Player Matchup

Gilgamesh
Gilgamesh
Gold III
OMGEEWWWDAVID
Gilgamesh
Gold III
Level 87
God Stats
4W - 1L
1,772 SR
Queue Stats
12W - 2L
1,720 MMR
Party 1
Aphrodite
Aphrodite
Gold III
lilphanphy
Aphrodite
Gold III
Level 152
God Stats
4W - 0L
1,819 SR
Queue Stats
12W - 2L
1,722 MMR
Party 1
Bacchus
Bacchus
Gold II
twoshoes13
Bacchus
Gold II
Level 186
God Stats
12W - 2L
1,805 SR
Queue Stats
13W - 2L
1,772 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,799 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,590 SR
1,732 MMR
Agni
Agni
Gold I
ElKingBoricua
Agni
Gold I
Level 156
God Stats
18W - 15L
1,606 SR
Queue Stats
78W - 82L
1,825 MMR
Solo
Chaac
Chaac
Gold II
billygoat90
Chaac
Gold II
Level 149
God Stats
8W - 4L
1,688 SR
Queue Stats
102W - 96L
1,498 MMR
Party 2
Cerberus
Cerberus
Platinum III
iOgre4200
Cerberus
Platinum III
Level 203
God Stats
9W - 7L
1,475 SR
Queue Stats
323W - 326L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OMGEEWWWDAVID
Gilgamesh
15
2 / 0 / 5
9,406
784
11,984
11,347
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
lilphanphy
Aphrodite
17
4 / 1 / 5
10,200
850
11,299
9,204
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
twoshoes13
Bacchus
18
4 / 0 / 6
10,084
840
11,123
11,788
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SobekCthulhuAchillesVulcanChang'e

VS

Bans
KuzenboChironXbalanqueNe ZhaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,602
717
8,817
7,286
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,419
702
9,066
12,426
14,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
iOgre4200
Cerberus
15
1 / 4 / 0
8,630
719
7,684
18,163
15,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Gilgamesh
OMGEEWWWDAVID
Gilgamesh
2
0
5
4.5
L
0
3
1
0.17
L
Cerberus
iOgre4200
Cerberus
1
4
0
0.25
W
Aphrodite
lilphanphy
Aphrodite
4
1
5
6.5
W
Bacchus
twoshoes13
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
25,567
32,339
Taken
37,875
27,407
Mitigated
32,481
14,178
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,817
497
0
496
7,286
2,623
0
5,067
1,792
34,798
697
W
Gilgamesh
OMGEEWWWDAVID
Gilgamesh
11,984
3,317
0
666
11,347
9,830
21
4,040
6,907
0
30,363
L
9,066
1,092
0
4,112
12,426
14,275
0
6,302
5,273
0
22,196
L
Cerberus
iOgre4200
Cerberus
7,684
187
0
4,621
18,163
15,583
0
9,357
7,717
20,449
255
W
Aphrodite
lilphanphy
Aphrodite
11,299
699
4,981
5,949
9,204
3,740
0
5,043
3,603
51,854
607
W
Bacchus
twoshoes13
Bacchus
11,123
1,194
0
2,582
11,788
13,837
0
5,595
5,760
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
25,651
169
Minions Killed
142
0
Camps Cleared
0
737,280
Distance Traveled
675,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,602
717
72
6
0
225,372
2
W
Gilgamesh
9,406
784
39
3
0
239,993
0
L
Chaac
8,419
702
25
2
0
221,733
0
L
Cerberus
8,630
719
45
4
0
228,135
0
W
Aphrodite
10,200
850
101
8
0
232,924
0
W
Bacchus
10,084
840
29
2
0
264,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role