Player Matchup

Artemis
Artemis
Dullfero
Artemis
Level 110
God Stats
0W - 1L
1,716 SR
Queue Stats
208W - 81L
1,596 Elo+
Party 2
Hera
Hera
EyeamDeath15
Hera
Level 128
God Stats
392W - 437L
1,510 SR
Queue Stats
412W - 470L
1,459 Elo+
Solo
Osiris
Osiris
Lagreeni
Osiris
Level 84
God Stats
9W - 5L
1,743 SR
Queue Stats
172W - 59L
1,631 Elo+
Party 2
Ares
Ares
Yakone37
Ares
Level 84
God Stats
0W - 1L
1,926 SR
Queue Stats
40W - 17L
1,682 Elo+
Party 2
Hun Batz
Hun Batz
johnhoff
Hun Batz
Level 120
God Stats
6W - 1L
1,966 SR
Queue Stats
215W - 91L
1,548 Elo+
Party 2
Team Averages
Level 105
1,772 SR
1,583 Elo+

VS

Team Averages
Level 126
1,751 SR
1,612 Elo+
Fenrir
Fenrir
LordUnum
Fenrir
Level 127
God Stats
4W - 2L
1,740 SR
Queue Stats
59W - 35L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
MeltedApple
Sylvanus
Level 109
God Stats
2W - 2L
1,689 SR
Queue Stats
80W - 32L
1,700 Elo+
Party 1
Xbalanque
Xbalanque
Snipe16
Xbalanque
Level 147
God Stats
2W - 1L
1,751 SR
Queue Stats
82W - 46L
1,614 Elo+
Party 1
Amaterasu
Amaterasu
dxken
Amaterasu
Level 118
God Stats
6W - 2L
1,834 SR
Queue Stats
113W - 49L
1,664 Elo+
Party 1
Discordia
Discordia
iYA1000
Discordia
Level 128
God Stats
3W - 1L
1,739 SR
Queue Stats
175W - 199L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dullfero
Artemis
11
0 / 6 / 3
6,427
918
6,472
8,444
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 3
6,726
961
3,582
4,449
1,142
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Lagreeni
Osiris
12
2 / 4 / 1
6,891
984
5,738
7,631
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
1 / 2 / 1
6,475
925
1,374
6,890
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
johnhoff
Hun Batz
12
3 / 3 / 3
7,242
1,035
6,748
8,579
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordUnum
Fenrir
13
7 / 4 / 6
8,016
1,145
7,239
7,237
3,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
MeltedApple
Sylvanus
13
5 / 1 / 11
8,278
1,183
4,857
7,619
5,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Snipe16
Xbalanque
13
4 / 1 / 11
7,463
1,066
8,350
6,858
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
dxken
Amaterasu
13
2 / 0 / 11
7,235
1,034
5,865
7,375
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
iYA1000
Discordia
13
1 / 0 / 9
7,270
1,039
3,340
4,576
1,489
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
6
Kills
19
19
Deaths
6
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dullfero
Artemis
0
6
3
0.25
L
0
4
3
0.38
L
Osiris
Lagreeni
Osiris
2
4
1
0.63
W
Fenrir
LordUnum
Fenrir
7
4
6
2.5
W
Sylvanus
MeltedApple
Sylvanus
5
1
11
10.5
W
Xbalanque
Snipe16
Xbalanque
4
1
11
9.5
L
Ares
1
2
1
0.75
W
Amaterasu
dxken
Amaterasu
2
0
11
7.5
W
Discordia
iYA1000
Discordia
1
0
9
5.5
L
Hun Batz
johnhoff
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
29,651
35,993
Taken
33,665
16,550
Mitigated
19,016
2,754
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dullfero
Artemis
6,472
1,922
0
331
8,444
2,400
0
2,432
5,926
0
16,084
L
3,582
873
0
0
4,449
1,142
579
301
4,148
18,050
498
L
Osiris
Lagreeni
Osiris
5,738
1,782
0
285
7,631
5,217
0
1,883
5,606
0
13,578
W
Fenrir
LordUnum
Fenrir
7,239
2,236
0
1,461
7,237
3,886
227
1,578
5,583
0
17,652
W
Sylvanus
MeltedApple
Sylvanus
4,857
1,377
3,224
3,748
7,619
5,381
230
1,373
6,176
9,768
0
W
Xbalanque
Snipe16
Xbalanque
8,350
3,190
0
1,240
6,858
2,666
2,124
406
6,267
0
18,168
L
Ares
1,374
235
0
1,296
6,890
4,619
0
1,535
5,323
3,720
1,039
W
Amaterasu
dxken
Amaterasu
5,865
2,695
0
1,359
7,375
5,594
1,253
700
6,545
0
15,719
W
Discordia
iYA1000
Discordia
3,340
274
0
1,632
4,576
1,489
632
696
3,851
22,510
0
L
Hun Batz
johnhoff
Hun Batz
6,748
1,150
0
842
8,579
3,172
0
2,046
6,335
0
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
38,262
133
Minions Killed
128
0
Camps Cleared
0
684,302
Distance Traveled
813,107
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,427
918
29
4
0
134,382
0
L
Hera
6,726
961
45
6
0
144,324
1
L
Osiris
6,891
984
21
3
0
136,900
0
W
Fenrir
8,016
1,145
24
3
0
169,076
0
W
Sylvanus
8,278
1,183
11
2
0
139,092
0
W
Xbalanque
7,463
1,066
28
4
0
161,429
0
L
Ares
6,475
925
6
1
0
114,574
0
W
Amaterasu
7,235
1,034
23
3
0
173,743
0
W
Discordia
7,270
1,039
42
6
0
169,767
2
L
Hun Batz
7,242
1,035
32
5
0
154,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role