Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AliAbda
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,505 Elo+
Party 2
Athena
Athena
L3G3NDarion
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,527 Elo+
Party 2
Chaac
Chaac
lendorin
Chaac
Level 158
God Stats
4W - 1L
1,922 SR
Queue Stats
254W - 267L
1,522 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,511 Elo+

VS

Team Averages
Level 117
1,546 SR
1,543 Elo+
Maui
Maui
 
Maui
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HelperSyndrome
Tsukuyomi
Level 105
God Stats
8W - 5L
1,549 SR
Queue Stats
258W - 201L
1,610 Elo+
Party 1
Thoth
Thoth
MagLua
Thoth
Level 28
God Stats
10W - 8L
1,583 SR
Queue Stats
91W - 71L
1,539 Elo+
Party 1
Hercules
Hercules
godofrng
Hercules
Level 153
God Stats
178W - 119L
1,679 SR
Queue Stats
316W - 206L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
rmbprod
Xbalanque
Level 116
God Stats
269W - 292L
1,419 SR
Queue Stats
269W - 292L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 0 / 0
4,537
907
1,342
83
18
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
 
Baron Samedi
7
0 / 3 / 0
4,236
847
1,066
2,376
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
AliAbda
Tiamat
8
0 / 2 / 0
4,495
899
175
1,948
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 3 / 0
4,262
852
868
3,231
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
lendorin
Chaac
7
0 / 1 / 0
4,246
849
639
1,033
510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 5
4,967
993
511
3,541
1,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
HelperSyndrome
Tsukuyomi
10
2 / 0 / 6
5,637
1,127
2,515
1,671
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
MagLua
Thoth
9
3 / 0 / 5
5,368
1,074
2,428
1,652
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
godofrng
Hercules
8
4 / 1 / 3
5,235
1,047
1,138
3,332
2,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
rmbprod
Xbalanque
11
0 / 0 / 4
5,546
1,109
1,083
1,681
477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
9
9
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Maui
 
Maui
0
1
5
2.5
L
Tiamat
AliAbda
Tiamat
0
2
0
0
W
Tsukuyomi
HelperSyndrome
Tsukuyomi
2
0
6
5
L
Athena
0
3
0
0
W
Thoth
MagLua
Thoth
3
0
5
5.5
W
Hercules
godofrng
Hercules
4
1
3
5.5
L
Chaac
lendorin
Chaac
0
1
0
0
W
Xbalanque
rmbprod
Xbalanque
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,090
Damage
7,675
8,671
Taken
11,877
3,996
Mitigated
5,526
495
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,342
1,020
0
0
83
18
0
0
83
0
1,405
L
Baron Samedi
 
Baron Samedi
1,066
131
56
209
2,376
648
0
636
1,709
1,066
0
W
Maui
 
Maui
511
102
705
733
3,541
1,550
261
625
2,916
1,344
0
L
Tiamat
AliAbda
Tiamat
175
49
0
18
1,948
785
0
1,190
758
4,197
0
W
Tsukuyomi
HelperSyndrome
Tsukuyomi
2,515
855
0
629
1,671
578
835
589
1,082
0
12,188
L
Athena
868
338
0
24
3,231
2,035
0
758
2,416
853
15
W
Thoth
MagLua
Thoth
2,428
113
0
347
1,652
443
0
409
1,243
7,076
430
W
Hercules
godofrng
Hercules
1,138
574
0
565
3,332
2,478
0
471
2,861
0
3,638
L
Chaac
lendorin
Chaac
639
54
0
188
1,033
510
0
355
678
0
1,535
W
Xbalanque
rmbprod
Xbalanque
1,083
417
0
852
1,681
477
2,568
0
1,681
0
17,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
26,753
11
Minions Killed
87
0
Camps Cleared
0
199,568
Distance Traveled
516,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,537
907
0
0
0
25,465
0
L
Baron Samedi
4,236
847
0
0
0
33,851
0
W
Maui
4,967
993
1
0
0
115,241
0
L
Tiamat
4,495
899
9
2
0
64,045
0
W
Tsukuyomi
5,637
1,127
29
6
0
111,470
0
L
Athena
4,262
852
0
0
0
60,148
0
W
Thoth
5,368
1,074
14
3
0
102,155
0
W
Hercules
5,235
1,047
7
1
0
101,068
0
L
Chaac
4,246
849
2
0
0
16,059
0
W
Xbalanque
5,546
1,109
36
7
0
86,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role