Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
BunnyFengMin06
Merlin
Gold I
Level 109
God Stats
5W - 5L
1,592 SR
Queue Stats
454W - 450L
1,490 MMR
Solo
Rama
Rama
Silver II
DeepSun
Rama
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,479 MMR
Party 1
King Arthur
King Arthur
Bronze III
Kiro0417
King Arthur
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,510 MMR
Party 1
Bacchus
Bacchus
Bronze IV
TTVHabanero
Bacchus
Bronze IV
Level 68
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 4L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,510 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,470 SR
1,478 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
RZR CALIBRE
Cernunnos
Gold IV
Level 143
God Stats
2W - 6L
1,544 SR
Queue Stats
16W - 23L
1,535 MMR
Solo
Thanatos
Thanatos
Silver II
XxBuxstersxX
Thanatos
Silver II
Level 86
God Stats
0W - 2L
1,608 SR
Queue Stats
4W - 5L
1,429 MMR
Party 2
Kukulkan
Kukulkan
Silver II
zWalterz
Kukulkan
Silver II
Level 53
God Stats
0W - 1L
1,196 SR
Queue Stats
4W - 7L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 2
6,153
615
3,081
6,612
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
4,867
487
1,549
1,277
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
DeepSun
Rama
10
1 / 0 / 0
5,581
558
3,731
4,864
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
Kiro0417
King Arthur
9
2 / 2 / 2
6,165
617
4,413
7,493
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
TTVHabanero
Bacchus
9
1 / 2 / 0
5,198
520
2,361
7,083
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
UllrDanzaburouGeb

VS

Bans
SurtrMulanPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
5,572
557
2,114
7,812
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
2
0 / 0 / 0
3,514
351
739
1,731
517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
RZR CALIBRE
Cernunnos
10
1 / 1 / 0
5,578
558
4,474
4,949
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
XxBuxstersxX
Thanatos
9
1 / 4 / 1
4,804
480
3,746
9,248
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
zWalterz
Kukulkan
9
2 / 1 / 0
5,397
540
2,922
2,466
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
0
0
1
0.5
W
Rama
DeepSun
Rama
1
0
0
1
W
King Arthur
Kiro0417
King Arthur
2
2
2
1.5
L
Cernunnos
RZR CALIBRE
Cernunnos
1
1
0
1
W
Bacchus
TTVHabanero
Bacchus
1
2
0
0.5
L
Thanatos
XxBuxstersxX
Thanatos
1
4
1
0.38
L
Kukulkan
zWalterz
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
13,995
27,329
Taken
26,206
12,199
Mitigated
11,017
12,136
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,081
662
0
4,882
6,612
1,925
0
138
6,474
0
48,310
L
Ganesha
 
Ganesha
2,114
668
0
2,361
7,812
4,692
0
2,357
5,455
20,895
0
L
Sun Wukong
 
Sun Wukong
739
263
0
750
1,731
517
0
0
1,731
0
4,135
W
1,549
160
0
603
1,277
329
0
198
1,079
23,423
0
W
Rama
DeepSun
Rama
3,731
3,185
0
2,825
4,864
1,242
0
429
4,435
0
37,284
W
King Arthur
Kiro0417
King Arthur
4,413
643
0
1,820
7,493
3,558
42
2,294
5,199
0
27,661
L
Cernunnos
RZR CALIBRE
Cernunnos
4,474
2,853
0
2,565
4,949
1,707
517
405
4,544
0
46,111
W
Bacchus
TTVHabanero
Bacchus
2,361
523
0
2,006
7,083
5,145
0
1,934
5,149
14,252
0
L
Thanatos
XxBuxstersxX
Thanatos
3,746
1,015
0
5,011
9,248
3,263
0
709
8,539
0
35,191
L
Kukulkan
zWalterz
Kukulkan
2,922
393
0
242
2,466
838
0
439
2,027
29,995
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
24,865
292
Minions Killed
236
0
Camps Cleared
0
951,432
Distance Traveled
826,803
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,153
615
91
9
0
262,497
0
L
Ganesha
5,572
557
15
2
0
214,262
4
L
Sun Wukong
3,514
351
6
1
0
34,621
0
W
Merlin
4,867
487
47
5
0
107,898
0
W
Rama
5,581
558
65
7
0
181,288
0
W
King Arthur
6,165
617
56
6
0
197,826
0
L
Cernunnos
5,578
558
98
10
0
170,638
4
W
Bacchus
5,198
520
33
3
0
201,923
4
L
Thanatos
4,804
480
57
6
0
235,328
0
L
Kukulkan
5,397
540
60
6
0
171,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role