Player Matchup

Anhur
Anhur
BrimWNoYanke104
Anhur
Level 106
God Stats
56W - 52L
1,491 SR
Queue Stats
281W - 253L
1,499 Elo+
Solo
Fenrir
Fenrir
Crimson0407
Fenrir
Level 69
God Stats
23W - 21L
1,500 SR
Queue Stats
221W - 239L
1,386 Elo+
Party 1
Discordia
Discordia
badrosko_tj
Discordia
Level 156
God Stats
5W - 4L
1,604 SR
Queue Stats
72W - 78L
1,433 Elo+
Solo
Agni
Agni
iwnl-seba-_-
Agni
Level 69
God Stats
16W - 13L
1,600 SR
Queue Stats
133W - 136L
1,453 Elo+
Solo
Hel
Hel
shadow__64z
Hel
Level 67
God Stats
26W - 21L
1,534 SR
Queue Stats
172W - 165L
1,406 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,435 Elo+

VS

Team Averages
Level 78
1,589 SR
1,427 Elo+
Raijin
Raijin
Debiruita
Raijin
Level 104
God Stats
3W - 3L
1,621 SR
Queue Stats
150W - 154L
1,393 Elo+
Solo
Sylvanus
Sylvanus
KrinkelNeck
Sylvanus
Level 88
God Stats
43W - 41L
1,446 SR
Queue Stats
184W - 180L
1,439 Elo+
Party 2
Skadi
Skadi
Maįį
Skadi
Level 59
God Stats
1W - 2L
1,545 SR
Queue Stats
103W - 74L
1,543 Elo+
Party 2
Bastet
Bastet
MiitchyMiitchh
Bastet
Level 81
God Stats
4W - 2L
1,765 SR
Queue Stats
33W - 40L
1,355 Elo+
Party 3
Anubis
Anubis
TezOffline
Anubis
Level 58
God Stats
6W - 5L
1,567 SR
Queue Stats
32W - 36L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,460
591
12,096
12,100
4,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
3 / 3 / 7
8,117
507
5,666
11,703
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
badrosko_tj
Discordia
15
5 / 1 / 9
9,341
584
7,967
6,731
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 1 / 10
9,240
578
11,284
7,584
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 7
8,621
539
9,680
16,862
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Debiruita
Raijin
13
2 / 4 / 3
7,678
480
5,858
10,077
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KrinkelNeck
Sylvanus
12
2 / 4 / 6
7,273
455
4,400
13,258
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Maįį
Skadi
13
3 / 6 / 5
7,487
468
10,991
12,452
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 4
7,194
450
4,081
11,452
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
TezOffline
Anubis
12
2 / 5 / 1
7,102
444
5,158
11,496
4,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
23
Kills
12
12
Deaths
23
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
Fenrir
3
3
7
2.17
L
Raijin
Debiruita
Raijin
2
4
3
0.88
L
Sylvanus
KrinkelNeck
Sylvanus
2
4
6
1.25
L
Skadi
Maįį
Skadi
3
6
5
0.92
L
3
4
4
1.25
L
Anubis
TezOffline
Anubis
2
5
1
0.5
W
Discordia
badrosko_tj
Discordia
5
1
9
9.5
W
2
1
10
7
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
30,488
54,980
Taken
58,735
27,830
Mitigated
23,666
18,089
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,096
5,262
0
3,498
12,100
4,098
957
2,144
9,918
0
75,155
W
Fenrir
5,666
869
0
1,030
11,703
4,260
0
3,928
7,657
0
47,268
L
Raijin
Debiruita
Raijin
5,858
95
0
1,991
10,077
3,057
0
5,889
3,746
48,378
0
L
Sylvanus
KrinkelNeck
Sylvanus
4,400
1,838
320
1,416
13,258
8,845
0
5,685
7,425
22,749
9,049
L
Skadi
Maįį
Skadi
10,991
4,405
0
505
12,452
3,398
0
5,471
6,859
0
46,063
L
4,081
1,503
0
2,161
11,452
3,939
302
4,202
7,092
0
40,156
L
Anubis
TezOffline
Anubis
5,158
362
0
2,041
11,496
4,427
207
6,574
4,716
40,162
318
W
Discordia
badrosko_tj
Discordia
7,967
130
0
2,176
6,731
3,735
84
1,457
5,228
56,080
0
W
11,284
791
0
1,125
7,584
2,561
272
2,702
4,440
58,416
2,853
W
9,680
562
3,840
6,420
16,862
13,176
131
3,918
12,824
35,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
36,734
433
Minions Killed
353
0
Camps Cleared
0
1,499,276
Distance Traveled
1,406,704
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,460
591
121
8
0
281,631
0
W
Fenrir
8,117
507
66
4
0
349,263
0
L
Raijin
7,678
480
110
7
0
271,759
0
L
Sylvanus
7,273
455
49
3
0
264,646
2
L
Skadi
7,487
468
70
4
0
271,732
0
L
Bastet
7,194
450
61
4
0
345,653
0
L
Anubis
7,102
444
63
4
0
252,914
0
W
Discordia
9,341
584
93
6
0
284,720
13
W
Agni
9,240
578
122
8
0
286,315
0
W
Hel
8,621
539
31
2
0
297,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role