Player Matchup

Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
WesleySparda
Ix Chel
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,560 MMR
Party 1
Fafnir
Fafnir
Silver I
animus_necandi
Fafnir
Silver I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 191L
1,133 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,500 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,503 SR
1,349 MMR
Osiris
Osiris
Gold III
IDestru24I
Osiris
Gold III
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,219 MMR
Party 2
Vulcan
Vulcan
Silver I
dayane04081977
Vulcan
Silver I
Level 177
God Stats
38W - 30L
1,524 SR
Queue Stats
122W - 131L
1,232 MMR
Party 2
Chiron
Chiron
Gold III
gucci223
Chiron
Gold III
Level 149
God Stats
4W - 2L
1,486 SR
Queue Stats
39W - 38L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 1 / 1
9,591
685
10,555
15,411
12,281
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
WesleySparda
Ix Chel
16
0 / 3 / 0
10,015
715
6,789
12,461
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 0
9,994
714
6,733
11,564
15,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
KuzenboBastetBacchusNe ZhaGeb

VS

Bans
MedusaKumbhakarnaAh Muzen CabCthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IDestru24I
Osiris
18
3 / 0 / 2
10,936
781
8,926
13,368
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 1 / 4
10,494
750
14,187
5,290
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
gucci223
Chiron
18
2 / 0 / 2
11,470
819
11,825
10,071
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
1
0.5
W
Osiris
IDestru24I
Osiris
3
0
2
4
L
Ix Chel
WesleySparda
Ix Chel
0
3
0
0
L
1
1
0
1
W
0
1
4
2
W
Chiron
gucci223
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
34,938
39,436
Taken
28,729
32,574
Mitigated
19,061
10,979
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,555
3,321
0
2,861
15,411
12,281
0
5,454
9,730
214
40,801
W
Osiris
IDestru24I
Osiris
8,926
2,380
0
2,391
13,368
14,037
721
5,151
7,216
0
19,611
L
Ix Chel
WesleySparda
Ix Chel
6,789
335
1,114
3,472
12,461
4,473
0
4,351
7,654
41,413
0
L
6,733
1,613
0
3,532
11,564
15,820
0
4,400
6,784
22,327
0
W
14,187
118
0
400
5,290
1,572
476
3,178
1,820
42,957
0
W
Chiron
gucci223
Chiron
11,825
5,132
735
2,817
10,071
3,452
2,853
4,412
4,919
0
63,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
32,900
188
Minions Killed
183
0
Camps Cleared
0
852,789
Distance Traveled
859,488
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,591
685
64
5
0
317,943
0
W
Osiris
10,936
781
19
1
0
282,942
0
L
Ix Chel
10,015
715
87
6
0
261,993
0
L
Fafnir
9,994
714
37
3
0
272,853
0
W
Vulcan
10,494
750
66
5
0
308,222
5
W
Chiron
11,470
819
98
7
0
268,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role