Player Matchup

Neith
Neith
MercilessFig
Neith
Level 178
God Stats
2W - 5L
1,528 SR
Queue Stats
358W - 353L
1,538 Elo+
Solo
Zeus
Zeus
Omarwinks
Zeus
Level 149
God Stats
9W - 6L
1,658 SR
Queue Stats
269W - 275L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
Skinny0ne
Hun Batz
Level 166
God Stats
5W - 0L
1,911 SR
Queue Stats
262W - 286L
1,553 Elo+
Party 1
Chang'e
Chang'e
SkinnyTwo
Chang'e
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
340W - 354L
1,545 Elo+
Party 1
Cerberus
Cerberus
Zefyroth
Cerberus
Level 24
God Stats
2W - 1L
1,732 SR
Queue Stats
24W - 14L
1,648 Elo+
Party 1
Team Averages
Level 129
1,676 SR
1,569 Elo+

VS

Team Averages
Level 145
1,436 SR
1,485 Elo+
Skadi
Skadi
AmrcnCptlst
Skadi
Level 126
God Stats
0W - 2L
1,270 SR
Queue Stats
50W - 65L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Hazelle_World
Cliodhna
Level 144
God Stats
1W - 1L
1,657 SR
Queue Stats
170W - 158L
1,538 Elo+
Solo
Surtr
Surtr
InsaneParasite
Surtr
Level 183
God Stats
8W - 11L
1,434 SR
Queue Stats
638W - 663L
1,518 Elo+
Solo
Terra
Terra
hungrytragedy
Terra
Level 127
God Stats
0W - 5L
1,053 SR
Queue Stats
180W - 184L
1,424 Elo+
Party 2
Charon
Charon
xjoelteon
Charon
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
184W - 190L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 10
9,690
969
18,601
8,383
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
5 / 2 / 11
9,033
903
14,748
5,279
1,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Skinny0ne
Hun Batz
15
4 / 3 / 10
8,978
898
9,043
11,764
10,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
SkinnyTwo
Chang'e
13
2 / 3 / 15
7,938
794
10,684
8,957
3,226
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zefyroth
Cerberus
13
1 / 1 / 11
8,448
845
2,799
9,705
6,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,308
731
6,132
10,573
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Hazelle_World
Cliodhna
15
5 / 5 / 4
9,418
942
7,335
11,557
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 5
8,736
874
6,247
12,301
10,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 5
8,078
808
5,084
13,674
9,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
xjoelteon
Charon
14
2 / 2 / 7
8,239
824
10,997
14,359
11,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
21
Kills
10
10
Deaths
21
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Cliodhna
Hazelle_World
Cliodhna
5
5
4
1.4
L
2
3
5
1.5
W
9
1
10
14
W
Zeus
5
2
11
5.25
W
Hun Batz
Skinny0ne
Hun Batz
4
3
10
3
W
Chang'e
SkinnyTwo
Chang'e
2
3
15
3.17
W
Cerberus
Zefyroth
Cerberus
1
1
11
6.5
L
1
4
5
0.88
L
Charon
xjoelteon
Charon
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,875
Damage
35,795
44,088
Taken
62,464
26,400
Mitigated
39,729
19,539
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,132
1,310
81
525
10,573
3,679
0
3,099
7,323
0
13,540
L
Cliodhna
Hazelle_World
Cliodhna
7,335
455
933
3,018
11,557
4,519
324
4,911
6,352
0
22,921
L
6,247
1,483
714
3,811
12,301
10,615
150
5,827
5,953
518
12,032
W
18,601
4,690
564
2,102
8,383
4,093
575
2,816
5,567
0
35,071
W
Zeus
14,748
1,467
0
494
5,279
1,954
324
2,026
3,253
32,667
0
W
Hun Batz
Skinny0ne
Hun Batz
9,043
1,046
1,089
2,059
11,764
10,522
261
4,578
7,186
0
19,712
W
Chang'e
SkinnyTwo
Chang'e
10,684
1,108
3,854
3,034
8,957
3,226
168
3,751
5,206
12,711
0
W
Cerberus
Zefyroth
Cerberus
2,799
176
2,670
3,673
9,705
6,605
211
2,937
6,768
6,532
0
L
5,084
246
3,200
2,491
13,674
9,702
180
6,730
6,566
9,090
461
L
Charon
xjoelteon
Charon
10,997
1,201
371
5,376
14,359
11,214
439
5,942
8,039
25,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
41,779
143
Minions Killed
107
0
Camps Cleared
0
1,016,317
Distance Traveled
892,745
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,308
731
13
1
0
176,039
0
L
Cliodhna
9,418
942
44
4
0
203,137
0
L
Surtr
8,736
874
16
2
0
175,444
0
W
Neith
9,690
969
40
4
0
191,662
0
W
Zeus
9,033
903
49
5
0
195,483
0
W
Hun Batz
8,978
898
32
3
0
197,460
0
W
Chang'e
7,938
794
5
1
0
213,347
0
W
Cerberus
8,448
845
17
2
0
218,365
0
L
Terra
8,078
808
13
1
0
165,777
0
L
Charon
8,239
824
21
2
0
172,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role