Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrgnSlyr27
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
JuanPaDonoso
Bacchus
Level 172
God Stats
8W - 4L
1,568 SR
Queue Stats
376W - 364L
1,453 Elo+
Solo
Osiris
Osiris
KiiNG CHiiEFER
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,574 Elo+
Solo
Nut
Nut
LalitoMG24
Nut
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,500 Elo+

VS

Team Averages
Level 101
1,520 SR
1,461 Elo+
Sylvanus
Sylvanus
CnR3E
Sylvanus
Level 69
God Stats
1W - 0L
1,490 SR
Queue Stats
17W - 7L
1,564 Elo+
Party 3
Cthulhu
Cthulhu
Heartbreakkidd17
Cthulhu
Level 63
God Stats
4W - 1L
1,711 SR
Queue Stats
177W - 191L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
RPQPWM
Sun Wukong
Level 109
God Stats
1W - 0L
1,321 SR
Queue Stats
61W - 83L
1,423 Elo+
Party 3
Ymir
Ymir
bubbaspiering17
Ymir
Level 116
God Stats
4W - 4L
1,342 SR
Queue Stats
142W - 137L
1,458 Elo+
Party 1
Artemis
Artemis
gnarshredder10
Artemis
Level 149
God Stats
4W - 1L
1,734 SR
Queue Stats
181W - 176L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 3 / 0
4,700
940
1,704
3,610
1,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
5,234
1,047
4,742
8,056
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
JuanPaDonoso
Bacchus
10
1 / 3 / 0
5,293
1,059
3,128
7,813
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,436
287
0
0
0
13
1 / 1 / 1
5,170
1,034
4,355
3,248
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CnR3E
Sylvanus
13
8 / 0 / 3
7,832
1,566
3,642
4,113
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 8
6,521
1,304
3,562
7,809
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
RPQPWM
Sun Wukong
10
0 / 0 / 11
6,122
1,224
2,623
5,981
3,767
11
2 / 0 / 8
6,427
1,285
2,416
8,327
4,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 0 / 10
6,728
1,346
7,624
1,795
842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
11
11
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Sylvanus
CnR3E
Sylvanus
8
0
3
9.5
L
0
4
2
0.25
W
0
2
8
2
L
Bacchus
JuanPaDonoso
Bacchus
1
3
0
0.33
L
0
0
0
0
L
1
1
1
1.5
W
Sun Wukong
RPQPWM
Sun Wukong
0
0
11
5.5
W
2
0
8
6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,929
Damage
19,867
22,727
Taken
28,025
16,194
Mitigated
18,564
4,549
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,704
86
367
587
3,610
1,075
0
1,684
1,926
4,692
0
W
Sylvanus
CnR3E
Sylvanus
3,642
1,578
3,056
1,021
4,113
3,209
395
1,817
2,296
8,014
1,273
L
4,742
34
140
577
8,056
6,643
0
2,942
5,114
8,175
0
W
3,562
76
625
1,822
7,809
6,442
88
1,591
6,218
7,487
667
L
Bacchus
JuanPaDonoso
Bacchus
3,128
344
267
1,978
7,813
7,141
0
2,993
4,820
5,125
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,355
1,755
0
633
3,248
1,335
0
1,390
1,858
0
11,314
W
Sun Wukong
RPQPWM
Sun Wukong
2,623
268
1,030
940
5,981
3,767
149
2,134
3,847
0
5,308
W
2,416
200
805
2,993
8,327
4,304
227
3,091
5,236
5,647
0
W
7,624
3,379
504
158
1,795
842
2,444
941
854
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
33,630
27
Minions Killed
62
0
Camps Cleared
0
358,345
Distance Traveled
570,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,700
940
6
1
0
61,867
0
W
Sylvanus
7,832
1,566
19
4
0
109,686
0
L
Ymir
5,234
1,047
9
2
0
89,138
0
W
Cthulhu
6,521
1,304
9
2
0
112,203
0
L
Bacchus
5,293
1,059
3
1
0
94,353
0
L
Osiris
1,436
287
0
0
0
0
0
L
Nut
5,170
1,034
9
2
0
112,987
0
W
Sun Wukong
6,122
1,224
4
1
0
125,027
0
W
Ymir
6,427
1,285
6
1
0
117,739
0
W
Artemis
6,728
1,346
24
5
0
105,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role