Player Matchup

Medusa
Medusa
Julioarg9413
Medusa
Level 193
God Stats
6W - 6L
1,541 SR
Queue Stats
627W - 689L
1,518 Elo+
Solo
The Morrigan
The Morrigan
Mr King8898
The Morrigan
Level 128
God Stats
4W - 2L
1,610 SR
Queue Stats
79W - 91L
1,435 Elo+
Solo
Ares
Ares
Real530Boss
Ares
Level 139
God Stats
1W - 1L
1,265 SR
Queue Stats
217W - 235L
1,494 Elo+
Solo
He Bo
He Bo
SillyFawn434434
He Bo
Level 192
God Stats
7W - 12L
1,316 SR
Queue Stats
612W - 652L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSkyfaII
Morgan Le Fay
Level 142
God Stats
7W - 1L
1,825 SR
Queue Stats
135W - 114L
1,519 Elo+
Solo
Team Averages
Level 159
1,511 SR
1,490 Elo+

VS

Team Averages
Level 146
1,534 SR
1,527 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
APEX xPREDAT0R
Charybdis
Level 145
God Stats
2W - 1L
1,764 SR
Queue Stats
59W - 58L
1,513 Elo+
Solo
Maui
Maui
Raver__ape
Maui
Level 126
God Stats
4W - 5L
1,536 SR
Queue Stats
296W - 327L
1,582 Elo+
Solo
Hercules
Hercules
Treezillah
Hercules
Level 158
God Stats
9W - 20L
1,372 SR
Queue Stats
725W - 774L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 0 / 12
10,073
916
18,170
9,453
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Mr King8898
The Morrigan
17
7 / 0 / 15
10,511
956
10,869
8,108
3,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 15
9,947
904
9,935
13,358
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 15
9,122
829
7,127
7,210
2,692
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
TheSkyfaII
Morgan Le Fay
16
5 / 1 / 15
9,809
892
13,965
10,308
4,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 4 / 4
7,585
690
10,929
8,882
3,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
 
Thoth
12
1 / 6 / 2
7,527
684
6,276
7,812
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
APEX xPREDAT0R
Charybdis
14
2 / 6 / 1
8,442
767
5,823
9,581
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 3
7,636
694
4,033
14,820
16,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Treezillah
Hercules
15
1 / 4 / 2
8,451
768
9,915
24,340
22,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
25
Kills
4
4
Deaths
25
72
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
4
0.5
L
Thoth
 
Thoth
1
6
2
0.33
L
Charybdis
APEX xPREDAT0R
Charybdis
2
6
1
0.42
W
Medusa
7
0
12
13
W
The Morrigan
Mr King8898
The Morrigan
7
0
15
14.5
L
0
5
3
0.3
W
4
3
15
3.83
W
2
0
15
9.5
W
Morgan Le Fay
TheSkyfaII
Morgan Le Fay
5
1
15
12.5
L
Hercules
Treezillah
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,066
Damage
36,976
48,437
Taken
65,435
29,468
Mitigated
50,809
22,483
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,929
238
0
935
8,882
3,852
0
6,026
2,856
23,542
0
L
Thoth
 
Thoth
6,276
329
825
744
7,812
3,291
0
6,649
1,163
18,425
0
L
Charybdis
APEX xPREDAT0R
Charybdis
5,823
2,124
323
1,345
9,581
3,995
0
7,087
2,494
0
19,554
W
Medusa
18,170
4,898
3,103
2,100
9,453
4,499
1,342
5,658
3,795
0
37,781
W
The Morrigan
Mr King8898
The Morrigan
10,869
867
2,523
2,893
8,108
3,619
730
3,842
4,266
20,795
1,159
L
4,033
642
695
3,508
14,820
16,737
0
7,283
7,537
10,923
132
W
9,935
407
718
2,677
13,358
13,773
0
4,334
9,024
12,461
815
W
7,127
324
1,789
2,669
7,210
2,692
619
3,260
3,950
18,714
0
W
Morgan Le Fay
TheSkyfaII
Morgan Le Fay
13,965
1,776
869
3,142
10,308
4,885
855
4,012
6,296
28,813
0
L
Hercules
Treezillah
Hercules
9,915
2,688
496
13,427
24,340
22,934
0
13,997
10,343
0
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
39,641
134
Minions Killed
126
0
Camps Cleared
0
1,217,675
Distance Traveled
1,035,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,585
690
12
1
0
225,151
0
L
Thoth
7,527
684
25
2
0
193,240
0
L
Charybdis
8,442
767
45
4
0
172,331
0
W
Medusa
10,073
916
45
4
0
252,179
0
W
The Morrigan
10,511
956
28
3
0
231,114
0
L
Maui
7,636
694
16
1
0
223,117
0
W
Ares
9,947
904
4
0
0
241,355
0
W
He Bo
9,122
829
30
3
0
247,449
0
W
Morgan Le Fay
9,809
892
27
2
0
245,578
0
L
Hercules
8,451
768
28
3
0
221,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role