Player Matchup

King Arthur
King Arthur
Blood16
King Arthur
Level 152
God Stats
5W - 7L
1,395 SR
Queue Stats
242W - 270L
1,499 Elo+
Party 1
Thoth
Thoth
Shrtydezzi2513
Thoth
Level 25
God Stats
7W - 4L
1,806 SR
Queue Stats
63W - 59L
1,543 Elo+
Party 1
Loki
Loki
clipd yu
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 1
Team Averages
Level 101
1,567 SR
1,538 Elo+

VS

Team Averages
Level 163
1,365 SR
1,523 Elo+
Eset
Eset
Lagministrator
Eset
Level 163
God Stats
2W - 2L
1,423 SR
Queue Stats
150W - 155L
1,510 Elo+
Party 2
Mercury
Mercury
Strike5150
Mercury
Level 154
God Stats
1W - 5L
1,193 SR
Queue Stats
105W - 110L
1,515 Elo+
Party 2
Maui
Maui
cryzito1999
Maui
Level 171
God Stats
6W - 12L
1,480 SR
Queue Stats
96W - 107L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blood16
King Arthur
14
3 / 3 / 6
8,372
930
2,780
8,412
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 5
9,538
1,060
8,067
4,127
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 2 / 7
8,944
994
6,779
6,767
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,174
908
6,122
8,754
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Strike5150
Mercury
15
4 / 4 / 2
9,036
1,004
4,554
8,829
2,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 3
6,495
722
0
2,162
379

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blood16
King Arthur
3
3
6
2
L
2
7
4
0.57
W
6
2
5
4.25
L
Mercury
Strike5150
Mercury
4
4
2
1.25
W
Loki
2
2
7
2.75
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
10,676
19,306
Taken
19,745
11,828
Mitigated
5,823
1,391
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blood16
King Arthur
2,780
186
0
264
8,412
8,102
365
3,154
5,258
0
10,746
L
6,122
443
248
796
8,754
2,474
0
3,368
5,212
22,975
0
W
8,067
284
0
627
4,127
1,423
1,506
524
3,603
28,245
905
L
Mercury
Strike5150
Mercury
4,554
1,439
0
1,247
8,829
2,970
0
3,081
5,519
0
23,494
W
Loki
6,779
1,883
0
500
6,767
2,303
921
2,473
4,092
0
35,657
L
0
0
0
0
2,162
379
0
1,164
998
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
23,705
105
Minions Killed
90
0
Camps Cleared
0
498,489
Distance Traveled
327,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,372
930
11
1
0
171,470
1
L
Eset
8,174
908
40
4
0
144,890
0
W
Thoth
9,538
1,060
52
6
0
154,126
1
L
Mercury
9,036
1,004
50
6
0
182,359
0
W
Loki
8,944
994
42
5
0
172,893
0
L
Maui
6,495
722
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role