Player Matchup

Medusa
Medusa
Diamond II
MeloCries
Medusa
Diamond II
Level 62
God Stats
5W - 2L
1,770 SR
Queue Stats
79W - 35L
2,528 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond III
OsamuO
Kumbhakarna
Diamond III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 44L
2,239 MMR
Party 2
Athena
Athena
Diamond III
Tutankhumun
Athena
Diamond III
Level 121
God Stats
0W - 1L
1,660 SR
Queue Stats
130W - 140L
2,254 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,643 SR
2,340 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,793 SR
2,303 MMR
Ne Zha
Ne Zha
Diamond II
CallMeMage
Ne Zha
Diamond II
Level 158
God Stats
2W - 1L
1,634 SR
Queue Stats
88W - 53L
2,234 MMR
Party 1
Sobek
Sobek
Masters
PureNV
Sobek
Masters
Level 158
God Stats
23W - 13L
1,777 SR
Queue Stats
261W - 184L
2,326 MMR
Party 1
Scylla
Scylla
Masters
сity
Scylla
Masters
Level 148
God Stats
21W - 6L
1,968 SR
Queue Stats
84W - 38L
2,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MeloCries
Medusa
18
5 / 6 / 1
11,861
847
18,386
15,367
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
OsamuO
Kumbhakarna
17
0 / 4 / 6
10,501
750
4,781
20,679
25,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
15
1 / 6 / 4
10,221
730
5,951
18,050
17,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FafnirCthulhuKuzenboCerberusSerqet

VS

Bans
Xing TianOdinDiscordiaCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CallMeMage
Ne Zha
20
6 / 1 / 8
12,307
879
14,555
12,363
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
PureNV
Sobek
18
4 / 3 / 9
11,680
834
9,684
16,910
17,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Scylla
сity
Scylla
20
6 / 2 / 9
13,254
947
23,350
6,481
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CallMeMage
Ne Zha
6
1
8
10
L
Medusa
MeloCries
Medusa
5
6
1
0.92
L
Kumbhakarna
OsamuO
Kumbhakarna
0
4
6
0.75
W
Sobek
PureNV
Sobek
4
3
9
2.83
L
Athena
1
6
4
0.5
W
Scylla
сity
Scylla
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
47,589
54,096
Taken
35,754
49,268
Mitigated
30,047
4,682
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CallMeMage
Ne Zha
14,555
1,606
0
3,696
12,363
9,604
2,151
3,497
8,096
0
39,137
L
Medusa
MeloCries
Medusa
18,386
8,652
0
2,228
15,367
5,547
0
9,316
5,537
0
71,271
L
Kumbhakarna
OsamuO
Kumbhakarna
4,781
555
0
1,556
20,679
25,730
0
11,843
7,849
20,458
715
W
Sobek
PureNV
Sobek
9,684
482
0
2,872
16,910
17,847
295
3,768
12,472
28,748
357
L
Athena
5,951
1,966
0
898
18,050
17,991
0
10,772
6,395
17,119
136
W
Scylla
сity
Scylla
23,350
3,005
0
480
6,481
2,596
1,137
1,808
4,404
76,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
37,241
175
Minions Killed
192
0
Camps Cleared
0
756,179
Distance Traveled
848,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,307
879
25
2
0
304,752
0
L
Medusa
11,861
847
124
9
0
241,875
0
L
Kumbhakarna
10,501
750
30
2
0
268,548
0
W
Sobek
11,680
834
33
2
0
277,270
0
L
Athena
10,221
730
21
2
0
245,756
4
W
Scylla
13,254
947
134
10
0
266,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role