Player Matchup

Guan Yu
Guan Yu
ALWOLF6
Guan Yu
Level 65
God Stats
2W - 1L
1,851 SR
Queue Stats
45W - 48L
1,470 Elo+
Solo
Surtr
Surtr
Brav3Li1Toast3r
Surtr
Level 155
God Stats
1W - 5L
1,508 SR
Queue Stats
109W - 119L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kreyck
Morgan Le Fay
Level 157
God Stats
4W - 4L
1,633 SR
Queue Stats
392W - 360L
1,537 Elo+
Solo
Xbalanque
Xbalanque
MrStickz83
Xbalanque
Level 66
God Stats
3W - 3L
1,577 SR
Queue Stats
274W - 293L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
SuperMario_1227
Cthulhu
Level 124
God Stats
3W - 2L
1,714 SR
Queue Stats
296W - 310L
1,469 Elo+
Solo
Team Averages
Level 113
1,657 SR
1,488 Elo+

VS

Team Averages
Level 171
1,686 SR
1,488 Elo+
Poseidon
Poseidon
KalamityQTip125
Poseidon
Level 128
God Stats
2W - 2L
1,885 SR
Queue Stats
45W - 47L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Lend Me A BIC
Guan Yu
Level 201
God Stats
2W - 0L
1,782 SR
Queue Stats
117W - 98L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
MARCORUBIUS
Baba Yaga
Level 156
God Stats
3W - 1L
1,531 SR
Queue Stats
66W - 66L
1,512 Elo+
Solo
Bellona
Bellona
Max_Titanica
Bellona
Level 148
God Stats
14W - 4L
1,656 SR
Queue Stats
346W - 361L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Saururrex
Jing Wei
Level 220
God Stats
6W - 4L
1,576 SR
Queue Stats
477W - 483L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALWOLF6
Guan Yu
7
0 / 1 / 0
6,185
562
951
3,251
934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 4 / 10
8,728
793
10,445
15,286
11,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Kreyck
Morgan Le Fay
16
5 / 4 / 3
8,951
814
16,262
9,952
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
MrStickz83
Xbalanque
15
3 / 5 / 11
8,701
791
14,168
10,909
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

19
10 / 6 / 6
11,261
1,024
16,004
16,382
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 3 / 9
10,711
974
12,981
10,214
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
17
6 / 2 / 13
10,258
933
13,629
25,306
20,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MARCORUBIUS
Baba Yaga
16
2 / 5 / 13
9,753
887
11,247
9,645
4,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Max_Titanica
Bellona
16
5 / 5 / 8
9,854
896
7,739
14,376
16,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
Saururrex
Jing Wei
15
3 / 4 / 8
9,221
838
5,106
10,167
3,983
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
19
Kills
20
20
Deaths
19
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALWOLF6
Guan Yu
0
1
0
0
L
1
4
10
1.5
W
Poseidon
4
3
9
2.83
L
Morgan Le Fay
Kreyck
Morgan Le Fay
5
4
3
1.63
W
Guan Yu
6
2
13
6.25
W
Baba Yaga
MARCORUBIUS
Baba Yaga
2
5
13
1.7
W
Bellona
Max_Titanica
Bellona
5
5
8
1.8
L
Xbalanque
MrStickz83
Xbalanque
3
5
11
1.7
W
Jing Wei
Saururrex
Jing Wei
3
4
8
1.75
L
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,830
Damage
50,702
55,780
Taken
69,708
38,839
Mitigated
48,772
14,719
Healing
28,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALWOLF6
Guan Yu
951
48
556
514
3,251
934
0
1,434
1,708
0
2,113
L
10,445
3,007
1,113
2,667
15,286
11,896
0
7,364
7,123
753
15,969
W
Poseidon
12,981
1,171
914
2,648
10,214
3,662
627
5,850
4,364
33,693
633
L
Morgan Le Fay
Kreyck
Morgan Le Fay
16,262
1,352
1,475
2,231
9,952
3,603
168
4,633
5,033
30,745
0
W
Guan Yu
13,629
706
3,750
14,586
25,306
20,557
423
10,054
15,252
6,895
17,308
W
Baba Yaga
MARCORUBIUS
Baba Yaga
11,247
528
511
1,486
9,645
4,283
545
4,315
5,330
29,748
33
W
Bellona
Max_Titanica
Bellona
7,739
1,613
969
1,797
14,376
16,287
471
6,171
8,205
0
13,834
L
Xbalanque
MrStickz83
Xbalanque
14,168
4,983
878
2,088
10,909
3,541
0
5,626
5,069
0
22,465
W
Jing Wei
Saururrex
Jing Wei
5,106
4,339
554
1,685
10,167
3,983
1,617
5,947
4,220
0
15,493
L
16,004
450
634
2,563
16,382
18,865
93
7,377
8,301
31,775
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
49,797
103
Minions Killed
168
0
Camps Cleared
0
895,587
Distance Traveled
1,099,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,185
562
2
0
0
23,835
0
L
Surtr
8,728
793
15
1
0
224,191
0
W
Poseidon
10,711
974
63
6
0
221,217
1
L
Morgan Le Fay
8,951
814
29
3
0
232,741
0
W
Guan Yu
10,258
933
23
2
0
270,398
0
W
Baba Yaga
9,753
887
37
3
0
203,726
0
W
Bellona
9,854
896
16
1
0
201,718
0
L
Xbalanque
8,701
791
23
2
0
204,171
0
W
Jing Wei
9,221
838
29
3
0
202,235
0
L
Cthulhu
11,261
1,024
34
3
0
210,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role