Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
HowlingBuckets
Gilgamesh
Platinum IV
Level 63
God Stats
24W - 11L
1,724 SR
Queue Stats
117W - 86L
1,587 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
Nintendo3DSXL
Heimdallr
Platinum IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 86L
1,587 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
TendyLips
Cabrakan
Platinum IV
Level 60
God Stats
9W - 5L
1,591 SR
Queue Stats
117W - 86L
1,587 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 63
1,605 SR
1,587 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,601 SR
1,631 MMR
Xing Tian
Xing Tian
Platinum II
Es Cheech
Xing Tian
Platinum II
Level 198
God Stats
87W - 74L
1,604 SR
Queue Stats
410W - 436L
1,751 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Glizz GOD
Kumbhakarna
Gold I
Level 158
God Stats
7W - 4L
1,602 SR
Queue Stats
71W - 78L
1,611 MMR
Solo
Medusa
Medusa
Gold II
XXDmgXControlXX
Medusa
Gold II
Level 157
God Stats
309W - 234L
1,596 SR
Queue Stats
473W - 449L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HowlingBuckets
Gilgamesh
18
5 / 2 / 1
11,759
784
14,208
16,886
17,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Nintendo3DSXL
Heimdallr
18
1 / 4 / 6
11,221
748
13,592
12,289
5,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
TendyLips
Cabrakan
18
1 / 2 / 6
10,770
718
8,034
13,511
21,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetNe ZhaCerberusFafnir

VS

Bans
CthulhuHeraHou YiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Es Cheech
Xing Tian
19
3 / 3 / 5
12,463
831
13,543
25,490
22,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Kumbhakarna
Glizz GOD
Kumbhakarna
19
2 / 1 / 6
11,896
793
8,286
15,081
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 3 / 5
13,354
890
15,545
9,459
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
8
8
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Es Cheech
Xing Tian
3
3
5
1.83
W
Kumbhakarna
Glizz GOD
Kumbhakarna
2
1
6
5
L
Gilgamesh
HowlingBuckets
Gilgamesh
5
2
1
2.75
L
Heimdallr
Nintendo3DSXL
Heimdallr
1
4
6
1
L
Cabrakan
TendyLips
Cabrakan
1
2
6
2
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
37,374
42,686
Taken
50,030
44,827
Mitigated
44,094
7,742
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Es Cheech
Xing Tian
13,543
895
0
6,638
25,490
22,682
869
4,160
20,798
52,638
1,893
W
Kumbhakarna
Glizz GOD
Kumbhakarna
8,286
389
0
2,994
15,081
16,883
592
2,267
12,329
25,472
0
L
Gilgamesh
HowlingBuckets
Gilgamesh
14,208
2,815
0
2,358
16,886
17,537
0
7,194
9,169
1,104
37,498
L
Heimdallr
Nintendo3DSXL
Heimdallr
13,592
7,933
0
2,628
12,289
5,778
0
6,832
5,196
0
71,774
L
Cabrakan
TendyLips
Cabrakan
8,034
1,212
0
2,756
13,511
21,512
0
5,921
6,969
12,909
2,267
W
15,545
7,233
0
0
9,459
4,529
2,028
1,903
7,328
0
70,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
37,713
196
Minions Killed
204
0
Camps Cleared
0
833,983
Distance Traveled
1,007,636
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,463
831
70
5
0
372,520
0
W
Kumbhakarna
11,896
793
31
2
0
322,683
2
L
Gilgamesh
11,759
784
65
4
0
288,491
2
L
Heimdallr
11,221
748
109
7
0
255,651
1
L
Cabrakan
10,770
718
22
1
0
289,841
2
W
Medusa
13,354
890
103
7
0
312,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role