Player Matchup

Fenrir
Fenrir
ABIGREDX
Fenrir
Level 142
God Stats
10W - 19L
1,314 SR
Queue Stats
340W - 394L
1,364 Elo+
Solo
Osiris
Osiris
AltaVerapaz
Osiris
Level 26
God Stats
4W - 1L
1,706 SR
Queue Stats
33W - 28L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
Dub x LikeALoco
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,197 Elo+
Party 1
Persephone
Persephone
KISSANDKILL
Persephone
Level 104
God Stats
22W - 41L
1,358 SR
Queue Stats
501W - 630L
1,409 Elo+
Solo
Sol
Sol
Wikem
Sol
Level 128
God Stats
2W - 5L
1,456 SR
Queue Stats
66W - 64L
1,513 Elo+
Party 1
Team Averages
Level 81
1,467 SR
1,398 Elo+

VS

Team Averages
Level 80
1,458 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
COLLINS__843
Eset
Level 67
God Stats
16W - 14L
1,559 SR
Queue Stats
301W - 303L
1,440 Elo+
Solo
Mercury
Mercury
Itjustworks4289
Mercury
Level 81
God Stats
2W - 5L
1,171 SR
Queue Stats
579W - 615L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
WY4ttD3rp
Kumbhakarna
Level 56
God Stats
25W - 16L
1,562 SR
Queue Stats
102W - 101L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABIGREDX
Fenrir
10
2 / 0 / 1
6,023
1,205
2,816
2,626
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
1 / 2 / 3
5,862
1,172
3,678
5,762
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Dub x LikeALoco
Sun Wukong
11
1 / 1 / 2
6,088
1,218
2,976
5,146
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
KISSANDKILL
Persephone
11
0 / 0 / 2
5,859
1,172
2,230
1,721
486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Wikem
Sol
11
0 / 0 / 1
5,764
1,153
4,204
1,720
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

380

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 2
6,023
1,205
3,919
1,591
460
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
 
Rama
8
0 / 0 / 0
3,509
702
0
0
0
10
1 / 2 / 2
5,875
1,175
4,555
2,810
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
5,829
1,166
1,900
7,184
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
WY4ttD3rp
Kumbhakarna
10
2 / 1 / 0
5,908
1,182
3,193
6,078
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
4
Kills
3
3
Deaths
4
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
2
1
L
Rama
 
Rama
0
0
0
0
W
Fenrir
ABIGREDX
Fenrir
2
0
1
2.5
W
Osiris
1
2
3
1.25
L
1
2
2
1
W
Sun Wukong
Dub x LikeALoco
Sun Wukong
1
1
2
2
L
0
1
3
1.5
W
Persephone
KISSANDKILL
Persephone
0
0
2
1
L
Kumbhakarna
WY4ttD3rp
Kumbhakarna
2
1
0
2
W
Sol
Wikem
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
13,567
16,975
Taken
17,663
9,183
Mitigated
7,091
2,431
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,919
0
0
87
1,591
460
0
639
918
22,126
415
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
ABIGREDX
Fenrir
2,816
358
0
33
2,626
952
0
1,477
1,045
0
7,080
W
Osiris
3,678
812
0
599
5,762
4,992
0
3,702
1,921
0
3,842
L
4,555
287
259
115
2,810
846
0
1,095
1,715
9,793
0
W
Sun Wukong
Dub x LikeALoco
Sun Wukong
2,976
92
0
381
5,146
2,234
0
3,559
1,395
0
8,457
L
1,900
814
0
16
7,184
2,309
0
2,161
4,801
0
14,291
W
Persephone
KISSANDKILL
Persephone
2,230
748
0
304
1,721
486
0
1,161
504
10,640
1,727
L
Kumbhakarna
WY4ttD3rp
Kumbhakarna
3,193
174
0
435
6,078
3,476
0
2,257
3,645
6,202
131
W
Sol
Wikem
Sol
4,204
1,089
0
1,114
1,720
519
0
1,013
671
27,530
1,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
27,144
110
Minions Killed
98
6
Camps Cleared
3
524,664
Distance Traveled
404,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,023
1,205
55
11
2
114,871
0
L
Rama
3,509
702
0
0
0
0
0
W
Fenrir
6,023
1,205
8
2
1
119,225
0
W
Osiris
5,862
1,172
0
0
0
105,411
0
L
Eset
5,875
1,175
10
2
0
89,931
0
W
Sun Wukong
6,088
1,218
23
5
1
114,306
0
L
Mercury
5,829
1,166
19
4
1
108,285
0
W
Persephone
5,859
1,172
22
4
1
93,811
0
L
Kumbhakarna
5,908
1,182
14
3
0
91,508
0
W
Sol
5,764
1,153
57
11
3
91,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role