Player Matchup

Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CorkFizzlePop
Thanatos
Level 108
God Stats
2W - 2L
1,548 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 1
Cerberus
Cerberus
DOOMSLAYER0
Cerberus
Level 22
God Stats
19W - 26L
1,484 SR
Queue Stats
27W - 49L
1,405 Elo+
Party 1
Merlin
Merlin
DatStupidFire
Merlin
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
57W - 80L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
GravyFarts
Danzaburou
Level 152
God Stats
2W - 3L
1,529 SR
Queue Stats
100W - 118L
1,454 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,400 Elo+

VS

Team Averages
Level 119
1,453 SR
1,512 Elo+
Olorun
Olorun
AlexMagnoxntn
Olorun
Level 149
God Stats
3W - 0L
1,687 SR
Queue Stats
27W - 23L
1,490 Elo+
Solo
Da Ji
Da Ji
BoredMillenial
Da Ji
Level 109
God Stats
6W - 4L
1,467 SR
Queue Stats
112W - 101L
1,499 Elo+
Solo
Chaac
Chaac
MasterPiece_GG
Chaac
Level 113
God Stats
2W - 1L
1,554 SR
Queue Stats
74W - 75L
1,495 Elo+
Solo
Janus
Janus
PreppyChimp
Janus
Level 142
God Stats
4W - 6L
1,350 SR
Queue Stats
88W - 103L
1,506 Elo+
Solo
Jormungandr
Jormungandr
beefbake
Jormungandr
Level 81
God Stats
1W - 1L
1,205 SR
Queue Stats
34W - 21L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 2
6,851
527
6,524
12,972
11,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
CorkFizzlePop
Thanatos
11
4 / 4 / 1
6,733
518
2,685
10,905
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
DOOMSLAYER0
Cerberus
9
1 / 2 / 6
5,493
423
2,625
9,467
4,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,495
500
3,716
7,562
1,918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
GravyFarts
Danzaburou
13
3 / 3 / 3
7,144
550
4,555
7,437
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,694
515
10,518
7,483
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
11 / 4 / 2
8,076
621
7,461
11,517
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 1
7,957
612
7,077
9,595
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 4
8,518
655
6,841
3,789
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
beefbake
Jormungandr
11
0 / 2 / 2
6,689
515
1,778
8,317
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
15
15
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
W
0
3
3
0.5
W
11
4
2
3
L
Thanatos
CorkFizzlePop
Thanatos
4
4
1
1.13
L
Cerberus
DOOMSLAYER0
Cerberus
1
2
6
2
L
0
2
2
0.5
L
Danzaburou
GravyFarts
Danzaburou
3
3
3
1.5
W
2
1
1
2.5
W
2
0
4
4
W
Jormungandr
beefbake
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
33,675
48,343
Taken
40,701
23,954
Mitigated
20,871
14,586
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,524
2,157
0
2,370
12,972
11,317
0
1,778
11,194
0
48,849
W
10,518
4,757
568
2,463
7,483
2,190
1,272
684
6,799
48,719
3,287
W
7,461
1,194
0
2,628
11,517
4,660
0
2,640
8,877
0
38,930
L
Thanatos
CorkFizzlePop
Thanatos
2,685
583
0
4,185
10,905
3,555
0
3,629
7,064
0
37,340
L
Cerberus
DOOMSLAYER0
Cerberus
2,625
77
170
2,353
9,467
4,768
0
5,992
3,435
8,789
709
L
3,716
586
0
2,857
7,562
1,918
0
3,185
4,055
42,229
508
L
Danzaburou
GravyFarts
Danzaburou
4,555
2,270
0
2,651
7,437
2,396
0
3,877
3,560
0
44,763
W
7,077
899
0
3,802
9,595
7,076
151
479
9,116
0
49,598
W
6,841
526
0
807
3,789
1,241
767
1,594
2,195
63,668
447
W
Jormungandr
beefbake
Jormungandr
1,778
438
0
780
8,317
5,704
24
709
7,608
24,498
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
37,934
325
Minions Killed
395
0
Camps Cleared
0
1,306,544
Distance Traveled
1,252,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,851
527
96
7
0
246,312
0
W
Olorun
6,694
515
78
6
0
222,853
0
W
Da Ji
8,076
621
49
4
0
286,933
0
L
Thanatos
6,733
518
59
5
0
286,901
1
L
Cerberus
5,493
423
17
1
0
275,247
3
L
Merlin
6,495
500
80
6
0
250,730
0
L
Danzaburou
7,144
550
73
6
0
247,354
2
W
Chaac
7,957
612
103
8
0
264,423
0
W
Janus
8,518
655
126
10
0
254,020
4
W
Jormungandr
6,689
515
39
3
0
224,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role