Player Matchup

Ymir
Ymir
Smooth_Bore74
Ymir
Level 18
God Stats
53W - 75L
1,387 SR
Queue Stats
54W - 84L
1,285 Elo+
Party 2
Sol
Sol
TripNarigon
Sol
Level 18
God Stats
50W - 77L
1,368 SR
Queue Stats
50W - 80L
1,269 Elo+
Party 2
Neith
Neith
fcvfd725
Neith
Level 56
God Stats
54W - 86L
1,358 SR
Queue Stats
54W - 87L
1,268 Elo+
Party 2
Team Averages
Level 31
1,371 SR
1,274 Elo+

VS

Team Averages
Level 43
1,215 SR
1,298 Elo+
Neith
Neith
Jadeflower
Neith
Level 15
God Stats
7W - 11L
1,291 SR
Queue Stats
7W - 11L
1,271 Elo+
Party 1
Bastet
Bastet
Shadowjackyl
Bastet
Level 45
God Stats
1W - 1L
1,236 SR
Queue Stats
14W - 21L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
bby2cute
Gilgamesh
Level 69
God Stats
3W - 5L
1,117 SR
Queue Stats
285W - 292L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,980
691
5,392
12,022
12,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 2 / 3
9,847
757
9,284
11,108
6,720
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
fcvfd725
Neith
15
3 / 2 / 1
10,005
770
8,502
10,296
4,069
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 1 / 4
9,091
699
7,161
6,340
2,382
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Bastet
16
5 / 2 / 1
9,682
745
10,020
11,086
4,272
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
bby2cute
Gilgamesh
15
1 / 1 / 3
8,750
673
5,267
12,377
11,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
6
6
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
4
2
W
Bastet
5
2
1
2.75
L
0
2
3
0.75
L
1
2
3
1.25
W
Gilgamesh
bby2cute
Gilgamesh
1
1
3
2.5
L
Neith
fcvfd725
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
22,448
33,426
Taken
29,803
23,472
Mitigated
18,087
8,161
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,161
1,636
0
1,279
6,340
2,382
0
4,171
2,108
0
25,671
W
Bastet
10,020
3,004
0
1,983
11,086
4,272
0
4,571
6,438
0
29,760
L
5,392
612
0
250
12,022
12,683
58
133
11,889
20,920
450
L
9,284
1,256
310
4,497
11,108
6,720
721
6
11,102
39,721
343
W
Gilgamesh
bby2cute
Gilgamesh
5,267
755
0
1,946
12,377
11,433
0
5,530
6,715
0
20,075
L
Neith
fcvfd725
Neith
8,502
2,707
0
3,104
10,296
4,069
1,207
0
10,296
0
28,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
27,523
153
Minions Killed
110
0
Camps Cleared
0
619,919
Distance Traveled
734,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,091
699
49
4
0
235,058
0
W
Bastet
9,682
745
33
3
0
258,733
0
L
Ymir
8,980
691
29
2
0
222,176
0
L
Sol
9,847
757
70
5
0
211,843
0
W
Gilgamesh
8,750
673
28
2
0
240,841
0
L
Neith
10,005
770
54
4
0
185,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role