Player Matchup

Sobek
Sobek
AuraVersus
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,320 Elo+
Party 1
Martichoras
Martichoras
BBWHERO
Martichoras
Level 62
God Stats
2W - 4L
1,141 SR
Queue Stats
64W - 71L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
GlazedSquid13
Zhong Kui
Level 27
God Stats
2W - 2L
1,688 SR
Queue Stats
50W - 47L
1,485 Elo+
Party 1
Zeus
Zeus
MainOppQuez
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,309 Elo+
Party 1
Lancelot
Lancelot
OBITO UCHIHA 5
Lancelot
Level 200
God Stats
1W - 1L
1,819 SR
Queue Stats
166W - 154L
1,550 Elo+
Solo
Team Averages
Level 82
1,530 SR
1,428 Elo+

VS

Team Averages
Level 159
1,565 SR
1,496 Elo+
Arachne
Arachne
DaddyDurdee
Arachne
Level 123
God Stats
29W - 29L
1,632 SR
Queue Stats
130W - 111L
1,543 Elo+
Solo
Medusa
Medusa
Guachu21
Medusa
Level 125
God Stats
25W - 21L
1,554 SR
Queue Stats
214W - 225L
1,455 Elo+
Party 2
Discordia
Discordia
Mr_WigglesPie
Discordia
Level 202
God Stats
18W - 8L
1,612 SR
Queue Stats
427W - 423L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
PapaPump250
Cu Chulainn
Level 204
God Stats
6W - 4L
1,509 SR
Queue Stats
156W - 154L
1,544 Elo+
Solo
Sylvanus
Sylvanus
ShaggyGB7
Sylvanus
Level 139
God Stats
71W - 67L
1,518 SR
Queue Stats
138W - 154L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 7 / 2
5,637
403
2,266
15,051
8,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
BBWHERO
Martichoras
12
1 / 3 / 3
6,593
471
6,613
6,666
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
GlazedSquid13
Zhong Kui
11
0 / 5 / 2
6,378
456
2,739
9,142
5,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 0
7,604
543
4,402
7,667
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
3 / 4 / 0
7,102
507
7,353
11,575
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyDurdee
Arachne
13
7 / 1 / 5
7,701
550
7,335
12,041
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Guachu21
Medusa
14
6 / 0 / 4
8,173
584
10,257
5,683
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Mr_WigglesPie
Discordia
13
3 / 1 / 3
7,814
558
4,140
4,526
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PapaPump250
Cu Chulainn
15
5 / 1 / 2
9,450
675
7,482
10,270
9,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ShaggyGB7
Sylvanus
12
1 / 2 / 9
7,437
531
5,583
8,924
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
22
22
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
7
2
0.14
L
Martichoras
BBWHERO
Martichoras
1
3
3
0.83
W
Arachne
DaddyDurdee
Arachne
7
1
5
9.5
L
Zhong Kui
GlazedSquid13
Zhong Kui
0
5
2
0.2
W
Medusa
Guachu21
Medusa
6
0
4
8
L
1
3
0
0.33
W
Discordia
Mr_WigglesPie
Discordia
3
1
3
4.5
L
Lancelot
3
4
0
0.75
W
Cu Chulainn
PapaPump250
Cu Chulainn
5
1
2
6
W
Sylvanus
ShaggyGB7
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
34,797
50,101
Taken
41,444
23,309
Mitigated
22,950
11,367
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,266
417
0
3,191
15,051
8,889
0
3,025
12,026
18,876
0
L
Martichoras
BBWHERO
Martichoras
6,613
1,418
0
871
6,666
2,362
0
1,122
5,544
0
56,560
W
Arachne
DaddyDurdee
Arachne
7,335
5,753
0
3,857
12,041
4,612
513
3,683
8,358
0
43,213
L
Zhong Kui
GlazedSquid13
Zhong Kui
2,739
347
0
2,404
9,142
5,636
0
569
8,573
27,991
1,198
W
Medusa
Guachu21
Medusa
10,257
3,578
0
1,578
5,683
2,359
366
1,135
4,548
0
68,741
L
4,402
593
0
1,898
7,667
2,157
0
1,494
6,173
65,182
0
W
Discordia
Mr_WigglesPie
Discordia
4,140
252
0
1,666
4,526
1,296
0
680
3,846
47,884
1,180
L
Lancelot
7,353
1,038
0
3,003
11,575
4,265
0
3,948
7,627
0
49,862
W
Cu Chulainn
PapaPump250
Cu Chulainn
7,482
709
0
3,798
10,270
9,030
0
2,359
7,911
2,203
65,533
W
Sylvanus
ShaggyGB7
Sylvanus
5,583
1,448
2,924
3,257
8,924
5,653
112
1,415
7,509
25,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
40,575
393
Minions Killed
398
0
Camps Cleared
0
1,339,500
Distance Traveled
1,453,059
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,637
403
26
2
0
264,041
1
L
Martichoras
6,593
471
100
7
0
258,738
2
W
Arachne
7,701
550
69
5
0
319,170
0
L
Zhong Kui
6,378
456
52
4
0
227,152
2
W
Medusa
8,173
584
106
8
0
311,921
1
L
Zeus
7,604
543
126
9
0
259,919
4
W
Discordia
7,814
558
72
5
0
292,435
0
L
Lancelot
7,102
507
89
6
0
329,650
2
W
Cu Chulainn
9,450
675
107
8
0
272,340
0
W
Sylvanus
7,437
531
44
3
0
257,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role