Player Matchup

Serqet
Serqet
BadMotherFoca
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Tindle1993577
Kuzenbo
Level 50
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 12L
1,264 Elo+
Party 4
Mulan
Mulan
adampt1990
Mulan
Level 69
God Stats
1W - 4L
1,297 SR
Queue Stats
2W - 13L
1,221 Elo+
Party 4
Chang'e
Chang'e
esmeraldina
Chang'e
Level 45
God Stats
8W - 6L
1,620 SR
Queue Stats
114W - 136L
1,442 Elo+
Party 1
Artemis
Artemis
soepele_Verhoor
Artemis
Level 148
God Stats
10W - 22L
1,278 SR
Queue Stats
701W - 714L
1,430 Elo+
Solo
Team Averages
Level 72
1,385 SR
1,361 Elo+

VS

Team Averages
Level 83
1,544 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CiosseDK8
Raijin
Level 124
God Stats
13W - 17L
1,453 SR
Queue Stats
772W - 780L
1,466 Elo+
Party 3
Rama
Rama
KRESTALLL
Rama
Level 60
God Stats
2W - 0L
1,718 SR
Queue Stats
60W - 71L
1,461 Elo+
Party 2
Arachne
Arachne
TTAM996547
Arachne
Level 69
God Stats
3W - 1L
1,548 SR
Queue Stats
137W - 161L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,085
509
3,398
7,675
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
7
1 / 2 / 1
5,110
511
2,453
5,481
4,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
8
0 / 3 / 1
4,640
464
1,767
6,912
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
esmeraldina
Chang'e
10
0 / 4 / 0
5,205
521
3,188
7,938
2,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 0
4,971
497
5,172
5,835
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 5
6,157
616
2,584
6,258
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
10
1 / 0 / 3
6,046
605
3,363
5,544
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
CiosseDK8
Raijin
12
2 / 0 / 4
6,288
629
4,644
6,136
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
10
4 / 2 / 2
5,626
563
4,833
6,474
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TTAM996547
Arachne
11
6 / 2 / 2
5,988
599
3,382
5,599
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
5
5.5
W
Hercules
 
Hercules
1
0
3
2.5
L
1
3
0
0.33
W
Raijin
CiosseDK8
Raijin
2
0
4
4
W
Rama
4
2
2
2.5
W
Arachne
TTAM996547
Arachne
6
2
2
3.5
L
Kuzenbo
1
2
1
0.75
L
Mulan
0
3
1
0.17
L
Chang'e
esmeraldina
Chang'e
0
4
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
18,806
33,841
Taken
30,011
13,442
Mitigated
13,124
7,385
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,584
942
0
1,010
6,258
4,434
0
1,139
5,119
17,835
1,391
W
Hercules
 
Hercules
3,363
396
0
1,726
5,544
3,614
0
902
4,642
0
36,254
L
3,398
1,370
0
1,060
7,675
2,745
0
1,027
6,648
0
34,896
W
Raijin
CiosseDK8
Raijin
4,644
251
0
3,241
6,136
1,723
0
1,773
4,207
45,375
822
W
Rama
4,833
3,855
0
1,759
6,474
1,571
108
1,019
5,455
0
33,871
W
Arachne
TTAM996547
Arachne
3,382
2,325
0
728
5,599
1,782
0
549
4,891
0
24,277
L
Kuzenbo
2,453
912
0
1,355
5,481
4,453
0
1,469
4,012
6,825
1,196
L
Mulan
1,767
374
0
1,243
6,912
2,151
0
0
6,912
0
18,700
L
Chang'e
esmeraldina
Chang'e
3,188
824
80
3,147
7,938
2,427
0
3,905
4,033
32,577
912
L
5,172
2,126
0
500
5,835
1,666
0
497
5,338
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
30,105
222
Minions Killed
292
0
Camps Cleared
0
891,086
Distance Traveled
1,027,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,157
616
30
3
0
199,477
0
W
Hercules
6,046
605
66
7
0
188,208
2
L
Serqet
5,085
509
69
7
0
205,711
0
W
Raijin
6,288
629
84
8
0
209,873
0
W
Rama
5,626
563
60
6
0
190,293
0
W
Arachne
5,988
599
52
5
0
239,412
0
L
Kuzenbo
5,110
511
11
1
0
150,093
0
L
Mulan
4,640
464
33
3
0
172,820
1
L
Chang'e
5,205
521
58
6
0
176,037
0
L
Artemis
4,971
497
51
5
0
186,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role