Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Berserker1824
Ra
Level 147
God Stats
3W - 3L
1,610 SR
Queue Stats
375W - 359L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KrazyKorky110
Tsukuyomi
Level 88
God Stats
25W - 6L
1,718 SR
Queue Stats
30W - 12L
1,640 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,524 Elo+

VS

Team Averages
Level 144
1,604 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RichHomieJuan97
Odin
Level 180
God Stats
2W - 2L
1,447 SR
Queue Stats
84W - 68L
1,523 Elo+
Solo
Sylvanus
Sylvanus
SammyBagelJr
Sylvanus
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
18W - 17L
1,552 Elo+
Solo
Olorun
Olorun
TOTALLYxTUBULAR2
Olorun
Level 163
God Stats
9W - 8L
1,627 SR
Queue Stats
519W - 487L
1,523 Elo+
Solo
Loki
Loki
kjcool123
Loki
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 53L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 1
6,187
687
5,614
4,446
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
 
Bellona
10
2 / 1 / 0
5,627
625
3,829
9,737
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
 
Xbalanque
10
1 / 1 / 1
5,417
602
4,805
3,002
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 4
5,987
665
2,780
4,757
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KrazyKorky110
Tsukuyomi
10
0 / 1 / 1
4,846
538
2,845
4,640
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 1
4,876
542
2,271
6,347
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,339
593
4,002
7,061
5,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SammyBagelJr
Sylvanus
8
3 / 1 / 1
5,540
616
1,697
6,415
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,600
622
3,511
5,871
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
7
0 / 4 / 1
4,382
487
1,052
5,693
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
1
5.5
W
Bellona
 
Bellona
2
1
0
2
W
Xbalanque
 
Xbalanque
1
1
1
1.5
L
Anhur
 
Anhur
1
1
1
1.5
W
2
2
4
2
W
Tsukuyomi
KrazyKorky110
Tsukuyomi
0
1
1
0.5
L
1
1
0
1
L
Sylvanus
SammyBagelJr
Sylvanus
3
1
1
3.5
L
0
3
1
0.17
L
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
12,533
26,582
Taken
31,387
13,195
Mitigated
14,622
10,174
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,614
2,060
0
1,040
4,446
1,648
0
821
3,625
0
42,359
W
Bellona
 
Bellona
3,829
1,392
0
5,396
9,737
8,203
136
371
9,366
0
34,841
W
Xbalanque
 
Xbalanque
4,805
1,780
0
215
3,002
645
422
509
2,493
0
31,835
L
Anhur
 
Anhur
2,271
1,138
0
1,835
6,347
1,616
0
0
6,347
0
29,415
W
2,780
255
541
1,384
4,757
1,552
0
2,896
1,861
34,020
708
W
Tsukuyomi
KrazyKorky110
Tsukuyomi
2,845
202
0
1,598
4,640
1,147
298
320
4,320
0
28,536
L
4,002
525
0
3,872
7,061
5,665
0
280
6,781
0
32,596
L
Sylvanus
SammyBagelJr
Sylvanus
1,697
620
554
2,016
6,415
3,945
0
208
6,207
11,285
0
L
3,511
1,770
0
1,619
5,871
1,838
0
1,762
4,109
36,884
6,933
L
Loki
1,052
90
0
1,680
5,693
1,558
0
416
5,277
0
24,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
25,737
292
Minions Killed
267
0
Camps Cleared
0
965,907
Distance Traveled
884,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,187
687
67
7
0
239,334
0
W
Bellona
5,627
625
46
5
0
169,716
2
W
Xbalanque
5,417
602
71
8
0
172,612
0
L
Anhur
4,876
542
43
5
0
173,239
1
W
Ra
5,987
665
70
8
0
202,904
2
W
Tsukuyomi
4,846
538
38
4
0
181,341
0
L
Odin
5,339
593
62
7
0
182,933
0
L
Sylvanus
5,540
616
17
2
0
192,260
4
L
Olorun
5,600
622
93
10
0
162,405
0
L
Loki
4,382
487
52
6
0
173,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role