Player Matchup

Ra
Ra
CorbinLD
Ra
Level 159
God Stats
7W - 7L
1,644 SR
Queue Stats
179W - 194L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
L1LBoat
Hou Yi
Level 165
God Stats
1W - 0L
1,315 SR
Queue Stats
58W - 53L
1,580 Elo+
Solo
Achilles
Achilles
OutOfRetirement
Achilles
Level 84
God Stats
268W - 233L
1,604 SR
Queue Stats
371W - 357L
1,565 Elo+
Solo
Yemoja
Yemoja
cSpadez
Yemoja
Level 152
God Stats
3W - 0L
1,462 SR
Queue Stats
91W - 79L
1,600 Elo+
Solo
Serqet
Serqet
the_true_street
Serqet
Level 194
God Stats
44W - 59L
1,480 SR
Queue Stats
237W - 312L
1,510 Elo+
Party 2
Team Averages
Level 151
1,501 SR
1,555 Elo+

VS

Team Averages
Level 142
1,554 SR
1,587 Elo+
Hou Yi
Hou Yi
Dab0552680
Hou Yi
Level 105
God Stats
1W - 3L
1,701 SR
Queue Stats
107W - 94L
1,550 Elo+
Party 1
Nike
Nike
Duetrochet
Nike
Level 172
God Stats
23W - 28L
1,519 SR
Queue Stats
485W - 472L
1,576 Elo+
Solo
Hun Batz
Hun Batz
OliveMiester
Hun Batz
Level 107
God Stats
0W - 1L
1,460 SR
Queue Stats
77W - 57L
1,620 Elo+
Party 3
Merlin
Merlin
Pezaint
Merlin
Level 149
God Stats
31W - 34L
1,514 SR
Queue Stats
432W - 365L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
Tàcø
Sylvanus
Level 179
God Stats
2W - 6L
1,574 SR
Queue Stats
226W - 193L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,815
678
5,673
6,903
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
L1LBoat
Hou Yi
14
2 / 1 / 0
7,865
605
4,986
7,429
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
5 / 1 / 3
8,792
676
10,030
12,029
8,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
cSpadez
Yemoja
12
2 / 0 / 5
7,295
561
6,561
10,565
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 7
6,753
519
6,415
8,890
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dab0552680
Hou Yi
13
1 / 1 / 1
7,279
560
7,016
6,220
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,362
566
6,008
11,246
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
OliveMiester
Hun Batz
10
0 / 4 / 0
5,754
443
3,355
12,055
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Pezaint
Merlin
12
0 / 3 / 0
6,653
512
6,148
4,885
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tàcø
Sylvanus
10
0 / 4 / 1
6,124
471
6,130
14,413
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Hou Yi
Dab0552680
Hou Yi
1
1
1
1.5
L
1
3
0
0.33
W
Hou Yi
L1LBoat
Hou Yi
2
1
0
2
L
Hun Batz
OliveMiester
Hun Batz
0
4
0
0
W
Achilles
5
1
3
6.5
L
Merlin
Pezaint
Merlin
0
3
0
0
L
Sylvanus
Tàcø
Sylvanus
0
4
1
0.13
W
Yemoja
cSpadez
Yemoja
2
0
5
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
28,657
45,816
Taken
48,819
23,619
Mitigated
25,602
21,317
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,673
146
1,925
3,214
6,903
2,584
0
2,962
3,503
83,305
0
L
Hou Yi
Dab0552680
Hou Yi
7,016
3,674
0
3,080
6,220
2,392
0
721
5,499
0
62,206
L
6,008
830
0
1,990
11,246
8,091
0
1,190
10,027
1,132
48,422
W
Hou Yi
L1LBoat
Hou Yi
4,986
2,067
0
2,354
7,429
2,540
426
922
6,507
0
59,042
L
Hun Batz
OliveMiester
Hun Batz
3,355
507
0
5,085
12,055
3,626
0
2,471
9,385
0
39,277
W
Achilles
10,030
3,071
0
5,032
12,029
8,932
0
891
11,104
1,319
56,827
L
Merlin
Pezaint
Merlin
6,148
57
0
503
4,885
1,554
0
2,399
2,252
44,627
319
L
Sylvanus
Tàcø
Sylvanus
6,130
955
1,163
3,678
14,413
9,939
0
5,514
8,562
21,270
2,614
W
Yemoja
cSpadez
Yemoja
6,561
1,217
3,416
3,219
10,565
6,253
1
4,911
5,394
21,584
940
W
6,415
1,197
0
2,157
8,890
3,310
0
2,167
6,588
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
33,172
476
Minions Killed
425
0
Camps Cleared
0
1,494,847
Distance Traveled
1,332,843
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,815
678
157
12
0
340,455
1
L
Hou Yi
7,279
560
118
9
0
251,121
3
L
Nike
7,362
566
94
7
0
257,116
0
W
Hou Yi
7,865
605
123
9
0
259,825
4
L
Hun Batz
5,754
443
73
6
0
317,216
0
W
Achilles
8,792
676
99
8
0
286,453
1
L
Merlin
6,653
512
113
9
0
260,554
0
L
Sylvanus
6,124
471
27
2
0
246,836
1
W
Yemoja
7,295
561
16
1
0
274,487
6
W
Serqet
6,753
519
81
6
0
333,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role