Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
C2row
Gilgamesh
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 48L
1,466 Elo+
Party 3
Yemoja
Yemoja
EdenPowa27
Yemoja
Level 141
God Stats
44W - 45L
1,566 SR
Queue Stats
205W - 177L
1,520 Elo+
Party 1
Ra
Ra
SmashDatAshh
Ra
Level 190
God Stats
13W - 15L
1,571 SR
Queue Stats
437W - 391L
1,510 Elo+
Party 1
Anubis
Anubis
rnrnrnrna
Anubis
Level 66
God Stats
20W - 15L
1,546 SR
Queue Stats
115W - 111L
1,465 Elo+
Party 3
Team Averages
Level 124
1,537 SR
1,492 Elo+

VS

Team Averages
Level 109
1,579 SR
1,473 Elo+
Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Lek Doido
Cabrakan
Level 179
God Stats
33W - 30L
1,495 SR
Queue Stats
530W - 508L
1,509 Elo+
Solo
Ishtar
Ishtar
WALLACE927
Ishtar
Level 108
God Stats
2W - 2L
1,864 SR
Queue Stats
176W - 168L
1,441 Elo+
Party 2
Izanami
Izanami
marcusfk07
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
tweakuhh
Kukulkan
Level 88
God Stats
55W - 40L
1,533 SR
Queue Stats
321W - 293L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,868
541
2,858
4,730
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
C2row
Gilgamesh
8
1 / 2 / 1
4,798
533
4,849
8,489
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
EdenPowa27
Yemoja
8
0 / 1 / 1
4,327
481
907
5,092
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 1 / 3
6,508
723
6,197
3,921
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
rnrnrnrna
Anubis
11
4 / 2 / 6
5,940
660
5,152
6,049
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 2 / 0
5,474
608
4,894
10,437
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
Lek Doido
Cabrakan
8
0 / 2 / 4
5,061
562
3,746
9,425
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
WALLACE927
Ishtar
9
2 / 0 / 0
5,235
582
4,577
3,851
1,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
marcusfk07
Izanami
7
1 / 3 / 0
4,432
492
808
5,023
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
tweakuhh
Kukulkan
9
2 / 3 / 1
4,987
554
3,537
4,239
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
0
0
L
Surtr
 
Surtr
2
2
0
1
W
Gilgamesh
C2row
Gilgamesh
1
2
1
0.75
W
Yemoja
EdenPowa27
Yemoja
0
1
1
0.5
L
Cabrakan
Lek Doido
Cabrakan
0
2
4
1
W
5
1
3
6.5
L
Ishtar
WALLACE927
Ishtar
2
0
0
2
L
Izanami
marcusfk07
Izanami
1
3
0
0.33
W
Anubis
rnrnrnrna
Anubis
4
2
6
3.5
L
Kukulkan
tweakuhh
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
17,562
28,281
Taken
32,975
10,632
Mitigated
15,896
9,103
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,858
2,283
0
1,387
4,730
1,279
0
1,118
3,612
0
36,392
L
Surtr
 
Surtr
4,894
1,589
0
3,210
10,437
5,767
0
2,865
7,163
437
29,771
W
Gilgamesh
C2row
Gilgamesh
4,849
1,559
0
1,101
8,489
3,706
0
885
7,604
0
21,738
W
Yemoja
EdenPowa27
Yemoja
907
305
811
2,029
5,092
2,095
0
862
4,230
9,158
0
L
Cabrakan
Lek Doido
Cabrakan
3,746
837
0
2,560
9,425
6,979
0
2,702
6,463
12,162
2,043
W
6,197
839
252
1,559
3,921
1,165
0
1,887
2,034
41,447
536
L
Ishtar
WALLACE927
Ishtar
4,577
3,131
0
967
3,851
1,151
62
429
3,386
0
34,165
L
Izanami
marcusfk07
Izanami
808
602
0
1,162
5,023
1,048
0
2,686
2,128
0
19,387
W
Anubis
rnrnrnrna
Anubis
5,152
362
0
1,964
6,049
2,387
0
2,728
3,321
35,160
0
L
Kukulkan
tweakuhh
Kukulkan
3,537
253
0
540
4,239
951
0
2,743
1,141
24,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
25,189
258
Minions Killed
218
0
Camps Cleared
0
867,530
Distance Traveled
842,268
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,868
541
66
7
0
173,959
2
L
Surtr
5,474
608
54
6
0
179,075
0
W
Gilgamesh
4,798
533
39
4
0
174,545
0
W
Yemoja
4,327
481
14
2
0
135,529
3
L
Cabrakan
5,061
562
19
2
0
182,428
0
W
Ra
6,508
723
81
9
0
196,113
0
L
Ishtar
5,235
582
62
7
0
173,280
0
L
Izanami
4,432
492
45
5
0
121,312
0
W
Anubis
5,940
660
58
6
0
187,384
1
L
Kukulkan
4,987
554
38
4
0
186,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role