Player Matchup

Baron Samedi
Baron Samedi
KivaMinzterx
Baron Samedi
Level 159
God Stats
4W - 3L
1,647 SR
Queue Stats
172W - 171L
1,530 Elo+
Solo
Mulan
Mulan
Rosta50
Mulan
Level 124
God Stats
3W - 5L
1,466 SR
Queue Stats
360W - 327L
1,580 Elo+
Solo
Hercules
Hercules
Zodiac Wolf9924
Hercules
Level 149
God Stats
2W - 5L
1,380 SR
Queue Stats
176W - 199L
1,440 Elo+
Solo
Artemis
Artemis
Zzimek
Artemis
Level 178
God Stats
4W - 3L
1,627 SR
Queue Stats
225W - 224L
1,492 Elo+
Party 3
Poseidon
Poseidon
saibertron
Poseidon
Level 149
God Stats
3W - 3L
1,552 SR
Queue Stats
209W - 212L
1,501 Elo+
Party 3
Team Averages
Level 152
1,534 SR
1,509 Elo+

VS

Team Averages
Level 143
1,632 SR
1,517 Elo+
Discordia
Discordia
Babushka_42
Discordia
Level 49
God Stats
4W - 3L
1,569 SR
Queue Stats
77W - 82L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Cotton87
Baron Samedi
Level 143
God Stats
3W - 0L
1,611 SR
Queue Stats
188W - 163L
1,505 Elo+
Party 1
Medusa
Medusa
Reus17
Medusa
Level 199
God Stats
7W - 3L
1,664 SR
Queue Stats
212W - 191L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
grave-askew
Kumbhakarna
Level 217
God Stats
3W - 1L
1,592 SR
Queue Stats
143W - 171L
1,480 Elo+
Party 1
Artemis
Artemis
xXhellhounds13Xx
Artemis
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
93W - 87L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KivaMinzterx
Baron Samedi
15
6 / 5 / 8
9,416
785
12,711
12,879
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Rosta50
Mulan
17
3 / 6 / 10
9,966
831
9,609
15,664
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hercules
17
3 / 5 / 12
9,229
769
6,968
22,760
23,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Zzimek
Artemis
14
4 / 7 / 9
9,197
766
8,597
11,557
4,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
saibertron
Poseidon
14
2 / 7 / 9
8,576
715
7,894
10,010
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Babushka_42
Discordia
19
6 / 2 / 18
12,059
1,005
21,417
11,098
4,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Cotton87
Baron Samedi
16
5 / 3 / 10
10,194
850
10,751
12,224
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Reus17
Medusa
19
14 / 5 / 11
12,124
1,010
16,460
13,862
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
grave-askew
Kumbhakarna
16
1 / 4 / 24
10,671
889
5,899
16,724
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 5 / 12
9,735
811
12,585
11,210
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
18
Kills
30
30
Deaths
19
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
Babushka_42
Discordia
6
2
18
7.5
W
Baron Samedi
Cotton87
Baron Samedi
5
3
10
3.33
L
Baron Samedi
KivaMinzterx
Baron Samedi
6
5
8
2
W
Medusa
Reus17
Medusa
14
5
11
3.9
L
Mulan
Rosta50
Mulan
3
6
10
1.33
L
Hercules
3
5
12
1.8
L
Artemis
Zzimek
Artemis
4
7
9
1.21
W
Kumbhakarna
grave-askew
Kumbhakarna
1
4
24
3.25
L
Poseidon
saibertron
Poseidon
2
7
9
0.93
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,779
Damage
67,112
72,870
Taken
65,118
54,336
Mitigated
37,714
20,631
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Babushka_42
Discordia
21,417
180
1,138
1,995
11,098
4,347
2,111
3,445
7,568
42,537
483
W
Baron Samedi
Cotton87
Baron Samedi
10,751
578
5,603
4,510
12,224
6,523
168
4,686
7,489
21,891
879
L
Baron Samedi
KivaMinzterx
Baron Samedi
12,711
552
3,054
3,319
12,879
6,310
0
8,355
4,524
22,519
0
W
Medusa
Reus17
Medusa
16,460
4,776
11
2,151
13,862
5,665
3,293
4,802
8,888
0
35,794
L
Mulan
Rosta50
Mulan
9,609
619
409
2,325
15,664
17,623
203
7,522
8,142
0
18,313
L
Hercules
6,968
759
619
8,007
22,760
23,268
374
10,202
12,558
0
17,135
L
Artemis
Zzimek
Artemis
8,597
2,736
1,140
1,128
11,557
4,175
456
7,435
4,122
0
17,113
W
Kumbhakarna
grave-askew
Kumbhakarna
5,899
125
502
3,135
16,724
16,703
145
3,607
12,990
10,526
0
L
Poseidon
saibertron
Poseidon
7,894
474
238
392
10,010
2,960
116
4,075
5,935
24,492
0
W
12,585
3,646
0
642
11,210
4,476
898
4,065
6,883
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
54,783
124
Minions Killed
133
0
Camps Cleared
0
966,261
Distance Traveled
1,129,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,059
1,005
49
4
0
267,993
0
W
Baron Samedi
10,194
850
27
2
0
222,152
0
L
Baron Samedi
9,416
785
31
3
0
200,608
0
W
Medusa
12,124
1,010
29
2
0
223,214
0
L
Mulan
9,966
831
20
2
0
175,789
0
L
Hercules
9,229
769
21
2
0
221,760
0
L
Artemis
9,197
766
27
2
0
168,505
0
W
Kumbhakarna
10,671
889
5
0
0
232,024
0
L
Poseidon
8,576
715
25
2
0
199,599
0
W
Artemis
9,735
811
23
2
0
183,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role