Player Matchup

Chronos
Chronos
Masters
R3M1NSC3NT
Chronos
Masters
Level 64
God Stats
4W - 4L
1,285 SR
Queue Stats
138W - 86L
2,662 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 64
1,285 SR
2,662 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,738 SR
2,344 MMR
Osiris
Osiris
Diamond I
Projectorion107
Osiris
Diamond I
Level 107
God Stats
3W - 2L
1,738 SR
Queue Stats
30W - 22L
2,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
R3M1NSC3NT
Chronos
20
4 / 3 / 0
16,258
956
14,508
14,123
8,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
He BoAh Muzen CabBellonaAnhurSurtr

VS

Bans
MedusaHadesHou YiBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
15,341
902
11,622
22,006
18,204
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Chronos
R3M1NSC3NT
Chronos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
11,622
14,123
Taken
22,006
8,813
Mitigated
18,204
3,308
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,622
3,084
0
3,418
22,006
18,204
1,147
14,696
7,310
0
96,682
W
Chronos
R3M1NSC3NT
Chronos
14,508
5,285
0
3,308
14,123
8,813
2,499
322
13,801
85,888
2,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,258
Gold Earned
15,341
167
Minions Killed
157
7
Camps Cleared
7
315,033
Distance Traveled
316,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,341
902
157
9
7
316,772
0
W
Chronos
16,258
956
167
10
7
315,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role