Player Matchup

Gilgamesh
Gilgamesh
BlindIllusion
Gilgamesh
Level 121
God Stats
1W - 1L
1,983 SR
Queue Stats
162W - 141L
1,552 Elo+
Party 2
Set
Set
SunriseAtDusk
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
TerminatorMK308
Xing Tian
Level 14
God Stats
1W - 2L
1,555 SR
Queue Stats
11W - 6L
1,654 Elo+
Party 2
Sol
Sol
YungObiii
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,554 Elo+
Party 1
Chiron
Chiron
rascals4
Chiron
Level 138
God Stats
0W - 1L
1,679 SR
Queue Stats
114W - 107L
1,532 Elo+
Party 2
Team Averages
Level 101
1,643 SR
1,562 Elo+

VS

Team Averages
Level 111
1,573 SR
1,491 Elo+
Nu Wa
Nu Wa
MostlikelyMilk
Nu Wa
Level 129
God Stats
2W - 0L
1,792 SR
Queue Stats
47W - 52L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Murcado
Heimdallr
Level 101
God Stats
5W - 8L
1,529 SR
Queue Stats
53W - 58L
1,454 Elo+
Party 3
Skadi
Skadi
Suckatoebubs
Skadi
Level 83
God Stats
3W - 3L
1,492 SR
Queue Stats
73W - 68L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
Unalloyed Zerk
Cthulhu
Level 91
God Stats
16W - 16L
1,550 SR
Queue Stats
48W - 48L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
blackopsspartn
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlindIllusion
Gilgamesh
13
2 / 2 / 3
8,165
817
8,460
12,734
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 5 / 4
8,516
852
7,777
9,798
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
TerminatorMK308
Xing Tian
13
0 / 3 / 4
8,104
810
5,057
11,729
11,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 3
8,184
818
3,399
6,684
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
rascals4
Chiron
14
3 / 1 / 6
8,596
860
9,726
7,815
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,363
936
8,381
7,984
2,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Murcado
Heimdallr
16
2 / 1 / 7
9,405
941
7,572
9,007
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

14
3 / 4 / 6
8,693
869
9,213
9,277
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 8
8,884
888
6,068
9,739
8,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
blackopsspartn
Baron Samedi
15
4 / 2 / 4
9,124
912
9,097
7,147
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
14
14
Deaths
12
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlindIllusion
Gilgamesh
2
2
3
1.75
W
3
1
10
8
W
Heimdallr
Murcado
Heimdallr
2
1
7
5.5
W
3
4
6
1.5
L
4
5
4
1.2
L
Xing Tian
TerminatorMK308
Xing Tian
0
3
4
0.67
W
2
4
8
1.5
L
3
3
3
1.5
W
Baron Samedi
blackopsspartn
Baron Samedi
4
2
4
3
L
Chiron
rascals4
Chiron
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
40,331
48,760
Taken
43,154
33,179
Mitigated
21,252
6,429
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlindIllusion
Gilgamesh
8,460
967
0
1,358
12,734
11,429
15
4,580
8,031
0
19,801
W
8,381
2,886
45
3,042
7,984
2,569
243
1,780
5,999
28,162
0
W
Heimdallr
Murcado
Heimdallr
7,572
3,858
0
2,755
9,007
3,737
2,382
2,931
5,941
0
32,274
W
9,213
2,377
0
1,176
9,277
3,237
701
1,866
7,038
0
19,756
L
7,777
2,440
0
825
9,798
5,990
29
4,062
5,528
0
21,283
L
Xing Tian
TerminatorMK308
Xing Tian
5,057
339
0
646
11,729
11,404
0
6,207
5,298
9,278
0
W
6,068
0
485
974
9,739
8,694
0
1,398
8,183
19,492
1,813
L
3,399
1,965
0
976
6,684
2,093
852
2,555
4,001
13,539
0
W
Baron Samedi
blackopsspartn
Baron Samedi
9,097
973
943
2,883
7,147
3,015
452
481
6,320
22,332
0
L
Chiron
rascals4
Chiron
9,726
1,039
239
2,385
7,815
2,263
48
4,489
3,008
0
30,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
45,469
138
Minions Killed
205
0
Camps Cleared
0
949,901
Distance Traveled
1,016,075
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,165
817
34
3
0
199,470
0
W
Nu Wa
9,363
936
42
4
0
201,912
0
W
Heimdallr
9,405
941
61
6
0
201,583
0
W
Skadi
8,693
869
19
2
0
192,137
0
L
Set
8,516
852
26
3
0
202,660
0
L
Xing Tian
8,104
810
5
1
0
194,958
0
W
Cthulhu
8,884
888
40
4
0
208,501
0
L
Sol
8,184
818
25
3
0
162,483
0
W
Baron Samedi
9,124
912
43
4
0
211,942
3
L
Chiron
8,596
860
48
5
0
190,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role