Player Matchup

Mercury
Mercury
 
Mercury
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
Level 157
God Stats
89W - 115L
1,523 SR
Queue Stats
303W - 352L
1,512 Elo+
Party 3
Kuzenbo
Kuzenbo
ItJustSorrow
Kuzenbo
Level 66
God Stats
2W - 7L
1,368 SR
Queue Stats
280W - 299L
1,428 Elo+
Party 3
Neith
Neith
SIXTHbase
Neith
Level 24
God Stats
8W - 13L
1,257 SR
Queue Stats
14W - 28L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zoidburg94
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Team Averages
Level 107
1,362 SR
1,395 Elo+

VS

Team Averages
Level 120
1,531 SR
1,463 Elo+
Izanami
Izanami
BlackBootyBumpz
Izanami
Level 151
God Stats
5W - 1L
1,537 SR
Queue Stats
294W - 283L
1,493 Elo+
Party 2
Ra
Ra
D3mhs
Ra
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 33L
1,375 Elo+
Party 4
Odin
Odin
DaRedRangr
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 4
Sylvanus
Sylvanus
PelicanSheet
Sylvanus
Level 99
God Stats
9W - 4L
1,701 SR
Queue Stats
190W - 178L
1,492 Elo+
Solo
Hun Batz
Hun Batz
dammitbobby69
Hun Batz
Level 107
God Stats
9W - 6L
1,616 SR
Queue Stats
258W - 258L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 0
5,630
563
4,885
8,345
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
9
0 / 3 / 0
4,912
491
2,345
6,630
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ItJustSorrow
Kuzenbo
6
0 / 3 / 0
4,474
447
2,633
8,373
5,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
SIXTHbase
Neith
8
0 / 3 / 1
4,782
478
3,404
5,483
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
zoidburg94
Morgan Le Fay
9
0 / 2 / 1
4,716
472
2,235
4,176
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,658
566
4,094
5,668
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
12
2 / 1 / 1
6,571
657
4,353
4,905
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 0
7,576
758
5,883
6,621
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
PelicanSheet
Sylvanus
10
5 / 0 / 0
6,747
675
4,411
8,837
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
dammitbobby69
Hun Batz
11
2 / 0 / 2
5,913
591
3,279
8,324
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
0
0.67
W
0
1
4
2
W
Ra
2
1
1
2.5
W
5
0
0
5
L
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
0
3
0
0
L
Kuzenbo
ItJustSorrow
Kuzenbo
0
3
0
0
W
Sylvanus
PelicanSheet
Sylvanus
5
0
0
5
L
Neith
SIXTHbase
Neith
0
3
1
0.17
W
Hun Batz
dammitbobby69
Hun Batz
2
0
2
3
L
Morgan Le Fay
zoidburg94
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,502
Damage
22,020
33,007
Taken
34,355
12,536
Mitigated
15,006
4,826
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,885
2,467
0
613
8,345
2,789
0
2,903
5,392
0
44,731
W
4,094
2,271
339
1,903
5,668
1,701
432
503
5,165
0
44,904
W
Ra
4,353
219
196
2,292
4,905
1,884
82
2,323
2,582
38,022
0
W
5,883
787
0
1,204
6,621
4,016
0
509
6,112
0
51,391
L
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
2,345
1,061
0
1,039
6,630
1,884
0
0
6,630
0
24,661
L
Kuzenbo
ItJustSorrow
Kuzenbo
2,633
1,032
46
1,575
8,373
5,495
0
2,258
6,115
9,394
0
W
Sylvanus
PelicanSheet
Sylvanus
4,411
1,352
2,609
3,835
8,837
4,944
0
909
7,928
22,393
307
L
Neith
SIXTHbase
Neith
3,404
1,070
0
824
5,483
1,179
0
1,511
3,972
0
27,877
W
Hun Batz
dammitbobby69
Hun Batz
3,279
1,118
0
4,696
8,324
2,461
0
743
7,581
0
41,975
L
Morgan Le Fay
zoidburg94
Morgan Le Fay
2,235
135
0
729
4,176
1,189
0
2,042
2,134
21,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
32,465
239
Minions Killed
357
0
Camps Cleared
0
1,052,344
Distance Traveled
1,005,285
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,630
563
83
8
0
263,646
0
W
Izanami
5,658
566
82
8
0
190,988
2
W
Ra
6,571
657
70
7
0
211,650
1
W
Odin
7,576
758
102
10
0
189,383
0
L
Ah Muzen Cab
4,912
491
49
5
0
210,050
0
L
Kuzenbo
4,474
447
15
2
0
214,827
2
W
Sylvanus
6,747
675
28
3
0
172,086
7
L
Neith
4,782
478
50
5
0
182,596
0
W
Hun Batz
5,913
591
75
8
0
241,178
0
L
Morgan Le Fay
4,716
472
42
4
0
181,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role