14,522
12,106
0
7,139
6,758
0
18,473
L
Ix Chel
jhoncelll
Ix Chel
11,293
1,169
2,759
3,513
15,232
6,039
0
6,430
8,137
21,490
0
W
Maui
tw2nty
Maui
13,664
1,919
1,377
3,136
22,116
32,057
311
4,469
17,299
28,841
4,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,106
Gold Earned
45,799
231
Minions Killed
144
0
Camps Cleared
0
1,403,924
Distance Traveled
1,205,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,628
575
7
0
0
262,011
0
L
Martichoras
11,385
759
71
5
0
250,915
0
W
Achilles
12,245
816
12
1
0
299,100
0
L
Arachne
8,698
580
31
2
0
249,932
0
W
Chang'e
11,235
749
58
4
0
305,745
0
W
Morgan Le Fay
11,714
781
63
4
0
300,019
0
W
Rama
11,097
740
55
4
0
207,475
0
L
Sun Wukong
8,426
562
16
1
0
267,685
0
L
Ix Chel
8,662
577
19
1
0
174,520
1
W
Maui
11,815
788
43
3
0
291,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role